Yakuza 6

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Oystein Aarseth escribió:
Sergirt82 escribió: Si hasta en el tráiler del Kiwami sale el comentario de "This is a work of "Extreme" entertainment for adults".


No quiero flamear el hilo ni nada pero no se supone que las consolas de sony son para adultos? entonces no entiendo porque este tipo de juegos que tocan temas de adultos no venden bien.

Tal parece que la gente tiene mal entendido el concepto de juegos para adultos, en fin a ver si me hago con una ps3 para jugar esta saga aunque sea en ingles y a esperar el Zero para 2017 en ps4.


Bueno, es un juego algo de nicho, cultura japonesa, ritmo de juego lento, muchas cinemáticas, trama "adulta"... además de que Sega no lo ha sabido vender bien y que la gente solo lo compra cuando está de saldo a 10 €.

No es un saga de masas, pero si se trabajase un poco mejor la comunicación de los juegos de cara a la gente, creo que se podría conseguir que se vendiera algo mejor para que llegáramos en un punto donde no tengamos que mendigar ni rebajarnos tanto para conseguir que nos traigan los juegos.
El día 26 de julio se hará un evento donde darán nuevos datos del juego:

Sega will host a Yakuza 6 presentation event on July 26 from 13:00 to 13:45 JST at the UDX Theater in Tokyo where it will announce the game’s final Japanese release date, among other things, the company announced.

The full schedule for the event is as follows:

* The latest footage of Yakuza 6
* Announcement of the cast appearing in Yakuza 6
* Announcement of the towns or cities appearing in Yakuza 6
* Announcement of the Yakuza 6 release date

Yakuza 6 is currently planned for release in Japan this fall for PlayStation 4.

Fuente: Gematsu

Qué ganas, lo reservaré en cuanto se pueda en PlayAsia. Me encanta esta saga, uff a ver qué ciudades típicas de Japón salen en este Yakuza 6... [beer]
Yo en cuanto salga este yakuza hare un lets play traduciendolo en mi canal para quien no quiera esperar y lo importe :)
Mariguano escribió:Pues a ver si dan fecha y a importar....

Despues de probar la demo solo pienso una cosa y es que... I need It NOW ! [amor]

A pesar de lo borrosillo de los 900p en cosas mas lejanas el juego se ve de putisima madre. Y lo que mas temia yo, que era el rendimiento segun habia visto en varios videos yo la verdad que jugandolo no me percaté de nada grave.

Tuve algunas rascadillas mas, en algun sitio cerrado y sin nada que en mitad de la calle peleando, osea que cosas de optimizacion.

Os dejo un gameplay mio de la demo. Brutacal [amor]

https://www.youtube.com/watch?v=neu5gINvpF8


TIo como está eso de la demo del Yakuza 6? Me traje de Japón el Kiwami pero no me he percatado...es algún codigo??
Tommy_Vercetti escribió:
Mariguano escribió:Pues a ver si dan fecha y a importar....

Despues de probar la demo solo pienso una cosa y es que... I need It NOW ! [amor]

A pesar de lo borrosillo de los 900p en cosas mas lejanas el juego se ve de putisima madre. Y lo que mas temia yo, que era el rendimiento segun habia visto en varios videos yo la verdad que jugandolo no me percaté de nada grave.

Tuve algunas rascadillas mas, en algun sitio cerrado y sin nada que en mitad de la calle peleando, osea que cosas de optimizacion.

Os dejo un gameplay mio de la demo. Brutacal [amor]

https://www.youtube.com/watch?v=neu5gINvpF8


TIo como está eso de la demo del Yakuza 6? Me traje de Japón el Kiwami pero no me he percatado...es algún codigo??


Si. Dentro de la caja te tiene que venir el codigo. Aparte, en la portada, en el precinto, venía con una pegatina con el aviso de que contiene demo de yakuza 6.
Mariguano escribió:
Tommy_Vercetti escribió:
Mariguano escribió:Pues a ver si dan fecha y a importar....

Despues de probar la demo solo pienso una cosa y es que... I need It NOW ! [amor]

A pesar de lo borrosillo de los 900p en cosas mas lejanas el juego se ve de putisima madre. Y lo que mas temia yo, que era el rendimiento segun habia visto en varios videos yo la verdad que jugandolo no me percaté de nada grave.

Tuve algunas rascadillas mas, en algun sitio cerrado y sin nada que en mitad de la calle peleando, osea que cosas de optimizacion.

Os dejo un gameplay mio de la demo. Brutacal [amor]

https://www.youtube.com/watch?v=neu5gINvpF8


TIo como está eso de la demo del Yakuza 6? Me traje de Japón el Kiwami pero no me he percatado...es algún codigo??


Si. Dentro de la caja te tiene que venir el codigo. Aparte, en la portada, en el precinto, venía con una pegatina con el aviso de que contiene demo de yakuza 6.



Pues he metido el código, parece que la ps4 lo ha aceptado pero no entendía nada, luego se ha quedado en azul el puto psn de los cojones como siempre, con lo que he salido para atras, y ya claro no me aparece la demo en la biblioteca.. es una descarga? o se ejecutaba con el juego? Joder asco de psn..
En la store japonesa ve al apartado de demos y aparece ahi.
Y matizo para el forero que tiene problemas encontrando la demo que cuando vas a la store japonesa en el apartado demos la demo del juego tiene la caratula de Kiwami,que eso ha provocado confusion en algunas personas que lo compraron y no sabian como descargarla
vamos a jugar un poco ahora que tenemos fecha para nuevos datos.

A mi parecer, aunque me encante la saga, siempre tengo la sensacion que son demasiados conservadores con las novedades. Normalmente consisten en:

- crear mas interiores, tejados, callejuelas, zonas bajo el suelo etc.
- segun el juego crear mas ciudades
- añadir mas minijuegos pero que jugablemente vienen a ser lo mismo a los anteriores
- alguna mecanica de habilidades o tecnicas de combate

y no se, en modo resumen no me viene nada mas a la cabeza, todo gira alrededor de los nuevos minijuegos y nuevos sitios.

Sin fliparnos demasiado tipo QUE CREARAN TOKYO ESCALA 1:1 jejejejeeje que creeis que podrian añadir para dar un buen salto respecto las anteriores entregas?

Por mi parte dire un nuevo sistema de animaciones que siempre me han parecido demasiado roboticas (no solo me refiero luchando, sino moviendote simplemente, me recuerda demasiado a un resident evil de los primeros con desplazamiento tipo tanque, quien tenga una edad sabra de que hablo)

Me gustaria que los minijuegos fueran mucho mas profundos porque ahora casi todos son tocar algun boton sincronizado o aporrerarlos rapido y poco mas

Que las ciudades aun fueran mas protagonistas. Cada vez hacen mas interiores pero muchos son anecdoticos, entrar, un menu, seleccionar una opcion, una pequeña cinematica y salir del sitio. Me gustaria que le sacaran mas jugo a la ambientacion.

Pues eso, que novedad mas o menos realista os gustaria?
Gracias @Mariguano y @gonzo3420, esta tarde sin falta lo miro, que no veas moverse por la store japo que odisea xD

Como curiosidad cuando fuí a Japón en Marzo de este año estuve por Kabuchiko (Kamurocho) y en Dotombori (Sotembori en Yakuza 5) y flipé en colores lo igual que es todo todo en el juego al japón de verdad. Me quedé flipado. Me enamoré de la cultura del país. Espero poder volver el año que viene y ver muchas más cosas. Lo echo realmente de menos, sobre todo el gran ocio que hay allí, Segas en cada puta esquina, petadas de máquinas, cada planta con su tipo de máquina, los Ufocatchers en las dos primeras plantas, las recreativas en las dos siguientes y en las dos últimas las apuestas y las tragaperras. Y siempre petado de japos jugando a tooodo, menudo vicio tenían, fuí un mes y daba igual el día de la semana, Lunes...o Sábado, siempre había gente en todas partes, disfrutando del ocio, los bares, restaurantes, parques, recreativas, joder que pasada de país. Si fuese mas joven seugramente habría estudiado Japonés para ir a vivir allí una temporada...larga. [tomaaa]
Tommy_Vercetti escribió:Como curiosidad cuando fuí a Japón en Marzo de este año estuve por Kabuchiko (Kamurocho) y en Dotombori (Sotembori en Yakuza 5) y flipé en colores lo igual que es todo todo en el juego al japón de verdad. Me quedé flipado. Me enamoré de la cultura del país. Espero poder volver el año que viene y ver muchas más cosas. Lo echo realmente de menos, sobre todo el gran ocio que hay allí, Segas en cada puta esquina, petadas de máquinas, cada planta con su tipo de máquina, los Ufocatchers en las dos primeras plantas, las recreativas en las dos siguientes y en las dos últimas las apuestas y las tragaperras. Y siempre petado de japos jugando a tooodo, menudo vicio tenían, fuí un mes y daba igual el día de la semana, Lunes...o Sábado, siempre había gente en todas partes, disfrutando del ocio, los bares, restaurantes, parques, recreativas, joder que pasada de país. Si fuese mas joven seugramente habría estudiado Japonés para ir a vivir allí una temporada...larga. [tomaaa]


te olvidaste de comentar las chicas japonesas xD que modelitos para bien y para mal (algunas muy monas ellas, otras con pintas bien raras jeje)
Fuiste de fiesta por casualidad? Yo fui de fiesta un par de veces (una para cada viaje) en Shibuya. Que recuerdos cago en dios [plas] [plas]
gonzo3420 escribió:Y matizo para el forero que tiene problemas encontrando la demo que cuando vas a la store japonesa en el apartado demos la demo del juego tiene la caratula de Kiwami,que eso ha provocado confusion en algunas personas que lo compraron y no sabian como descargarla


Curioso lo que comentas porque yo cuando la descargue si salia el logo de yakuza 6 :-?
Que envidia cochina los que podéis jugar a la demo, yo también quiero :( ....

Ya lo podéis guardar como un tesoro :o , será un futuro P.T. teniendo en cuenta de que lo que sale allí no estará en el juego final, más allá de Kamurocho. Y a saber qué papel tendrá Kiryu también.
@Mariguano Pues hombre yo compre kiwami el dia de salida y recuerdo en foros como gamefaqs o gaf la gente quejandose de que no encontraba la demo y era por esto,que precisamente la demo esta en la seccion de demos y con la imagen de kiwami,que probablemente para el que sepa japo pues ve que pone claramente demo de yakuza 6 pero para los que no tenemos ni idea pues fue un poco rollo.Quizas con el tiempo lo hayan cambiado pero desde el dia de salida asi fue.

Saludos
Sí que es verdad que sale el Kiwami. En la biblioteca de descargas aparece, como salía el Kiwami no me dí cuenta.

La demo es la ostia, quizas abusan demasiado de las físicas, mover a Kyriu es un poco engorro...porque se maneja mucho más pesado que a lo que estamos acostumbrados.

Mola entrar a un M Mart y pegarte de ostias, reventando medio local xD esa parte es chulísima. Aun así espero que arreglen un poco el control y sobre todo la puta càmara porque en las peleas se mete en la jeta de Kyriu...

No sé si habrá sido buena idea cambiar tanto el motor gráfico, yo me conformaba con hacerlo como el Yakuza Kiwami , que se ve de puto lujo, limpio y sin bajones de frames.
Tened en cuenta que esa demo, más que una demo del 6, es una demo técnica de como se verá el 6. En un año, y con el feedback recibido, hay tiempo para pulir muchas cosas. A mí se me cae la baba para ver ya cosas definitivas de lo que será el 6, visto lo que han hecho con solo una demo [babas] .
Sergirt82 escribió:Tened en cuenta que esa demo, más que una demo del 6, es una demo técnica de como se verá el 6. En un año, y con el feedback recibido, hay tiempo para pulir muchas cosas. A mí se me cae la baba para ver ya cosas definitivas de lo que será el 6, visto lo que han hecho con solo una demo [babas] .


La verdad es que es es espectacular eso de entrar en los edificios y que no haya cargas!
Va a ser la hostia,cuando salga cae de cabeza y ademas la traduccion la voy a hacer enterita,le tengo unas ganas que ni normal [carcajad] [carcajad]
Mañana sobre las 7 de la mañana ya sabremos titulo y fecha de salida del Ryu Ga Gotoku 6
KENHOKUTO escribió:Mañana sobre las 7 de la mañana ya sabremos titulo y fecha de salida del Ryu Ga Gotoku 6


Ganazasss
Hace un par de meses pasé unos dias en Kabukicho (Kamurocho) por mi pasión hacia la saga y fue lo más increible que he visto en mi vida, fue genial, de hecho ya estoy preparando otro viaje para el año que viene.
Aproveche para pillar las versiones japonesas de los yakuza que llegaron aqui y comprar el kiwami para probar la demo del 6, el cual voy a pillar de salida.
A ver si sale rentable por play asia o habra que ir hacia ebay
KENHOKUTO escribió:Hace un par de meses pasé unos dias en Kabukicho (Kamurocho) por mi pasión hacia la saga y fue lo más increible que he visto en mi vida, fue genial, de hecho ya estoy preparando otro viaje para el año que viene.
Aproveche para pillar las versiones japonesas de los yakuza que llegaron aqui y comprar el kiwami para probar la demo del 6, el cual voy a pillar de salida.
A ver si sale rentable por play asia o habra que ir hacia ebay


Joder qué envidia!!
Para el 8 de diciembre en Japón

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Ryu Ga Gotoku 6 -Inochi no Uta-

Es tema es "final chapter of Kiryu Kazma's legend"

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http://www.youtube.com/watch?v=U9drC64VXoE
Joder. Vaya decepción que no hayan sacado un trailer gameplay. Con las ganas que tengo de ver como evolucionó el gameplay desde la alpha. No está mal saber la fecha y todo eso pero esperaba un trailer de 8 minutos mínimo enseñando de todo [mamaaaaa] [buuuaaaa] .
Al menos tenemos una nueva ciudad Hiroshima que apetece cambiar un poco y salir de Kamurocho.
Veo algo de bajón gráfico quizás. No sé. De todos modos el 8 de diciembre cae en digital y físico. Así no me desespero esperando que llegue por correo porque el ansia con este juego me puede. Es mi debilidad [looco]
Menudo palo que sea el ultimo de kiryu, a ver que prota ponen para el siguiente, quizás hasta se atrevan con Akiyama..
Respecto al 6, las intros no parecen tan espectaculares, quizás han invertido más en que el juego se note que ya es exclusivo de ps4 sin compartir la 3.
Pena la fecha porque no parece que haya manera de que llegue este año ni importandolo
que buena pinta tiene esta saga, pero no he jugado a ninguno.......alguna posibilidad de que remastericen para ps4? o desempolvo la ps3?
Joder pintaza enorme! pero eso de que sea la ultima entrega de Kiryu....un yakuza sin kiryu veremos a ver [buuuaaaa]
dorneiro escribió:que buena pinta tiene esta saga, pero no he jugado a ninguno.......alguna posibilidad de que remastericen para ps4? o desempolvo la ps3?


No tiene pinta, si hay mucha suerte con las ventas del 0 podriamos llegar a ver kiwami (que es el remake del primero) en europa.
Pero de la segunda parte que para jugarla en inglés habria que irse a la ps2 no hay noticia ninguna de remake.
Luego ya si podrias jugar la saga en ps3
Tráiler en inglés por cortesía de KHHsubs:

https://www.youtube.com/watch?v=uCImftgojHU

Más imágenes:

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Actores confirmados:

* Kazuma Kiryu (voiced by Takaya Kuroda)
* Haruka Sawamura (voiced by Rie Kugimiya)
* Yuuta Utsumi (voiced by Tatsuya Fujiwara)
* Takumi Someya (voiced by Shun Oguri)
* Kiyomi Kasahara (voiced by Yoko Maki)
* Nagumo Tsuyoshi (voiced by Hiroyuki Miyasako)
* Tsuneo Iwami (voiced by Nao Omori)
* Touru Hirose (voiced by Beat Takeshi)
KENHOKUTO escribió:Hace un par de meses pasé unos dias en Kabukicho (Kamurocho) por mi pasión hacia la saga y fue lo más increible que he visto en mi vida, fue genial, de hecho ya estoy preparando otro viaje para el año que viene.
Aproveche para pillar las versiones japonesas de los yakuza que llegaron aqui y comprar el kiwami para probar la demo del 6, el cual voy a pillar de salida.
A ver si sale rentable por play asia o habra que ir hacia ebay


Joder tío me he sentido totalmente identificado al leerte. Yo estuve 1 mes en Japón en Abril, y fué de lejos de lo mejor que he hecho en mi vida. También estuve en Kabuchiko y Dotombori (Sotembori en Yakuza 5) y es todo espectacular. Mi mujer y yo también estamos planeando un viaje para el año que viene..nos ha marcado mucho Japón.
Tommy_Vercetti escribió:
KENHOKUTO escribió:Hace un par de meses pasé unos dias en Kabukicho (Kamurocho) por mi pasión hacia la saga y fue lo más increible que he visto en mi vida, fue genial, de hecho ya estoy preparando otro viaje para el año que viene.
Aproveche para pillar las versiones japonesas de los yakuza que llegaron aqui y comprar el kiwami para probar la demo del 6, el cual voy a pillar de salida.
A ver si sale rentable por play asia o habra que ir hacia ebay


Joder tío me he sentido totalmente identificado al leerte. Yo estuve 1 mes en Japón en Abril, y fué de lejos de lo mejor que he hecho en mi vida. También estuve en Kabuchiko y Dotombori (Sotembori en Yakuza 5) y es todo espectacular. Mi mujer y yo también estamos planeando un viaje para el año que viene..nos ha marcado mucho Japón.



Me alegro no ser el único, estoy seguro que todo fan de yakuza deberia de ir una vez en la vida. Luego ya aparte si te mola los videojuegos es el sitio al que hay que ir si o si.
Es una pasada y es el dinero mejor invertido que se puede gastar
En la charla de presentación se menciono a Goro, Saejima, Akiyama y Daigo, asi que parecen confirmados que saldrán también en el juego
Que larga va a ser la espera para catar este juegazo! [decaio]
La versión con subtítulos en chino para el 28 de diciembre:

http://www.youtube.com/watch?v=4SZjI8zXXXo

Y vosotros, gaijins occidentales, dos piedras }:/ .

EDITO.

Scans:

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Nuevos detalles de la historia (Ojo, spoilers del 5):

2012, The End of Fighting and Dreams

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2012. A snowy night. On Japan’s largest stage where tens of thousands of fans are watching, one girl makes a confession.

“I’m a family member of Kazuma Kiryu. ” That was the moment one idol, one human—as Haruka Sawamura—declared her true dream.

At the same time, Kazuma Kiryu, the “Dragon of Dojima,” just barely managed to settle the large conflict involving the five great cities of Japan.

In the midst of unrelenting snowfall, Kiyru and Haruka reunite. After that, calm days were supposed to come.

People Who Won’t Be Forgiven

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After the major conflict, in order for Haruka to live with the children of the Sunshine Orphanage, Kiryu once again decided to cleanse. A three-year prison term. In order to attain happiness, this was the necessary compensation. But that small vacuum in time would cause disorder in their lives.

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Haruka retired from the world of show business in a shocking way. Public outcry was more severe than expected. Day and night, Haruka was slandered. The attacks reached even the Sunshine Orphanage children. Haruka was alone, and realized the naivety of her resolution.

2016, The Start of the Incident

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2016. Kiryu, released from prison, was informed of the harsh reality by the Sunshine Orphanage children. Haruka’s disappearance. Haruka, afraid she would be a bad influence to the kids of the Sunshine Orphanage, suddenly disappeared. The situation couldn’t be predicted, and he was unable to be by her side. Kiryu returned to Okinawa and suffered his own uselessness.

Haruka’s Accident

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Searching for Haruka’s whereabouts, Kiryu goes to Kamurocho in Tokyo. However, despite following the trail from an old friend’s tip, he couldn’t pickup the tracks. Kiryu is at a loss until he talks to a Detective Date on the phone. That’s when hears a hard truth: Haruka was in a traffic accident and is currently unconscious and in critical condition.

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To Hiroshima

Kiryu is devastated to see Haruka in her condition, sleeping in the hospital room. It comes to light that while Haruka was in Hiroshima during the time of her disappearance. Onomichi Jingaicho, an old city in eastern Hiroshima. This is a region where a self-reliant organization called the Himei Assocation is in control, which is not associated with the two great powers known as the Tojo Clan and Omi Alliance.

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Out of reach of the Tojo Clan, this is new ground for Kiryu. Why was Haruka in Hiroshima? Was her accident really just by chance? Prepared for danger, Kiryu steps into Onomichi Jingaicho. Awaiting him was a city with an atmosphere where normal urban common sense doesn’t apply and the residents seem to be hiding something.

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Why did Haruka come to this city? Just what happened to Haruka while Kiryu was away? And “another shock” that becomes evident from Haruka’s accident. Carrying various mysteries, Kiryu will encroach ever further into forbidden grounds.

Fuente: Gematsu

Nuevos datos:

Yakuza 6 introduces nine new characters

The Jingweon mafia makes its appearance...

The latest issue of Weekly Famitsu introduces a new batch of characters set to appear in Yakuza 6, including one played by Happy Landing‘s Ishimoto Doronzu and a member of the Jingweon mafia.

Get the details below:

* Takaaki Matsunaga (voiced by Ishimoto Doronzu) – A member of the Hirose family. He has a stern look about him, but does things at his own pace.
* Naoto Tagashira (voiced by Yoshimasa Hosoya) – A wakashu of the Hirose family. He is an easygoing, but sensible man.
* Kazuaki Iino (voiced by Nobuyuki Hiyama) – He has an inseparable relationship with the Hirose family’s Nagumo Tsuyoshi. He has feelings for Kiyomi, but she doesn’t give him the time of day.
* Katsumi Sugai (voiced by Ryusei Nakao) – A man who heads the Tojo Clan’s Sugai group. He is a cunning man who was seemingly involved with the big fire in the Asia District.
* Hyozo Iwaomi (voiced by Masane Tsukayama) – A man who in his lifetime built up a global-scale shipbuilding company based in Hiroshima. He is an elderly, but dignified man.
* Kanji Koshimizu (voiced by Ayumi Tanida) – Himei Association wakagashira. He is the fighting type who craves for battles against the strong.
* Koji Masuzoe (voiced by Wataru Takagi) – Boss of the Himei Association’s Masuzoe Group. Not only does he have a stern appearance and behave violently, he is also feared by his subordinates.
* Big Rou (voiced by Junpei Morita) – Leader of the Chinese mafia. After the big fire in the Asia District, he launched his full scale advance on Kamurocho.
* Han Jungi (voiced by Yuichi Nakamura) – A man driven to devastation by Kazuma Kiryu in the past, and the current head of the Korean mafia’s Jingweon faction.


All of these characters will make their first video appearance on Sega’s Sega-Nama live stream next Tuesday, August 23. You’ll be able to watch it live on Niconico or AbemaTV Fresh.

Fuente: Gematsu



Y aquí más ampliado:

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Takaaki Matsunaga (voice: Dronz Ishimoto)
Member of the Hirose Family, affiliate of the Masuzoe Family, part of the Yomei Alliance

A member of the Hirose Family, a humble yakuza organisation from Jingaicho, Onomichi, led by Toru Hirose. Despite his stern appearance, he goes through life at his own pace. Although a senior within the family, his occasional thoughtless, out-of-place remarks stun his underlings, Yuta Usami and Naoto Tagashira.

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Naoto Tagashira (voice: Yoshimasa Hosoya)
Member of the Hirose Family, affiliate of the Masuzoe Family, part of the Yomei Alliance

Like Takaaki MAtsunaga, he is a low-ranking member of the Hirose Family, affiliate of the Masuzoe Family, part of the Yomei Alliance. He and the rest of the family spend their days relaxing in Onomichi, Hiroshima in an un-yakuza-like way. He is as much of a big-hearted man as his appearance would suggest, but is also surprisingly sensible and knowledgeable, meaning that the Hirose Family members rely on him constantly. What kind of relationship will he have with Kiryu when he visits Jingaicho?

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Kazuaki Iino (voice: Nobuyuki Hiyama)
A resident of Jingaicho, Onomichi, Hiroshima

A man who was born and raised in Jingaicho, Onomichi. He and Tsuyoshi Nagumo, underboss of the Hirose Family, have been stuck with each other for as long as either can remember. They both have feelings for Kiyomi Kasahara, the town’s Madonna, making them partners in crime and love rivals all at once, but it doesn’t seem as though Kiyomi herself is interested in either of the pair.

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Katsumi Sugai (voice: Ryusei Nakao)
Boss of the Tojo Clan-affiliated Sugai Family and Tojo Clan adviser

The man who rules the Sugai Family, affiliate of the Tojo Clan, the largest yakuza organisation in eastern Japan. Despite being in service since the time of the second chairman he has not made much of a mark, these days simply serving as an adviser to Daigo Dojima’s sixth generation set-up in name alone. However, he seems to have been somehow involved in the blaze at Little Asia that allowed foreign powers to make their move on Kamurocho, and is a vigilant man.

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Heizo Iwami (voice: Masane Tsukayama)
President of shipbuilding company Iwami Shipbuilding

A shrewd man who built a global shipbuilding company, based in Onomichi, Hiroshima, from the ground up. Given this career history he would seem to be quite old, but he is an elderly gentleman whose dignity does not betray his age. Despite having relinquished control of Iwami Shipbuilding to his son, Tsuneo, his presence is still felt, and it is said that he even has a measure of influence over the country’s politics.

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Kanji Koshimizu (voice: Ayumi Tanida)
Underboss of the Yomei Association

The man who is viewed as the successor to the Yomei Alliance, rivalling the Tojo Clan and Omi Alliance in terms of prestige. It is rumoured that rather than the chairman, it is he who holds the true power over the current Yomei Alliance. He is intelligent and tolerant enough to have risen to underboss, but at heart he is a brawler who craves to engage in life-or-death combat with strong men.

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Koji Masuzoe (voice: Wataru Takagi)
Boss of the Yomei Alliance-affiliated Masuzoe Family

With his yakuza-like, stern appearance and violent behaviour befitting it, he is feared not only by civilians but also by his own men. He keeps a watchful eye over the Hirose Family’s movements, an organisation that is indifferent to bringing in cash, and it is surely only a matter of time until this erupts into some kind of trouble.

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Big Rou (voice: Junpei Morita)
Saiokai leader

The leader of the Saiokai (祭汪会), part of the Chinese mafia. Following the blaze within Little Asia, an area of the town so called due to its large population of Asians, he begins a full-scale advance on Kamurocho. Always appearing grim, he is a chief who uses his overwhelming power to bring the organisation together.

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Han Jungi (voice: Yuichi Nakamura)
Leader of the Jingweon

The current leader of the Jingweon, a faction of the Korean mafia that was previously driven to the verge of extinction by Kazuma Kiryu. He has a hand in Kamurocho’s sex industry, and the group’s influence is expanding rapidly. Using his stylish appearance, he himself is the constant subject of women’s attention each night as the owner of a host club. His behaviour is smart, but pulling back the curtain reveals a terrible cruel streak.

Fuente: YakuzaFan
Nueva ración semanal de información del juego.

De la Famitsu de esta semana:


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Central District:
The central area of town, containing a variety of shops and government offices. The old-style shopping arcade evokes feelings of nostalgia in those who see it.

See the rest after the jump!

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Southern area:
The area that faces the sea contains the arcade and snack bar districts. Some of the shops are closed off with shutters and the area seems run-down, but it manages to function as the base of the locals’ daily lives.

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Snack bar district:
The snack bar district, seen in the evening, contains a hodgepodge of homes and a variety of establishments such as snack bars. At night, some of the shop lights are lit, with regular patrons of the area coming and going freely.

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Northern area:
To the northern side of the railway tracks is a hilly road surrounded by clusters of houses. There is also a boarding point for the cable car here which links up with Senkoji, standing at the top of the mountain.

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Northern townscape:
Houses are tightly crowded around the slope leading up to the mountain, showing a more populated side than the southern area. It is almost like a labyrinth made of stone walls and paving.

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Trains running through the centre of town:
A railway line runs through the centre of Jingaicho, Onomichi, dividing the town into north and south and giving it a richly rural feeling. It also appears as though you will be able to witness trains passing by for the first time in the Ryu ga Gotoku series.

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Cable car boarding point:
Using Mt. Senkoji’s cable car, you can make it to the mountain’s summit in no time at all. From the viewing platform at the top, you can gaze out over the picturesque scenery of the Seto Inland Sea.

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Senkoji:
Senkoji is a famous temple, and one of the most famous in the Chugoku region. Primarily devoted to the worship of the thousand-armed Kannon (Avalokiteshvara), it is a temple with a rich history that is said to have been established in 806 AD.

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Mountain Top viewing platform:
A viewing platform that is right in front of you after disembarking from the cable car. The game’s protagonist, Kazuma Kiryu, and “Snack Kiyomi"’s owner, Kiyomi Kasahara, are having a serious-looking conversation.

Also some minor translations for the voice actor videos told us that Majima is now in prison for unspecified reasons and Akiyama shows up homeless again, which is supposedly shocking, although we don’t know if it’s current or if it’s just a sort of revisiting of the past thing. Date’s voice actor also said that the ending will make us think that Date (who is out west investigating the Haruka thing when some big incident occurs) is a hugely important person to Kiryu and a really important partner.

Fuente: YakuzaFan



Y del streaming de hace unos días, donde han mostrado una escena del juego:

http://www.youtube.com/watch?v=2htXMDJIdmU
ufffffffffff como mola tener una localizacion mas tipo pueblo. Me encantan las nuevas fotos
Me supongo que diran sobre la salida de occidente meses despues de que salga el que va a salir aqui, a ver si vende bien y lo anuncian en fisico para mediados de proximo año o asi :p
Angelus666 escribió:Me supongo que diran sobre la salida de occidente meses despues de que salga el que va a salir aqui, a ver si vende bien y lo anuncian en fisico para mediados de proximo año o asi :p


Soñar es gratos dicen [+risas]
Pijadas tecnológicas que ha mostrado RGG Studio del juego en una feria (la calidad del vídeo es baja ya que viene de un streaming):

http://www.youtube.com/watch?v=NrRgnnaVnjo

http://www.youtube.com/watch?v=cAOrI1dUYEQ

http://www.youtube.com/watch?v=-xexCJfi_7I

http://www.youtube.com/watch?v=Aw-SAfZoWks

http://www.youtube.com/watch?v=GpHTRth4w-o

http://www.dualshockers.com/2016/08/27/ ... in-action/

Me gustará ver si los árboles siguen siendo anti-huracanes, donde no hay forma que se mueva ni una maldita hoja XD . También faltará ver si implementan alguna física para los "melones" ein? ....
gonzo3420 escribió:
Angelus666 escribió:Me supongo que diran sobre la salida de occidente meses despues de que salga el que va a salir aqui, a ver si vende bien y lo anuncian en fisico para mediados de proximo año o asi :p


Soñar es gratos dicen [+risas]

Si va a salir el Zero es una realidad que tiene muchas posibilidades de llegarnos este yakuza 6 ;)
@Angelus666 si pero no lo van a anunciar tan pronto ya lo veras es siempre la misma historia con esta saga
No tengáis tanta prisa que por en medio está el Kiwami, y como no traigan el Kiwami ya nos podemos olvidar todo lo que venga después, como el Kiwami 2 :( .

Primero que venda "muy" bien el Zero, y después que Sega acelere el ritmo de localización de los juegos. Un Kiwami en verano de 2017 y el 6 a finales de 2017 y me voy a Japón a nado y le doy un morreo a Nagoshi [looco] [careto?] .


EDITO. 31/08

Nueva info de la Famistu de la semana:

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Enemy reactions that change depending on the point of impact!

One of the key points of battles is that by utilising the overwhelming power of the PlayStation 4, the status of the enemies who appear can be finely controlled. Depending on the location and angle at which attacks connect, the enemy’s reaction (stance, etc.) will change. They fly through the air as if they have a real weight to them, and slam into walls and objects!

Depending on the place of impact, the enemy’s facial expression will also change!

Battles Reborn

As long as you are within hitting distance of the enemy, adjustments will be made to attacking motions. Because of this, you will no longer be left swinging and missing when up close to an opponent!

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Whether your attack hits or is guarded against will be calculated in an instant and reflected in the actions. Based on this new system of control - known as the “action matching system” - the battle system has undergone a huge upheaval!

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It seems as though you will be able to battle on the rooftops of houses in Jingaicho, Onomichi. Even if there is a difference in height between you, the “action matching system” will allow you to land attacks. Of course, there must surely also be actions in which you drop an enemy from such a height.

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A heat action utilising the height of a set of stairs. Battles can apparently also occur in a place like this, reminiscent of the emergency stairs behind Serena.

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Jumping over the second floor railing and heading for enemies on the ground! These kinds of actions are made possible even during battles because of the way the game utilises the geographical features of the area.

The thoughts of RGG6 battle action design general manager Yasuaki Uehara:

“Nowadays, when VR is rising to prominence with high immersion, realism and new sensations in its arsenal, I want to realise all of that in RGG6 as a standalone game. What we were aiming for was the world’s ultimate “full contact fighting action”; something that anyone can play, with the ultimate realism and immersion. We’ve cast aside the know-how we’ve been using since the very beginning and rebuilt the system anew from the basics up. The feeling of attacks connecting and the changes in reaction from people, objects and location are all part of this new Ryu ga Gotoku. I’m sure that fans old and new alike will enjoy it!

The console’s great power also has an effect on the thinking of the street punks who attack the protagonist, Kazuma Kiryu. Their situations will all be individually assessed when they engage in battle, meaning that some of them may run away in the middle of battle in certain cases after being made to flinch. This was made possible due to the battle part and adventure part now being seamless. The situations of items around town and the weapons carried by enemies too will of course be assessed in detail. This means that battles using all kinds of objects from around town, a symbol of the Ryu ga Gotoku series, have been upgraded.

All of the series’ well-known heat actions have been totally redone, too. This must surely mean that there is more variation in heat actions than ever before, responding to the situation of the area around you or foes. This will also mean that you get to enjoy seeking out all of these heat actions.”


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The ability of street punks to flee is a large difference in the series. As you can also tell from this screenshot, you are now able to leap over ordinarily-sized obstacles.

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Grabbing an enemy’s arm and using a bar to apply a joint lock. Could this be a heat action used to counter a swing from a foe’s rod-style weapon!?

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You can use a reverse lock attack on a gun-wielding enemy. The moves you use will change completely depending on the enemy’s weapon.

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A heat action in which you appear to lift up your opponent with brute strength and either slam him down or against something. Look at his anxious expression!

Rather than simply seeking realism, a distinctive characteristic is the way Ryu ga Gotoku tries to make the gameplay experience thrilling, too. A new element, “heat mode”, has been added for this game, heating battles up even more!

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Despite the increased realism bringing it close to a live action film, its coolness clearly sets it apart from one. Perhaps you might call this the Ryu ga Gotoku style?

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There also seem to be scenes during heat mode in which you must enter commands. Look forward to new moves and flashy sequences that weren’t in the advance demo!

What is the newly-added “heat mode”?

Making its debut in this game is “heat mode”, a kind of boost mode which makes your attacks more powerful. During heat mode you are able to lift larger objects than usual, and perform actions limited to that mode. Of course, your attack power is also higher than usual. While it is in effect, minor attacks from enemies will no longer make Kiryu flinch, allowing you to take them down with fierce strikes. It is still unknown exactly what kind of conditions trigger it, but it will most likely be an indispensable element in fights with strong foes.

Fuente: YakuzaFan




EDITO. 01/09

Dos personajes nuevos más para RGG6:

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Kanji Koshimizu is a lieutenant of the Himei Alliance, boss of the Koshimizu family, said to be next in line to become the boss. He belong to a belligerant faction within the clan, with a strong thirst for mortal combat. Koji Masuzoe is the boss of the Masuzoe Family of the Himei Alliance.


También hablan de los combates que hace referencia la Famistu de esta semana.

http://www.dualshockers.com/2016/09/01/ ... haracters/

Y RGG6 estará jugable en el Tokyo Game Show que se celebra este mes:

PlayStation 4 Titles (All Playable):

Resident Evil 7: biohazard (Capcom)
Samurai Warriors: Sanada Maru (Koei Tecmo)
Nioh (Koei Tecmo)
Kingdom Hearts HD 2.8: Final Chapter Prologue (Square Enix)
Final Fantasy XII: The Zodiac Age (Square Enix)
Final Fantasy XV (Square Enix)
World of Final Fantasy (Square Enix)
Valkyria: Azure Revolution (Sega)
Yakuza 6 (Sega)
Gravity Rush 2 (SIE)
Horizon: Zero Dawn (SIE)
New Hot Shots Golf (SIE)
Gran Turismo Sport (SIE)
Call of Duty: Infinite Warfare (SIE)
SD Gundam G Generation Genesis (Bandai Namco)
Sword Art Online: Hollow Realization (Bandai Namco)
Tekken 7 (Bandai Namco)
Dragon Ball Xenoverse 2 (Bandai Namco)
Fate/Extella: The Umbral Star (Marvelous)
LEGO Star Wars: The Force Awakens (Warner Bros.)



http://gematsu.com/2016/09/sony-announc ... 016-lineup
Nueva info de la semana de Famitsu al detalle:

Development director Hiroyuki Sakamoto speaks:
The development objective of RGG6’s play spots

We’ve redone the controls and production of all of our regular play spots, such as hostess clubs and karaoke, and they have been reborn anew. I’m sure people who have played the series in the past will be surprised by their evolution. For the new play spots, we chose things with the most content and excitement in the series; we have games like VF5FS and Puyo Puyo, which you can play forever, plus sexy play spots like live chats. We also have plenty of serious simulation and relaxing elements as well, so look forward to a future follow-up!


Live Chat
“What are live chats?”
This is the name for a kind of chat in which you talk while watching video shown from a PC and webcam. Using DMM Live Chat, which is featured in the game, choosing one of the sexy girls displayed on the website will allow you to participate in a chat with her and several other men. If you can use the conversation to get the girls excited, they might show you their super sexy side!?

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Whether or not you can send an appropriate reply depends on your ability to quickly and accurately press the buttons that appear on the screen!

Chat Log for Pic Above:
Gentleman: You are sexy.
Kiryu: You’re sexy
Ojisan: Hold me!
Anri: Really? I’m so happy
Anri: I get told a lot that I’m kind of grown up…
Babas: You’re really adulty!
Babas: I’m getting so hot!
Kiryu: You’re irresistible
Anri: Oh yeahhh?
Anri: How about we have some fun today, then?
Solo Troupe: YES! YES!
Solo Troupe: I’m getting so excited!
Solo Troupe: waaaaaaaahhhhhhhhh
Kiryu: Great!


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If you use conversation to fill up the bar in the centre of the screen, the girl will “get in the mood”!

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Hostess Clubs
“Topic cards” are, as the name suggests, cards showing the details of conversations Kiryu can spark with the hostesses. Each one has its own icon to represent it, and selecting a card will let you have a conversation based on that theme with the hostesses. If you repeatedly select the same icon and achieve “hit"s, her excitement gauge will rise more easily. Aside from topic cards, there are also food and drink cards. When you’re stuck for what to talk about, it might be important to use these carefully!

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If you increase your familiarity level with them to the max, you will be able to see a cutscene full of realism so high that you can almost feel her breathing.

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Karaoke
A familiar rhythm action game. There is an abundance of songs that will make you feel things like the atmosphere of the new setting, Onomichi’s Jingaicho. There is a newly added mode, "super passionate” mode, which will help you in getting your score up.

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Darts
The controls for darts have been refined in RGG6, increasing the realism even further. There are three different modes you can play: 01, count-up and cricket. Aside from being able to go on dates there with hostesses, you can also challenge the regular patrons of each establishment.

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Mahjong
Though the place’s name has changed from Orchid Palace to Lullaby, the series’ familiar mahjong is alive and well. This is another handy play spot for when you’re trying to earn money.

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Virtua Fighter V
It has been decided that 3D fighting game Virtua Fighter 5: Final Showdown will be included in RGG6. Players will be glad to hear that the 2P versus mode has been preserved!

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Sega retro arcade games
OutRun | Super HangOn | Space Harrier | Fantasy Zone

These are four of Sega’s former arcade titles, released in arcades from the mid to late 1980s, which had a tight grip on the hearts of gaming fans nationwide. These games were first adopted as play spots in Ryu ga Gotoku 0: Chikai no Basho, and will also be kept in RGG6. Unlike in Ryu ga Gotoku 0, all four games will be available at Kamurocho’s Club Sega Theatre Square, relieving the stress it takes to travel between establishments. Fans of old games may not be leaving Club Sega Theatre Square for quite some time!?

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Puyo Puyo
Puyo Puyo, known as as staple of falling puzzle games, makes its debut in the Ryu ga Gotoku series. You may, of course, play it either alone or against somebody else. As long as you have controllers, you can have heated battles with your friends in trying to make the familiar Puyo Puyo chains.

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Batting Centre
The series’ familiar batting centre has been refined, too, allowing you to bat using the touch pad. Move the cursor into the strike zone and release your finger to take a swing. You may, of course, also use the traditional control scheme.

Fuente: YakuzaFan



Y aquí unas cuantas imágenes en mejor calidad:

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como se les va la olla con los minijuegos a esta gente y como me gusta que sea asi xD. Lastima que despues se jugara como en casi todos, darle algun boton y poco mas.

Si llega a occidente son capazes de censurar la parte de los chats o que? xD

Como me ralla que siempre salga informacion nueva del juego X (el mas nuevo) y el mas proximo a llegar siempre sea el anterior y lo veas inferior o no te haga tanta ilusion por no ser el mas nuevo. (es quejar por quejarme e! lo importante es que vayan llegando al menos)
Nueva ración semanal de info desde Famitsu:

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Having become involved in all kinds of incidents with the protagonist, Kazuma Kiryu, Haruka has spent more than 10 years with him. The child Kiryu holds, Haruto, is a child she bore in secret. How did Haruto come to be born, and who is the child’s father? There are many things of interest, and we will explain on the next page what we can tell at this stage.

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Top left: Haruka is the victim of a hit-and-run on the outskirts of Kamurocho. The criminal has yet to be apprehended, and it is uncertain whether or not she will regain consciousness. Overwhelmed by the hopeless news, Kiryu is faced with another reality.
Top right: It is said that Haruka was protecting someone when she was involved in her accident. Date takes Kiryu to paediatrics department of the hospital she’s at, where he finds a baby.
Bottom left: The child’s name is “Haruto Sawamura”. Haruto, with his angelic smile, is said to be Haruka’s child, but the identity of his father is unknown. The sole clue is said to lie in Onomichi Jingaicho, where Haruka is missing.

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Now that Haruka is in a coma, the only one who can take care of Haruto is his mystery-enshrouded father. Haruto in his arms, Kiryu heads to Onomichi Jingaicho, following in Haruka’s footsteps during his search through the town

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In Onomichi Jingaicho, he encounters members of the Hirose Family, an organisation under the Yomei Association. From the left is Yuta Usami, lieutenant Tsuyoshi Nagumo, and Takaaki Matsunaga. It seems as though they become involved with the visiting Kiryu, but why…?

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Kiryu is attacked in Onomichi Jingaicho by a mysterious organisation that pursues Haruto. With the reason they’re after him shrouded in mystery, Kiryu becomes personally involved in the lives of a variety of people who live in Onomichi. And then there’s Kanji Koshimizu, the Yomei Association lieutenant who has the aura of a man who thirsts for blood. Will he end up somehow connected to this man in the future, too?

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Left: Toru Hirose, leader of the Hirose Family, senior within even the Yomei Alliance. Pay attention to how he becomes involved in the lives of Kiryu and Haruto.
Middle: Kiyomi Kasahara, a woman Kiryu meets in Onomichi Jingaicho. The owner of a snack bar, what kind of connection does she have to Haruka?
Right: In addition to the mystery of Haruto, the story also involved a “secret” concealed by the people of Onomichi. Carrying all of these mysteries with him, Kiryu heads in even deeper.

Fuente: YakuzaFan




Mini Games

The “Clan Creator” revealed here is one of the play spots. Played out in the two locales of Kamurocho and Onomichi Jingaicho, it includes the series’ first team vs team battles. Within this play spot, Kiryu finally ends up establishing his own family, the Kiryu Clan! In Clan Creator, you can use network mode to challenge and defend against other players, as well as attempt unique missions.

What kind of game is Clan Creator?

You will assemble a variety of comrades in Kamurocho and Onomichi Jingaicho, raising the Kiryu Clan and partaking in team battles including many participants. During battles you will give the appropriate commands to your comrades (family members and boss), with your primary objective being to wipe out your enemies. A tactical mindset is also important as you pay attention to your own team’s health as you bring down the huge number of your opponent’s family members!

The “Clan Creator” revealed here is one of the play spots. Played out in the two locales of Kamurocho and Onomichi Jingaicho, it includes the series’ first team vs team battles. Within this play spot, Kiryu finally ends up establishing his own family, the Kiryu Clan! In Clan Creator, you can use network mode to challenge and defend against other players, as well as attempt unique missions.

What kind of game is Clan Creator?

You will assemble a variety of comrades in Kamurocho and Onomichi Jingaicho, raising the Kiryu Clan and partaking in team battles including many participants. During battles you will give the appropriate commands to your comrades (family members and boss), with your primary objective being to wipe out your enemies. A tactical mindset is also important as you pay attention to your own team’s health as you bring down the huge number of your opponent’s family members!

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Wrestlers from New Japan Pro Wrestling have been cast as the evil organisation Justis!

The ultimate goal of Clan Creator is to defeat Justis, the biggest gang team in Kamurocho. Appearing as the Justis execs, the fearsome so-called “Six Madmen”, are wrestlers from New Japan Pro Wrestling! The members, as shown below, each boast overwhelming strength in the game, too. Modelling the Six Madmen on real-life wrestlers will bring a realistic individuality to the entire game, and is a point to take note of.

Naturally, as you progress through the in-game missions, direct confrontations with them surely await. For those pro wrestling fans who just can’t wait, you may be able to progress through Clan Creator before the main RGG6 game…!?

Gain new comrades through battles and strengthen your organisation!

As you progress through Clan Creator, the most important thing is the composition of your organisation. If you don’t create the Kiryu Clan taking into account your comrades’ cost and skills, abilities and personalities (soldier types), it will be difficult to defeat groups that contain many strong enemies. Appoint a boss who possesses a variety of family members and grow your family (unit). There is also a level component, so it’s important to strengthen your comrades through battle, too!

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Hiroshi Tanahashi
The ace of New Japan Pro Wrestling. He mesmerises fans with the moves he performs using his tight, overwhelming body. Look out for his position within Justis!

Kazuchika Okada
An ace known by the pseudonym of “Rainmaker”. He accrues popularity within New Japan Pro Wrestling with his prodigious physical abilities and handsome looks. What kind of personality will this orthodox wrestler bring to an evil organisation?

Hiroyoshi Tenzan
A wrestler who made his name in the world of professional wrestling as a leading heel (villain). Perhaps he is by far the most fitting of all of the wrestlers to appear in Clan Creator!?

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Tetsuya Naito
After an excursion to train in Mexico, his abilities awoke in an explosive manner. He possesses a fierce rebellious streak, but his strength is indisputable. Does his personality make him the best match for Kiryu’s rival!?

Satoshi Kojima
A sworn friend of Hiroyoshi Tenzan’s, the two have tagged together on many occasions, and he is a wrestler who puts up a fierce fight in singles matches. His wide variety of moves is his characteristic. His relationship with Tenzan within Justis will be interesting.

Toru Yano
A heel wrestler who is notable for his fiercely tough fights, but he also often displays a more comical side, making him beloved by fans. What side will he show in Clan Creator?

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It has been learned that Kiryu’s smartphone in the game will be the new model of Xperia. Beginning with phone calls and email messages that have been used in previous games also, you can do things you would do with a real smartphone, like take photos with the camera. On the following page, we will explain in detail what kinds of things the smartphone can be used for.

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Email conversations with a variety of characters

As well as of course conversing with hostesses, you will be sent important hints via email during the progression of the game. This function, which also appeared in previous entries in the Ryu ga Gotoku series, can of course be used in this game as well. However, whereas in the past Kiryu would mostly only read emails, in this game he is a little different. You can reply to messages that you receive, meaning that you can communicate with people who email you!

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Take photos and selfies using the camera function!

Except during battle or events, you can photograph a variety of scenes. Using the share function you can upload them to Twitter or Facebook, sharing your photos with other players.

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Use social networking to gather information!

By accessing social networks on your smartphone, you can gather a variety of information. For example, if something occurs – as in the photo – somebody will post about it on a social network. If Kiryu sees this post and heads to the place where the incident occurred, an event is triggered… and more. In most cases, information on trouble that happens around town will be spread via social network, so check it now and then.

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Appearing as one of the new play spots is the sports gym. Here you can take part in the Rizap challenge, and by passing it you can strengthen Kiryu’s muscles. Pay attention here to “Rizap”. Yes – this is a sports gym which involves the full cooperation of Rizap, known from their TV adverts. Will the player themselves controlling Kiryu’s training result in them making the commitment, too!?

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Just like creating real muscles, in RGG6 you can choose from a menu of six training options to strengthen different areas. Another thing of note is that the mini game is different for each of the training menu items. The results of your training depend on your grade in the mini games, so it might be a good idea to train for the ability you want using the mini game you’re best at?

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Just like creating real muscles, in RGG6 you can choose from a menu of six training options to strengthen different areas. Another thing of note is that the mini game is different for each of the training menu items. The results of your training depend on your grade in the mini games, so it might be a good idea to train for the ability you want using the mini game you’re best at?

Pay attention to the emails your receive from your trainer!

After eating, a message will arrive on Kiryu’s smartphone from his trainer. If you are summoned to the sports gym, make sure to go. If you don’t check your results at the gym, Kiryu’s muscles won’t get stronger.

The results of the Rizap challenge come along with “that” familiar song!

If you perform the relevant training and eat, then go to the gym, your trainer will finally announce your results. Of course, the song that plays at this time is the one you all know. What kind of results can Kiryu commit to? The thrilling moment approaches!

Fuente: YakuzaFan

@Sergirt82 Madre del amor hermoso, que puedes ir a entrenar y todo con Kiryu, y aqui nos comemos un mojon y no nos llega traducido [enfado1] [enfado1] [enfado1] [enfado1] [enfado1]
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