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Software casero, hacks y otros usos no contemplados por el fabricante
as mentioned above I ported WUP installer to HBL. It went pretty quick which is why I also took the time and changed the way wup installer works by a bit to to make it work on any firmware HBL works on and I also "pimped" it a bit.
I made two versions. The first version shows the install progress on the console during the installation and you always know how far you are with it which is pretty cool but there is a side effect by that though. After the installation is finished, it shows that it is completed successfully and it tries to go back to the WUP installer selection menu and hangs on that. You have to turn off the console then. The install is finished by that point though and it is safe to turn off the console. This does not happen if I don't try to get the progress of the installation. I didnt have much time to figure out what is causing this side effect but probably is something i overseen. I will look at it some other time again. That is why I will release the source code later when its complete. So until then I made a 2nd version which does not show the install progress but a message that install is started and then a transition screen from system menu to mii maker while the install is running. After the installation is finished it enters the WUP installer menu again and tells you it finished successfully. In that menu you can swap the SD card (if wanted) and do another title installation or return back to HBL. It would also be possible to list all titles on the SD card and make a menu to choose which title to install but for now its only this.
Both versions should run on any firmware that HBL runs on and have the same security as the original WUP installer by crediar. Since it is possible to damage your console with that software (for example by installing wrong region system titles spoofing) I have to say that I am not responsible for any damage done to your console by this software.
Have fun with it.
Descarga versión Con Progreso.
Descarga versión Sin Progreso.
Dimok escribió:You are wrong on that point. It is not some arbitrary aoc check in our code and there is also no hint to how this works in there. It is quite a bit more work than to just comment something out. That is all that I will be saying to this. For now let's continue to live with the lie that a custom IOS firmware is necessary for free DLC, online playing and whatever else the gold goose is said to bring to us .
I made a Gameboy emulator using GX2 graphics. Thanks to the 145 people that downloaded the initial version. The emulator has now been updated from Version 1337 to Version 9000. Here's the readme -
gacubeboy emulator with IOSU hack Version 9000 by brienj
I created this emulator in less than 8 hours of actual programming. The Gameboy ROM compatibility isn't the best and it has no sound, but was made to prove that even if you half-heartedly attempt homebrew, you CAN make something. IOSU IS NOT REQUIRED TO MAKE OR USE HOMEBREW!!!
Put the gacubeboy.elf file in the sd:/wiiu/apps/gacubeboy/ folder of your SD card. Put all of your Gameboy roms in the sd:/roms/gb/ folder of the SD card with the .gb extension. Sub-folders are acceptable, but not needed. Keep the number of ROM files less than 200 for best results.
Load a ROM and press the Play button. If you select the play button with a WiiMote, that WiiMote will be used as the controller, with sideways orientation. The A and B buttons will be swapped with the 1 and 2 buttons if you play with a WiiMote. Once a game is started the Play button becomes a Pause button. If the game stops playing, that means it crashed, and either the ROM isn't supported or something crazy just happened. Just load a different ROM and try again. Not every game is supported. Plus button is the Start button and Minus button is the Select button.
New in Version 9000, press L on the Gamepad, or A on the WiiMote, to toggle Full Screen.
Planned to be added:
Nothing, the engine is going to be a port next time. I don't have time to build a Gameboy engine from scratch and want to get a better version out soon with better ROM support and sound.
-dimok for all of his HBL code which makes it simple to build homebrew
Version 1337 - Basic ROM support, no sound
Version 9000 - Added Full Screen key press
GrimFregando escribió:La verdad es que parece que no avanzará más la scene en WiiU, ni IOSU ni nada más para la última versión, así que podemos ir despidiéndonos de ellos por lo menos hasta dentro de unos años que alguien le de por acabar cosas a media como suele pasar en muchas consolas
Setting Up SD Card:
1) Insert SD Card into computer
2) Download Hombrew Launcher from here
3) Extract the contents of the zip to the root of your SD Card
4) Add any other apps you may want, such as Loadiine
5) Insert SD Card into Wii U
Setting Up the App:
1) Download the apk below
2) Install apk using ES File Explorer or whatever
3) Run application
4a) Click Offliine button to start exploit hosting
4b) Click Cafiine button to start Cafiine server
NOTE: Mobile network may give you the wrong IP
1) Launch Wii U Browser
2) Enter the IP Address shown by the app into the browser
3) A web page will pop up allowing you to select what payload to load