Copo09 escribió:Merece la pena? Estoy leyendo hablar muyyy bien de este juego
Copo09 escribió:Pues creo que me lo voy a pillar aunque esperare a las rebajas de marzo por si lo rebajan y si no por ese precio creo que merece la pena
Copo09 escribió:Pues creo que me lo voy a pillar aunque esperare a las rebajas de marzo por si lo rebajan y si no por ese precio creo que merece la pena
hh1 escribió:Copo09 escribió:Pues creo que me lo voy a pillar aunque esperare a las rebajas de marzo por si lo rebajan y si no por ese precio creo que merece la pena
Falta ya que lo regalen.Por el precio que tiene...vamos.
Copo09 escribió:hh1 escribió:Copo09 escribió:Pues creo que me lo voy a pillar aunque esperare a las rebajas de marzo por si lo rebajan y si no por ese precio creo que merece la pena
Falta ya que lo regalen.Por el precio que tiene...vamos.
Si se puede pagar mas barato porque comprarlo ahora? no todos tenemos las mismas posibilidades economicamente hablando
NBRuJaDo escribió:Copo09 escribió:hh1 escribió:Falta ya que lo regalen.Por el precio que tiene...vamos.
Si se puede pagar mas barato porque comprarlo ahora? no todos tenemos las mismas posibilidades economicamente hablando
Estamos hablando de un juego de 17€
defensivepepe escribió:El precio de este juego es que no tiene ningún sentido, vamos.
17 euros, siendo tan de nicho y teniendo un IVA del 21% + Comisión de steam.
Es que se les quedará en 4 o 5 euros limpio.
NBRuJaDo escribió:defensivepepe escribió:El precio de este juego es que no tiene ningún sentido, vamos.
17 euros, siendo tan de nicho y teniendo un IVA del 21% + Comisión de steam.
Es que se les quedará en 4 o 5 euros limpio.
Y aún así hay a quien le parece caro
Copo09 escribió:hh1 escribió:Copo09 escribió:Pues creo que me lo voy a pillar aunque esperare a las rebajas de marzo por si lo rebajan y si no por ese precio creo que merece la pena
Falta ya que lo regalen.Por el precio que tiene...vamos.
Si se puede pagar mas barato porque comprarlo ahora? no todos tenemos las mismas posibilidades economicamente hablando
hh1 escribió:Copo09 escribió:hh1 escribió:Falta ya que lo regalen.Por el precio que tiene...vamos.
Si se puede pagar mas barato porque comprarlo ahora? no todos tenemos las mismas posibilidades economicamente hablando
Pero es que hablamos 17€ ,no de 80€.
no sé,,bueno...Cada uno...
Para encontrar juegos a esos precios, o son de hace años, o son indies que no duran nada.
Thirteen escribió:El juego estuvo a poco mas de 15€ hace unos días, que fue cuando yo lo compre...imagino que en sitios como eneba estarán mas baratos, al googlear he visto varias opciones un poco mas barato de esos 17€.
adriano_99 escribió:Thirteen escribió:El juego estuvo a poco mas de 15€ hace unos días, que fue cuando yo lo compre...imagino que en sitios como eneba estarán mas baratos, al googlear he visto varias opciones un poco mas barato de esos 17€.
No compréis en webs como eneba a equipos indies como estos.
Os vais a ahorrar una miseria a cambio de una key que puede que haya sido comprada con una tarjeta robada y los devs acaben sin llevarse nada.
Si hablamos de un tripleA de una empresa gigante que sale a 80 pavos pues que les den por culo.
Pero ya que han puesto precio de derribo al menos compradlo en fuentes oficiales como GMG o fanatical.
Y no lo digo yo lo han dicho muchos devs que prefieren que lo piratees a que uses esas webs de mercado gris.
Thirteen escribió:adriano_99 escribió:Thirteen escribió:El juego estuvo a poco mas de 15€ hace unos días, que fue cuando yo lo compre...imagino que en sitios como eneba estarán mas baratos, al googlear he visto varias opciones un poco mas barato de esos 17€.
No compréis en webs como eneba a equipos indies como estos.
Os vais a ahorrar una miseria a cambio de una key que puede que haya sido comprada con una tarjeta robada y los devs acaben sin llevarse nada.
Si hablamos de un tripleA de una empresa gigante que sale a 80 pavos pues que les den por culo.
Pero ya que han puesto precio de derribo al menos compradlo en fuentes oficiales como GMG o fanatical.
Y no lo digo yo lo han dicho muchos devs que prefieren que lo piratees a que uses esas webs de mercado gris.
Yo lo compre directamente de steam, solo he comentado porque han preguntado donde pillarlo mas barato.
Copo09 escribió:Pero si es que nadie ha dicho que sea caro,al contrario, me parece baratisimo y si es bueno como lo dice aun mas pero simplemente si puedes pagar mas barato tu no lo harias? Si te dicen que en 15 dias puedes tenerlo mas barato no esperarias a comprarlo? y si dentro de 15 dias no lo esta pues ya lo compras por su precio pero teniendo la opcion de poder encontrarlo mas barato...
Copo09 escribió:De donde no hay no se puede sacar estoy viendo
Copo09 escribió:hh1 escribió:Copo09 escribió:Si se puede pagar mas barato porque comprarlo ahora? no todos tenemos las mismas posibilidades economicamente hablando
Pero es que hablamos 17€ ,no de 80€.
no sé,,bueno...Cada uno...
Para encontrar juegos a esos precios, o son de hace años, o son indies que no duran nada.
Pero si es que nadie ha dicho que sea caro,al contrario, me parece baratisimo y si es bueno como lo dice aun mas pero simplemente si puedes pagar mas barato tu no lo harias? Si te dicen que en 15 dias puedes tenerlo mas barato no esperarias a comprarlo? y si dentro de 15 dias no lo esta pues ya lo compras por su precio pero teniendo la opcion de poder encontrarlo mas barato...
RepubliKano83 escribió:Buenas
¿Ya le metieron Frame Gen?
DLSS and FSR are currently experiencing compatibility issues. We are actively working on resolving them, and implementing both technologies remains one of our top priorities.
jnderblue escribió:RepubliKano83 escribió:Buenas
¿Ya le metieron Frame Gen?
No, en las notas del parche de hoy pone que han tenido que retrasar DLSS y FSR porque tienen problemas de compatibilidad.DLSS and FSR are currently experiencing compatibility issues. We are actively working on resolving them, and implementing both technologies remains one of our top priorities.
PATCH – UPDATE NOTES
Hi everyone,
In this patch, our main focus has been fixing critical bugs across PC, PS5 and Xbox Series X. We've also been able to add some quality of life improvements such as ultrawide screen support and general difficulty rebalance (something highly requested by the community). This patch is now live on Steam, and should be available on consoles in the next hour.
We’ll continue monitoring the forums to make sure everything is running smoothly, and we’ll keep working on adding more content and addressing additional issues.
DLSS and FSR are currently experiencing compatibility issues. We are actively working on resolving them, and implementing both technologies remains one of our top priorities.
Thank you for your patience.
Gameplay & Systems
Fixed achievement tracking issues. (Please check the Known Issues section for more information regarding one of the achievements.)
Fixed Sun lever disappearing when placed in the puzzle.
Fixed custom graphics configuration not applying correctly.
Fixed Resume button not loading the latest save game.
Fixed Solari chest locations disappearing from the map when changing chapters.
Fixed doors remaining locked after loading a save.
Fixed valve interaction icon in Chapter 2 occasionally not appearing.
Fixed inability to skip the final credits.
Fixed save boolean errors on PS5.
Fixed water not initializing properly in the beach cinematic when the cutscene was skipped.
Fixed Brooch chest allowing its reward to be obtained twice.
Fixed Absorb not increasing health if reload was cancelled.
Fixed 180° freeze attack issue when using a controller.
Fixed Knife durability resetting when changing maps without loading a save.
Fixed bullets not loading correctly in certain situations.
Fixed bullets not updating correctly until exiting La Plañidera zone.
Fixed jump not being properly disabled from Chapter 1.
Fixed truck puzzle reset issue.
Fixed crow cage reward being obtainable twice.
Fixed auto-aim freezing when targeting destroyed enemies.
Fixed subtitle freeze and configuration not saving after resetting the game.
Fixed camera clipping into environment elements when the player falls.
Fixed music credits continuing to play in the main menu.
Fixed rebinding menu using outdated inputs to close.
Fixed Petreo getting stuck in certain locations.
Added camera shakes to the Final Boss.
Fixed multiple additional minor issues and stability problems.
Accessibility & UI
Added widescreen resolution support.
Added one illustration per page in the Maremanto.
Added option to deactivate High Contrast for specific groups.
Fixed High Contrast only applying after restarting the game.
Added missing High Contrast support to several game elements.
Fixed graphics settings in Quality Mode.
Fixed Frame Rate Limit functionality.
Added Frame Generation support for XeSS.
Added talker names to Memory Diary entries.
Difficulty Rebalance
General Adjustments
Overall difficulty has been rebalanced.
Astillados are now faster, attack more frequently, deal more damage, and their legs are harder to break.
Cirios and Crossbowmen now attack more frequently.
Petreo damage increased.
Dolores boss damage increased.
Some resources have been removed from the game.
Syringe healing reduced from 55 to 40 HP.
Final Boss now deals more damage and attacks more frequently.
Pistol now consumes more blood per shot.
Shotgun effective range reduced.
Difficulty Modes
Martyr Mode: Enemy damage increased from 125% to 150%.
Novice Mode: Less blood required to reload. From 75% to 50%.
Known Issues
The 30,000 Coins achievement may appear as completed in-game even if the required amount has not yet been reached. However, the achievement will continue tracking correctly in the background and will properly unlock once the player reaches the full 30,000 coins. (only PS5 and Xbox)
Achievements do not update in real time in the in-game menu. Progress will only refresh after restarting the game.
Increased boat speed in Chapter 3, but If you have the frame rate uncapped, the boat moves slower. For now, it works correctly when capped at 60 FPS.
These issues will be resolved in a future patch.
Gorthaug escribió:@jnderblue @RepubliKano83
Si que han metido generación de frames pero solo en XeSS
adriano_99 escribió:Pues ya tenemos el parche, solo falta el DLSS y FSR que les está dando problemas.
Notas:PATCH – UPDATE NOTES
Hi everyone,
In this patch, our main focus has been fixing critical bugs across PC, PS5 and Xbox Series X. We've also been able to add some quality of life improvements such as ultrawide screen support and general difficulty rebalance (something highly requested by the community). This patch is now live on Steam, and should be available on consoles in the next hour.
We’ll continue monitoring the forums to make sure everything is running smoothly, and we’ll keep working on adding more content and addressing additional issues.
DLSS and FSR are currently experiencing compatibility issues. We are actively working on resolving them, and implementing both technologies remains one of our top priorities.
Thank you for your patience.
Gameplay & Systems
Fixed achievement tracking issues. (Please check the Known Issues section for more information regarding one of the achievements.)
Fixed Sun lever disappearing when placed in the puzzle.
Fixed custom graphics configuration not applying correctly.
Fixed Resume button not loading the latest save game.
Fixed Solari chest locations disappearing from the map when changing chapters.
Fixed doors remaining locked after loading a save.
Fixed valve interaction icon in Chapter 2 occasionally not appearing.
Fixed inability to skip the final credits.
Fixed save boolean errors on PS5.
Fixed water not initializing properly in the beach cinematic when the cutscene was skipped.
Fixed Brooch chest allowing its reward to be obtained twice.
Fixed Absorb not increasing health if reload was cancelled.
Fixed 180° freeze attack issue when using a controller.
Fixed Knife durability resetting when changing maps without loading a save.
Fixed bullets not loading correctly in certain situations.
Fixed bullets not updating correctly until exiting La Plañidera zone.
Fixed jump not being properly disabled from Chapter 1.
Fixed truck puzzle reset issue.
Fixed crow cage reward being obtainable twice.
Fixed auto-aim freezing when targeting destroyed enemies.
Fixed subtitle freeze and configuration not saving after resetting the game.
Fixed camera clipping into environment elements when the player falls.
Fixed music credits continuing to play in the main menu.
Fixed rebinding menu using outdated inputs to close.
Fixed Petreo getting stuck in certain locations.
Added camera shakes to the Final Boss.
Fixed multiple additional minor issues and stability problems.
Accessibility & UI
Added widescreen resolution support.
Added one illustration per page in the Maremanto.
Added option to deactivate High Contrast for specific groups.
Fixed High Contrast only applying after restarting the game.
Added missing High Contrast support to several game elements.
Fixed graphics settings in Quality Mode.
Fixed Frame Rate Limit functionality.
Added Frame Generation support for XeSS.
Added talker names to Memory Diary entries.
Difficulty Rebalance
General Adjustments
Overall difficulty has been rebalanced.
Astillados are now faster, attack more frequently, deal more damage, and their legs are harder to break.
Cirios and Crossbowmen now attack more frequently.
Petreo damage increased.
Dolores boss damage increased.
Some resources have been removed from the game.
Syringe healing reduced from 55 to 40 HP.
Final Boss now deals more damage and attacks more frequently.
Pistol now consumes more blood per shot.
Shotgun effective range reduced.
Difficulty Modes
Martyr Mode: Enemy damage increased from 125% to 150%.
Novice Mode: Less blood required to reload. From 75% to 50%.
Known Issues
The 30,000 Coins achievement may appear as completed in-game even if the required amount has not yet been reached. However, the achievement will continue tracking correctly in the background and will properly unlock once the player reaches the full 30,000 coins. (only PS5 and Xbox)
Achievements do not update in real time in the in-game menu. Progress will only refresh after restarting the game.
Increased boat speed in Chapter 3, but If you have the frame rate uncapped, the boat moves slower. For now, it works correctly when capped at 60 FPS.
These issues will be resolved in a future patch.
littlebuster escribió:adriano_99 escribió:Pues ya tenemos el parche, solo falta el DLSS y FSR que les está dando problemas.
Notas:PATCH – UPDATE NOTES
Hi everyone,
In this patch, our main focus has been fixing critical bugs across PC, PS5 and Xbox Series X. We've also been able to add some quality of life improvements such as ultrawide screen support and general difficulty rebalance (something highly requested by the community). This patch is now live on Steam, and should be available on consoles in the next hour.
We’ll continue monitoring the forums to make sure everything is running smoothly, and we’ll keep working on adding more content and addressing additional issues.
DLSS and FSR are currently experiencing compatibility issues. We are actively working on resolving them, and implementing both technologies remains one of our top priorities.
Thank you for your patience.
Gameplay & Systems
Fixed achievement tracking issues. (Please check the Known Issues section for more information regarding one of the achievements.)
Fixed Sun lever disappearing when placed in the puzzle.
Fixed custom graphics configuration not applying correctly.
Fixed Resume button not loading the latest save game.
Fixed Solari chest locations disappearing from the map when changing chapters.
Fixed doors remaining locked after loading a save.
Fixed valve interaction icon in Chapter 2 occasionally not appearing.
Fixed inability to skip the final credits.
Fixed save boolean errors on PS5.
Fixed water not initializing properly in the beach cinematic when the cutscene was skipped.
Fixed Brooch chest allowing its reward to be obtained twice.
Fixed Absorb not increasing health if reload was cancelled.
Fixed 180° freeze attack issue when using a controller.
Fixed Knife durability resetting when changing maps without loading a save.
Fixed bullets not loading correctly in certain situations.
Fixed bullets not updating correctly until exiting La Plañidera zone.
Fixed jump not being properly disabled from Chapter 1.
Fixed truck puzzle reset issue.
Fixed crow cage reward being obtainable twice.
Fixed auto-aim freezing when targeting destroyed enemies.
Fixed subtitle freeze and configuration not saving after resetting the game.
Fixed camera clipping into environment elements when the player falls.
Fixed music credits continuing to play in the main menu.
Fixed rebinding menu using outdated inputs to close.
Fixed Petreo getting stuck in certain locations.
Added camera shakes to the Final Boss.
Fixed multiple additional minor issues and stability problems.
Accessibility & UI
Added widescreen resolution support.
Added one illustration per page in the Maremanto.
Added option to deactivate High Contrast for specific groups.
Fixed High Contrast only applying after restarting the game.
Added missing High Contrast support to several game elements.
Fixed graphics settings in Quality Mode.
Fixed Frame Rate Limit functionality.
Added Frame Generation support for XeSS.
Added talker names to Memory Diary entries.
Difficulty Rebalance
General Adjustments
Overall difficulty has been rebalanced.
Astillados are now faster, attack more frequently, deal more damage, and their legs are harder to break.
Cirios and Crossbowmen now attack more frequently.
Petreo damage increased.
Dolores boss damage increased.
Some resources have been removed from the game.
Syringe healing reduced from 55 to 40 HP.
Final Boss now deals more damage and attacks more frequently.
Pistol now consumes more blood per shot.
Shotgun effective range reduced.
Difficulty Modes
Martyr Mode: Enemy damage increased from 125% to 150%.
Novice Mode: Less blood required to reload. From 75% to 50%.
Known Issues
The 30,000 Coins achievement may appear as completed in-game even if the required amount has not yet been reached. However, the achievement will continue tracking correctly in the background and will properly unlock once the player reaches the full 30,000 coins. (only PS5 and Xbox)
Achievements do not update in real time in the in-game menu. Progress will only refresh after restarting the game.
Increased boat speed in Chapter 3, but If you have the frame rate uncapped, the boat moves slower. For now, it works correctly when capped at 60 FPS.
These issues will be resolved in a future patch.
Han balanceado la dificultad en varios aspectos (curas, gasto de sangre para munición, aguante y agresividad de enemigos), y también los últimos bosses, que eran casi un paseo.
Dan ganas de pasárselo otra vez
littlebuster escribió:adriano_99 escribió:Pues ya tenemos el parche, solo falta el DLSS y FSR que les está dando problemas.
Notas:PATCH – UPDATE NOTES
Hi everyone,
In this patch, our main focus has been fixing critical bugs across PC, PS5 and Xbox Series X. We've also been able to add some quality of life improvements such as ultrawide screen support and general difficulty rebalance (something highly requested by the community). This patch is now live on Steam, and should be available on consoles in the next hour.
We’ll continue monitoring the forums to make sure everything is running smoothly, and we’ll keep working on adding more content and addressing additional issues.
DLSS and FSR are currently experiencing compatibility issues. We are actively working on resolving them, and implementing both technologies remains one of our top priorities.
Thank you for your patience.
Gameplay & Systems
Fixed achievement tracking issues. (Please check the Known Issues section for more information regarding one of the achievements.)
Fixed Sun lever disappearing when placed in the puzzle.
Fixed custom graphics configuration not applying correctly.
Fixed Resume button not loading the latest save game.
Fixed Solari chest locations disappearing from the map when changing chapters.
Fixed doors remaining locked after loading a save.
Fixed valve interaction icon in Chapter 2 occasionally not appearing.
Fixed inability to skip the final credits.
Fixed save boolean errors on PS5.
Fixed water not initializing properly in the beach cinematic when the cutscene was skipped.
Fixed Brooch chest allowing its reward to be obtained twice.
Fixed Absorb not increasing health if reload was cancelled.
Fixed 180° freeze attack issue when using a controller.
Fixed Knife durability resetting when changing maps without loading a save.
Fixed bullets not loading correctly in certain situations.
Fixed bullets not updating correctly until exiting La Plañidera zone.
Fixed jump not being properly disabled from Chapter 1.
Fixed truck puzzle reset issue.
Fixed crow cage reward being obtainable twice.
Fixed auto-aim freezing when targeting destroyed enemies.
Fixed subtitle freeze and configuration not saving after resetting the game.
Fixed camera clipping into environment elements when the player falls.
Fixed music credits continuing to play in the main menu.
Fixed rebinding menu using outdated inputs to close.
Fixed Petreo getting stuck in certain locations.
Added camera shakes to the Final Boss.
Fixed multiple additional minor issues and stability problems.
Accessibility & UI
Added widescreen resolution support.
Added one illustration per page in the Maremanto.
Added option to deactivate High Contrast for specific groups.
Fixed High Contrast only applying after restarting the game.
Added missing High Contrast support to several game elements.
Fixed graphics settings in Quality Mode.
Fixed Frame Rate Limit functionality.
Added Frame Generation support for XeSS.
Added talker names to Memory Diary entries.
Difficulty Rebalance
General Adjustments
Overall difficulty has been rebalanced.
Astillados are now faster, attack more frequently, deal more damage, and their legs are harder to break.
Cirios and Crossbowmen now attack more frequently.
Petreo damage increased.
Dolores boss damage increased.
Some resources have been removed from the game.
Syringe healing reduced from 55 to 40 HP.
Final Boss now deals more damage and attacks more frequently.
Pistol now consumes more blood per shot.
Shotgun effective range reduced.
Difficulty Modes
Martyr Mode: Enemy damage increased from 125% to 150%.
Novice Mode: Less blood required to reload. From 75% to 50%.
Known Issues
The 30,000 Coins achievement may appear as completed in-game even if the required amount has not yet been reached. However, the achievement will continue tracking correctly in the background and will properly unlock once the player reaches the full 30,000 coins. (only PS5 and Xbox)
Achievements do not update in real time in the in-game menu. Progress will only refresh after restarting the game.
Increased boat speed in Chapter 3, but If you have the frame rate uncapped, the boat moves slower. For now, it works correctly when capped at 60 FPS.
These issues will be resolved in a future patch.
Han balanceado la dificultad en varios aspectos (curas, gasto de sangre para munición, aguante y agresividad de enemigos), y también los últimos bosses, que eran casi un paseo.
Dan ganas de pasárselo otra vez