Place the folder OEB_UPDATE inside /PSP/GAME150 and run it.
The update will take a very little time, since it only updates the files needed.
The new addition of this update is the ability of playing your own psx games, using the provided
tool (popstation) to convert them.
Although, a feature that was in OE-A and i forgot to comment:
You can use plugins in psx games. Just create a file called pops.txt inside seplugins, with the
path of your modules.
PARA EL POPSTATION:
popstation is a program that will convert your psx games into an eboot.pbp playable in 3.02 OE-B
Before starting to read, a note:
European games (pal) give various graphics problems: graphics glitches, and displacement of screen.
It's better to use only ntsc games (american and japanese), whenever possible.
- Get the Hot shots 2 game of the playstation store, and its keys.bin, and put it in the same
directory than popstation, renaming it from EBOOT.PBP to BASE.PBP.
Even if using other ps3store game could work, it is not recommended because the program was
done specifically using this one. USE HOT SHOTS 2 USA.
(Note: this is needed in order to get the data.psp and a few data).
- Backup your psx CD to a cd image, using some tool for that.
- Put the iso in the same directory than popstation.
- Execute popstation.exe from the command line. You have to pass one parameter, which is the filename
of the iso. e.g:
> popstation castlevania.iso
The program will generate the EBOOT.PBP, it may take some time, depending of the size of the iso.
By default, the program will use the ICON0.PNG, PIC0.PNG and PIC1.PNG from the BASE.PBP. (hot shots)
If you want to use your own pics, place them in the same directory than popstation, and he will
Note: DO NOT use programs such as pbpunpacker to modify pbp's generated by popstation. They won't
work after that.
Note2: The program is compiled using cygwin. Therefore, cygwin dll's are required if you don't have them
Google cygwin1.dll to find it.
- Transfer the EBOOT.PBP WITH the KEYS.BIN to the folder you like inside /PSP/GAME and launching it
from 3.02 OE-B XMB.
Q: My game generated is a lot higher in size than the same one from ps3store...
A: They use compression. Because the algorithm of compression is not still reversed, compressed
isos are not supported yet.
Q: I have my game in bin/cue...
A: use the bin as the iso.
Q: I have my game in img/ccd...
A: Use the img as the iso.
Q: The savegames have the icon of Hot Shots 2!!!
A: It's normal. Don't worry.