[HO] Red Dead Redemption 2 - Problemas, Rendimiento, Config y Dudas Técnicas

Sabéis si hay alguna manera de bloquear el framerate, sin recurrir a la frecuencia de actualización ni a aplicaciones de terceros?.
davidbangtheory escribió:
fluzo escribió:
davidbangtheory escribió:Yo por si acaso tengo desactivadas las actualizaciones automáticas. Ya iréis diciendo si actualizo o no. [poraki]

Gracias!!!


Pero se puede jugar sin actualizar?
Creo que no. Como tiene el DRM...


No lo he probado, la verdad. :-?

Yo diria que por cojones tienes que actualizar, asi es desde hace mucho tiempo.
ACTUALIZO.

He encontrado un hueco antes de irme a currar y aunque los fps no bajan de 70-75, tengo un shuttering bestial sin venir a cuento, totalmente aleatorio y eso que estaba en mitad de una llanuras de esas que hay cerca de Esmerald Ranch que siempre me iba fenomenal ahi. Como si G-Sync no sincronizase bien algunas veces o yo que se... Esta tarde lo ojearé más a fondo...

Joder con estos de Rockstar [facepalm]
bromutu escribió:Parche instalado. En mi caso el benchmark exactamente igual que antes. Mínimo de 61 Máximo de 107 y media de 83. Lanzado 2 veces.

A la espera de esta tarde que iré a Saint Denis y estaré por el campamento a ver qué sucede.


¡¡Buen dato compi!! Si no te ha cambiado el performance en el test dudo que te cambie en el ingame.

bromutu escribió:ACTUALIZO.

He encontrado un hueco antes de irme a currar y aunque los fps no bajan de 70-75, tengo un shuttering bestial sin venir a cuento, totalmente aleatorio y eso que estaba en mitad de una llanuras de esas que hay cerca de Esmerald Ranch que siempre me iba fenomenal ahi. Como si G-Sync no sincronizase bien algunas veces o yo que se... Esta tarde lo ojearé más a fondo...

Joder con estos de Rockstar [facepalm]


Te aconsejaría eliminar los archivos que hay en la carpeta donde están los settings del juego (sin eliminar el propio de las settings). Eso hará que el juego los vuelva a generar al cargarse y que son recursos y temas relacionados con la API gráfica en uso...

También revisa que no te hayan cambiado las opciones gráficas sin darte cuenta tras el update...
RaulKO escribió:
bromutu escribió:Parche instalado. En mi caso el benchmark exactamente igual que antes. Mínimo de 61 Máximo de 107 y media de 83. Lanzado 2 veces.

A la espera de esta tarde que iré a Saint Denis y estaré por el campamento a ver qué sucede.


¡¡Buen dato compi!! Si no te ha cambiado el performance en el test dudo que te cambie en el ingame.

bromutu escribió:ACTUALIZO.

He encontrado un hueco antes de irme a currar y aunque los fps no bajan de 70-75, tengo un shuttering bestial sin venir a cuento, totalmente aleatorio y eso que estaba en mitad de una llanuras de esas que hay cerca de Esmerald Ranch que siempre me iba fenomenal ahi. Como si G-Sync no sincronizase bien algunas veces o yo que se... Esta tarde lo ojearé más a fondo...

Joder con estos de Rockstar [facepalm]


Te aconsejaría eliminar los archivos que hay en la carpeta donde están los settings del juego (sin eliminar el propio de las settings). Eso hará que el juego los vuelva a generar al cargarse y que son recursos y temas relacionados con la API gráfica en uso...

También revisa que no te hayan cambiado las opciones gráficas sin darte cuenta tras el update...


Probaré esto ultimo que dices a ver si mejora. Esta tarde comento.
Qué archivos son exactamente los que tengo que borrar?

gracias Raul
Al menos la memoria de la grafica ya aparece bien, al menos en mi caso me detecta los 11 gb, aunque creo que mas de 5 o 6 no lo eh visto pasar
bromutu escribió:ACTUALIZO.

He encontrado un hueco antes de irme a currar y aunque los fps no bajan de 70-75, tengo un shuttering bestial sin venir a cuento, totalmente aleatorio y eso que estaba en mitad de una llanuras de esas que hay cerca de Esmerald Ranch que siempre me iba fenomenal ahi. Como si G-Sync no sincronizase bien algunas veces o yo que se... Esta tarde lo ojearé más a fondo...

Joder con estos de Rockstar [facepalm]


Si es donde esta la laguna que es como un llano con mucha hierba, sí, esa es una zona donde rasca mucho, auqnue ya lo hacia de antes.
clamp escribió:
bromutu escribió:ACTUALIZO.

He encontrado un hueco antes de irme a currar y aunque los fps no bajan de 70-75, tengo un shuttering bestial sin venir a cuento, totalmente aleatorio y eso que estaba en mitad de una llanuras de esas que hay cerca de Esmerald Ranch que siempre me iba fenomenal ahi. Como si G-Sync no sincronizase bien algunas veces o yo que se... Esta tarde lo ojearé más a fondo...

Joder con estos de Rockstar [facepalm]


Si es donde esta la laguna que es como un llano con mucha hierba, sí, esa es una zona donde rasca mucho, auqnue ya lo hacia de antes.


A mi el agua desde nunca me ha rascado y eso que lo tengo en alto.

De todas formas, es por las llanuras, no cerca de las lagunas y rios que dices.

Cerca de la donde pastoreas las ovejas en una de las misiones. De echo, en cada parche que lanzan voy derecho a esta zona porque se que los fps se mentienen en un rango ahi y me va super fluido.

No se... a ver esta tarde que juegue un rato....

EDITO:
Mira lo que acabo de ver en reddit [flipa]

grayexoc 1 point ·1 hour ago
G-Sync does not work....


Justo lo que comenté. como hayan jodido gsync menuda tela

https://www.reddit.com/r/PCRedDead/comments/ea31pv/new_update_fps/
Yo diría que me han bajado entre 5 y 10 fps el rendimiento.
No entiendo como pueden ser tan manazas, en vez de ir mejorando, empeoran.
Ya de lo de ver el juego con una imagen limpia, sin esa borrosidad y sin tener que recurrir a la chapuza del sharpening, me olvido.
Joer [mad]
Menudas ganas me estáis dando de ponerlo esta tarde.
Eddie11 escribió:
davidbangtheory escribió:
fluzo escribió:Pero se puede jugar sin actualizar?
Creo que no. Como tiene el DRM...


No lo he probado, la verdad. :-?

Yo diria que por cojones tienes que actualizar, asi es desde hace mucho tiempo.


Pues sí, me obliga a actualizar. [noop]
Y yo que estaba esperando algunas actualizaciones para que lo terminaran de pulir para poder terminarme el juego y disfrutarlo un poco mejor y resulta que me lo debería de haber terminado antes de hoy. [facepalm]
Bueno, seguiremos esperando xD. No tengo prisa por jugarlo.
Creo que os estáis precipitando en vuestras valoraciones sobre el parche.

Parece ser que, como siempre, el update modifica los valores gráficos que ya teniamos, por lo que tocará reconfigurar todo otra vez como minimo...

Yo he tenido tiempo de hacer el update y me he fijado que el archivo de opciones ha cambiado y ya no tengo las que tenía. No me ha dado tiempo de arrancar el juego pero ya sé que antes de nada tendré que volver a setear las opciones gráficas...

En reddit ya he leido comentarios de gente que ha recuperado la normalidad tras cambiar otra vez las opciones gráficas...
a mi de rendimiento me va igual que antes es decir bien y creo que el parche por fin a solucionado los crash al cargar el modo historia con vulkan , de momento lo he iniciado 5 veces y no ha crasheado ninguna veremos si sigue así.
hola me pasa que no tengo sonido en el red dead 2 de pc.a alguien le pasa gracias
Titán_Salvaje_ escribió:a mi de rendimiento me va igual que antes es decir bien y creo que el parche por fin a solucionado los crash al cargar el modo historia con vulkan , de momento lo he iniciado 5 veces y no ha crasheado ninguna veremos si sigue así.


Yo igual, no he notado diferencia con días atrás.

Entonces ya no tengo que borrar los dichosos 3 archivos de vulkan cada vez que quiero entrar a jugar???
RaulKO escribió:Creo que os estáis precipitando en vuestras valoraciones sobre el parche.

Parece ser que, como siempre, el update modifica los valores gráficos que ya teniamos, por lo que tocará reconfigurar todo otra vez como minimo...

Yo he tenido tiempo de hacer el update y me he fijado que el archivo de opciones ha cambiado y ya no tengo las que tenía. No me ha dado tiempo de arrancar el juego pero ya sé que antes de nada tendré que volver a setear las opciones gráficas...

En reddit ya he leido comentarios de gente que ha recuperado la normalidad tras cambiar otra vez las opciones gráficas...


Yo he mirado opción por opción y lo tengo todo exactamente igual y el benchmark me da 9 fps menos.
perdonad os falla el sonido,
davidbangtheory escribió:
Titán_Salvaje_ escribió:a mi de rendimiento me va igual que antes es decir bien y creo que el parche por fin a solucionado los crash al cargar el modo historia con vulkan , de momento lo he iniciado 5 veces y no ha crasheado ninguna veremos si sigue así.


Yo igual, no he notado diferencia con días atrás.

Entonces ya no tengo que borrar los dichosos 3 archivos de vulkan cada vez que quiero entrar a jugar???

esperemos que no , pero como el fallo es tan impredecible a saber , de momento ni un crash
He borrado los archivos que me dijo Raul y parece que ya no tengo esos parpadeos.

Los ajustes gráficos no se me han tocado tengo los mismo.

Lo que he notado ahora es que cuando abres el mapa pulsando M y para hacer zoom te tiras media hora... como lo tengas con zoom a tope para ver las ciudades y quieras ponerlo grande para irte a la otra punta del mapa te tiras media hora dándole a la rueda del ratón para hacer zoom xDDD
Notas del parche kilométricas:

[December 13, 2019] – New Content in Red Dead Online

The world of Red Dead Online continues to evolve with a new Frontier Pursuit with a unique path and activities to help you carve out a life for yourself on the frontier.
Moonshiner:
The new Moonshiner Specialist Role allows you to establish your own bootlegging business, an ideal fit for players progressing along the Trader path or anyone seeking a property to call their own. Any active Trader who as completed a sell mission or reached Rank 5 in the Trader progression will receive an introduction via Cripps to meet Maggie Fike, an experienced bootlegger. Purchasing a shack from Maggie will allow you to own and operate the Moonshine business.
Five new Moonshiner Role Co-op Missions have been added to Red Dead Online and can be launched from Maggie in the Moonshine Shack once purchased.
Seven new Bootlegger Missions have been added for Moonshiners, which can be either launched from Maggie in the Moonshine Shack or encountered dynamically in the open world.
One new visual variant of an existing weapon has been added to Red Dead Online can be unlocked through Moonshiner Role progression. Once purchased, this can be applied to an existing weapon through the Customization Menu at any Gunsmith store:
Moonshiner’s Sawed-Off Shotgun
One new hairstyle has been added for both male and female characters in Red Dead Online and can be unlocked through Moonshiner Role progression.
One new horse breed with six coat variations has been added to Red Dead Online and can be unlocked through Moonshiner Role progression:
Norfolk Roadster
One new Horse Saddle has been added to Red Dead Online and can be purchased from any Stable or the Handheld Catalogue. This can be unlocked through Moonshiner Role progression:
Ivers Saddle
Several new Moonshiner role themed awards have been added to Red Dead Online.
A new set of Daily Challenges have been added into rotation, as well as additional Daily Role Challenges available for
One new Moonshiner related Random Event has been added to Red Dead Online:
Moonshiner Camp
A new Hideout has been added to Red Dead Online - PS4 Early Access:
Beaver Hollow
Four new weapons have been added to Red Dead Online:
Navy Revolver
Toxic Moonshine
Flammable Moonshine
Lowry’s Revolver – Unlocked through Grand Theft Auto Online
New items and variations of Clothing and Outfits have been added for male and female characters in Red Dead Online, and can be purchased from any General Store, Tailor or the Handheld Catalogue.
New emotes have been added to Red Dead Online, and can be purchased from any General Store, Tailor or the Handheld Catalogue. Some can only be unlocked through Role progression or Club Rewards. Some emotes are PS4 Early Access.
The Wheeler Rawson and Co. Club is available. Club membership is automatic and free, giving players rewards as they play during the Membership period from December 13th, 2019 to March 10th, 2020.
The Outlaw Pass No. 2 is available through the Wheeler, Rawson & Co. Catalogue for even more perks and rewards. Everything you unlock in the Membership period from December 13th, 2019 to March 10th, 2020 and acquire during that period will stay with you permanently.
New Club and Outlaw Pass Rewards have been added to Red Dead Online that can be unlocked through Club and Pass progression including seven new Camp Flags, a new Camp Dog, Horse Masks and more.
The Benefits Section displays Offers, Rewards, new information and promotions. Offers and Rewards can be claimed for free gifts, discounts and more. Visit the Benefits Section for more details.

New Content in Story Mode – PS4 Early Access

The following Story Mode content is now available to all PlayStation 4 players:
Three new Bounty Hunter Missions
Two new Gang Hideouts
Two new Treasure Hunting Missions
Five new trinkets
Four new weapons
Seven new horse breed variations
Photo Mode
‘To the Ends of the Earth’ Stranger Strand

Balancing and Improvements in Red Dead Online

Accessibility Improvements
Added new ‘Hold to Reel (Fishing)’ option within the Controls settings menu to improve accessibility for this minigame when using a controller. When activated, rotation of the control stick is replaced with a hold [Square / X] action.
Gameplay Improvements
To improve PvP combat in Red Dead Online, tonics and consumable items can no longer be used while Dead Eye abilities are active, while on fire, or for a short period after being damaged by another player
Added a ‘Weapon Quick Select’ system to Red Dead Online. Players can assign a weapon slot through the Weapon Wheel then tap [L1/LB/RMB] to quickly switch to that assigned weapon slot, which would have previously always switched to unarmed. Once assigned, press [L1/LB/Tab] to swap between this and your previous weapon. To holster your weapon with Quick Select assigned double tap [L1/LB/Tab] or select Unarmed from the Weapon Wheel.
While playing Red Dead Online, you are now less likely to ragdoll or fall off your horse during a rough landing or when impacting something
While playing Red Dead Online, the time needed for your horse to get back up after being revived or injured from a fall has been reduced
A new option has been added to the Online Landing Page that spawns the player at their camp
Three more Custom Outfit slots have been added to the player’s Wardrobe in Red Dead Online
Ability Card Improvements
Improvements have been made to Ability Card indicators in the top-right of the screen, making it clearer when certain abilities are active
The following changes have been made to Dead Eye Ability Cards in Red Dead Online:
Slippery Bastard: Bullet bending effects now also apply when being shot at by a player using Paint It Black
Slow and Steady: Fixed an issue where the run/sprint limit of this ability did not apply to some horse breeds
The following changes have been made to Combat Ability Cards in Red Dead Online:
Horseman: Additional damage dealt from horseback has been increased
The Short Game: Additional damage dealt at close range has been increased
Hangman: Damage dealt from lasso has been increased
The Following changes have been to Recovery Ability Cards in Red Dead Online:
Come Back Stronger: Health recharge rate has been increased, and all ranks now also provide a bonus to health regeneration
Live For The Fight: Dead Eye regeneration rate has been slightly increased
Ride Like The Wind: Amount of damaged converted to horse health/stamina has been slightly increased
Cold Blooded: Duration of health regeneration after a kill has been reduced
The following changes have been made to Defense Ability Cards in Red Dead Online:
To Fight Another Day: Fixed an issue that kept this ability active for several seconds when entering cover while sprinting
Weapon Balancing
The lock-on range of the Cattleman Revolver has been increased by 5 meters in Red Dead Online, now matching the range of all other revolver weapons
The lock-on range of the Carbine Repeater has been increased by 5 meters in Red Dead Online, now matching the range of all other repeater weapons
Role Improvements
Updates have been made to the Collector role collectible spawn system to make spawns less predictable
Madam Nazar now becomes blipped on the map when a Collector item has been unlocked for purchase from her

Improvements – Story Mode

Added new ‘Hold to Reel (Fishing)’ option within the Controls settings menu to improve accessibility for this minigame when using a controller. When activated, rotation of the control stick is replaced with a hold [Square / X] action

Gameplay Improvements

Replaying a Story Mode mission via the Pause Menu will now give you access to all currently owned weapons in the current story progression
Players in Story Mode can now fast travel away from their player camp to any unlocked Fast Travel location once the camp upgrade is purchased
While playing Story Mode and engaged in combat against enemies, the time needed for your horse to get back up after being revived or injured from a fall has been reduced

Red Dead Online Fixes

Matchmaking & Networking

Improvements to networking have been made that will reduce the frequency of problems when pitching or moving your camp in large Red Dead Online sessions
Improvements to networking have been made that will reduce the frequency of problems with ambient wildlife populations in large Red Dead Online sessions
Improvements have been made to error handling when dealing with poor network connections between players that will reduce the frequency of error 0x20010006
Fixed several network issues that should reduce the chance of encountering disconnects and poor matchmaking
Fixed several issues that caused incorrect synchronization of player positions and movement in Red Dead Online
Fixed an issue that caused incorrect synchronization of doors and gates between different players in Red Dead Online
Fixed an issue that caused incorrect synchronization of ambient boat position/speed in Red Dead Online
Fixed an issue that resulted in the state of lootable containers and lockboxes being incorrect between players in Red Dead Online
Fixed an issue that resulted in an incorrect PlayStation Plus error message appearing if the player temporarily lost connection to the PlayStation Network
Fixed an issue with accepting Red Dead Online invites that were received after suspending and waking a console while in Story Mode
Fixed an issue where a player using Photo Mode while in Story mode would not receive invites from other players to Red Dead Online

Content

Fixed an issue that caused unlocked role skills to not become active until the player died or joined a new Red Dead Online session, including Ducking and Eagle Eye
Fixed issues that caused Bounty Targets to be unresponsive and immune to damage
Fixed an issue where the letter for Madam Nazar’s weekly collection would not be delivered to the Post Office after completing it once
Fixed an issue that sometimes caused Local Delivery locations during the Trader role to be on the opposite side of Flat Iron Lake
Fixed an issue that prevented collection of the same Red Dead Online collectibles for two accounts shared on the same console
Fixed an issue that resulted in players losing the goods that were in their delivery wagon after being disconnected during a Sell Mission
Fixed an issue that prevented some Free Roam Missions from starting correctly after some cutscenes
Fixed an issue with payment rewards in some Trader Sell Missions after the delivery wagon was crashed or destroyed
Fixed several issues with missing or incorrect Radar and Map blips during Red Dead Online content
Fixed several issues with cutscenes that occurred during Red Dead Online content.
Fixed an issue that resulted in players not correctly receiving honor after completing the Co-op Mission – Highly Illegal and Highly Moral
Fixed an issue that resulted in the Marshal character to get stuck blocking Mission progression in the Co-op Mission – Highly Illegal and Highly Moral
Fixed an issue that resulted in players being unable to complete the Co-op Mission – Right Side of The Tracks
Fixed an issue that resulted in the saddle not being free in the Stable in the Red Dead Online Intro
Fixed an issue that resulted in players being unable to buy horse insurance from the Stable in the Red Dead Online Intro
Fixed an issue that resulted in players being unable to interact with the Post Office clerk during the Red Dead Online Intro
Fixed issues that resulted in options be missing from the wardrobe in the Red Dead Online Intro
Fixed an issue that resulted in the ‘Camp & Properties’ menu to be unavailable during the Red Dead Online Intro
Fixed an issue that caused Free Roam Missions to be unavailable
Fixed an issue that caused the Free Roam Mission – Paid Killing to instantly repeat after completing it
Fixed an issue that resulted in one of the targets to get stuck in the Free Roam Mission – Paid Killing
Fixed an issue that resulted in players incorrectly failing the Mission and being told ‘The Posse Abandoned the Job' in the Free Roam Mission – Paid Killing
Fixed an issue that resulted in the objective enemies/wagons to not move during the Free Roam Mission – Wagon Thieves
Fixed an issue that caused enemies using mounted turrets to not fire when multiple players attacked the same Hideout at once
Fixed several issues that occurred during ambient events in the open world
Fixed an issue that meant posse leaders were not given an increase/decrease in honor when a posse member delivered the target in the Free Roam Event – Manhunt
Fixed an issue that would cause the text to appear before the photograph that is taken at the end of modes
Fixed an issue that resulted in incorrect text to appear on screen during Hunt the Posse Leader
Fixed issues that resulted in players not being correctly placed into a game of Poker if they were killed while matchmaking
Fixed an issue that resulted in players experiencing unresponsive button prompts during Poker
Fixed issues that caused posse voice chat to cut out incorrectly during modes
Fixed an issue that caused various Legendary Bounty Missions to fail due to the Bounty escaping before they had even been discovered
Fixed an issue where a hogtied and carried target would appear invisible to other players during some Legendary Bounty missions
Fixed an issue that resulted in players being unable to quit from the alert screen that appeared if their Posse Leader quit the Mission during a Legendary Bounty Mission
Fixed an issue that resulted in defensive mode not being re-enabled upon players returning to Free Roam after completing a Legendary Bounty Mission
Fixed an issue that caused the Legendary Bounty – Cecil C. Tucker to kill himself when throwing fire bottles
Fixed an issue that resulted in players being unable to access their weapons locker during Legendary Bounty Missions and Co-op Missions
Fixed an issue that incorrectly displayed more targets than were intended during the Bounty Hunter Mission – Track Target
Fixed intelligence and movement issues that occurred with some Bounty targets
Fixed an issue that resulted in players being incorrectly told they had failed a PvP Bounty
Fixed an issue where some players did not receive payment upon delivering a Bounty
Fixed an issue that caused the capture phase for Bounty Hunters to not end
Fixed an issue that resulted in players not being sent to jail after surrendering
Fixed an issue that resulted in players being unable to interact with the Bounty Board
Fixed an issue that resulted in players being unable to receive invites to a PvP Bounty Hunt
Fixed an issue that prevented the Equine Assistance role skill from working while in first person camera view and holding throwable weapons
Fixed an issue that resulted in the controller rumble effect to not stop after picking up a collectible
Fixed an issue that resulted in some Collector dig sites to not disappear on the map after digging it up
Fixed an issue that resulted in collectible zones to still be marked on the map despite having been collected
Fixed an issue that resulted in bird eggs being destroyed when shot out of a nest with a Small Game Arrow
Fixed an issue that resulted in players being unable to pick up the Egret Egg
Fixed an issue that caused the goods in the back of a Trader Delivery wagon to turn invisible when the mission was started
Fixed an issue that resulted in the Mission immediately restarting after players had completed a Trader Sell Mission
Fixed an issue that resulted Sell Missions to not end correctly if a rival player stole the goods and attempted to deliver the wagon
Fixed an issue that incorrectly resulted in only one player needing to collect an objective in a Trader Resupply Mission
Fixed an issue that resulted in players being unable to launch any Trader Missions
Fixed an issue that caused some Trader items to not unlock correctly
Fixed an issue that resulted in some donated animal carcasses returning an incorrect amount of materials not equivalent to the Butcher sell price
Fixed an issue that left players unable to collect a bag in objective-based Showdown Modes when dropped in an awkward place
Fixed an issue that caused bags in objective-based Showdown Modes to sometimes not reset if the carrying player died out of bounds
Fixed an issue that may have prevented players from collecting the torch during the Showdown Mode – Sport of Kings
Fixed an issue where individual player portraits would be replaced with stock portraits on some Showdown Mode scoreboards
Fixed spawning issues that were present in several Showdown Modes
Fixed an issue that resulted in players being put into a Race Series when trying to join a Takeover Series
Fixed an issue that resulted in players receiving incorrect ticker messages about what other players were doing during Showdown Modes

Awards and Daily Challenges

Fixed an issue where completion of some types of Showdown modes and playlists would not increment Showdown-related Daily Challenges
Fixed an issue that caused unreliable tracking of herb-related Daily Challenges when using the Equine Assistance skill to collect herbs on horseback
Fixed an issue that caused unreliable tracking of Bounty Hunter Daily Challenges related to the Bolas and Tracking Arrow weapons
Fixed an issue that caused completed Role Daily Challenges to incorrectly count towards the ‘Complete all 7 Daily Challenges’ Award
Fixed an issue where the ‘Turn in a Player Bounty’ Award may not increment correctly when several players are chasing the same bounty target
Fixed an issue that caused collectibles on Madam Nazar’s weekly list to count twice towards the ‘Collectibles Collected’ Daily Challenge when picked up
Fixed an issue that may have caused completed Daily Challenge items to be missing a tick and display the wrong count of completed items for that day
Fixed an issue that caused unreliable tracking of Daily Challenges related to donating animal carcasses of specific sizes
Fixed an issue where some partially completed Daily Challenges would be reset if the player disconnected from the internet
Fixed an issue that caused a Daily Challenge Streak reminder to incorrectly appear after the player had already completed a Daily Challenge for that day
Fixed an issue that caused unreliable tracking with the ‘Evade Bounty Hunters’ Award

Story Mode

Fixed an issue on PC systems that caused progression issues with several Story Missions when running at high framerates
Fixed an issue that resulted in players being stuck and unable to move in the Story Mission – Mrs Sadie Addler, Widow
Fixed an issue that resulted in players being stuck and unable to move if they had camp set-up nearby the Lagras swamp
Fixed an issue that resulted in players being unable to eat a cooked meat if their control scheme was set to Standard FPS
Fixed a button conflict that occurred after remapping the ‘Context Action’ button to any button that is originally used when interacting with the Post Office clerk on PC
Fixed an issue in the Bounty Hunter Mission – Good, Honest, Snake Oil that resulted in players being unable to progress if they dropped Benedict Allbright before the Sheriff had finished his dialogue

General

Fixed numerous issues that caused game crashes, freezes and other stability problems during both Story Mode and Red Dead Online
Fixed several issues that resulted in players getting stuck on loading screens during transitions between Read Dead Online content
Fixed multiple issues that resulted in loss of player control while in a Read Dead Online session
Fixed an issue that resulted in an infinite black loading screen when repeatedly joining and leaving a Posse Photo in Red Dead Online
Fixed an issue that resulted in an infinite black loading screen when attempting to pay off a jail bribe in Red Dead Online
Improved performance on PC systems with high-end CPUs when displaying large amounts of particle effects at once

Crime and Bounty

Fixed an issue where a crime or bounty would not be registered when killing another player’s horse using Fire Arrows in Red Dead Online
Fixed an issue where players did not have a chance to fight back after surrendering to ambient Bounty Hunters in Red Dead Online
Fixed an issue where a player was unable to surrender to ambient Bounty Hunters while in a vehicle in Red Dead Online
Fixed an issue where a player may incorrectly gain a wanted level after hogtying lawmen with no nearby witnesses
Fixed an issue that resulted in players Honor not being correctly decreased after paying a bribe to get out of jail

Game Menus and User Interface

Fixed several issues on all platforms that caused text, images, menus and other user interface elements to display incorrectly and overlap each other
Fixed several issues on PC systems that caused some user interface elements to be incorrectly sized or misaligned when running at 4K and ultrawide resolutions
Fixed several issues on PC systems that caused some text and image elements to be cut off when running at low resolutions or when using Stadia on mobile devices
Fixed an issue on PC systems where the player could not use the mouse to rotate the camera in some shop menus such as the Barber or Tailor
Fixed an issue on PC systems that resulted in a missing crosshair when opening the Pause Menu Map while using keyboard and mouse controls
Fixed an issue on PC systems that prevented the player from accessing the Key Mapping menu unless they loaded either Story Mode or Red Dead Online
Fixed an issue on PC systems that caused the ‘Settings’ option on the Landing Page to appear in all capitals
Fixed an issue on PC systems that prevented players using keyboard and mouse controls from navigating through some shop menu item using the mouse alone
Fixed an issue that caused overlapping text to display on the View Controls settings menu
Fixed an issue that resulted in text being cut off on some menus while using East Asian languages
Fixed an issue that resulted in some enemies being blipped with the wrong color of dot on the Radar
Fixed an issue that caused delays when attempting to load the Social Club menu as soon as the player launched the game
Fixed an issue where some images and text would be missing when hovering over items in the Pause Menu Map
Fixed an issue where inaccessible items for some platforms would be listed in the Compendium menu
Fixed an issue that prevented the Store menu from loading when accessed via the Landing Page
Fixed an issue that caused Dead Eye Tonic to be missing from the ‘Purchases’ menu in Showdown Modes
Fixed an issue that resulted in players being unable to access the recipes menu
Fixed UI issues that resulted in players still appearing as being in defensive despite recently leaving defensive mode
Fixed UI issues that occurred in the Free Mode Event – Trade Route
Fixed UI issues that made it difficult to tell if a Posse was private
Fixed an issue that caused the ‘Give Up’ prompt to repeatedly flash on screen
Fixed an issue that caused the ‘Surrender’ prompt to be unresponsive
Fixed inconsistencies that occurred with the displayed price of the ‘Change Appearance’
Fixed an issue that resulted in the ‘Remove Friend’ option to be missing from lobbies
Fixed an issue that caused the ‘No Mask’ prompt to not work in the wardrobe
Fixed cases of unresponsive button prompts when navigating the Friends tab in a lobby
Fixed an issue that resulted in players being incorrectly blipped as hostile

Graphics and Visual Effects

Added the launch argument -ignorepipelinecache to fix issues for users crashing with the error message ‘ERR_GFX_STATE’ on boot and were previously able to play the game with no problems. For more information, please see this support article:
https://support.rockstargames.com/articles/360040482073
The Graphics settings menu for PC systems now displays how much VRAM is available to Red Dead Redemption 2 and how much is reserved by other applications running on the system
Fixed an issue on PC systems where Safe Zone and HDR settings may not be saved if changed from the Landing Page and not Story Mode or Red Dead Online
Fixed an issue on PC systems that caused flickering white dots on the horizon during certain times of day while MSAA is active
Fixed an issue on PC systems with graphical settings that restricted MSAA to a maximum of 4x on some AMD graphics cards
Fixed an issue on PC systems where the Benchmark Tool would not display an FPS counter while the benchmark was running
Fixed an issue on PC systems where the Benchmark Tool would monitor stats during scene loading, resulting in an incorrect result for the ‘Min FPS’ value
Fixed an issue on PC systems that caused some miscellaneous graphical and lighting artifacts
Fixed an issue on Stadia where anisotropic filtering would not activate correctly, resulting in some blurry textures
Fixed an issue that caused graphical artifacts in reflections when previewing Half Chaps from any wardrobe in Red Dead Online
Fixed an issue that resulted in a building interior not rendering correctly around the Gaptooth Breach location

Items, Clothing and Emotes

Fixed an issue that resulted in players’ custom outfits to be unequipped upon respawning
Fixed an issue that resulted in players being unable to change outfits via horse inventory while wearing some preset outfits
Fixed an issue in Red Dead Online where players could jump while using tonics and consumables to skip animation
Fixed an issue where the opening of some satchel items such as maps would be interrupted by the auto-holstering of weapons while on horseback
Fixed an issue with animations when observing another player in Red Dead Online using the Binoculars or Refined Binoculars while in first person camera view
Fixed several issues of clipping between different clothing item combinations in Red Dead Online
Fixed an issue that prevented players from performing emotes while using certain control schemes and settings in Red Dead Online
Fixed an issue that prevented players from performing some hat-related emotes while wearing certain hat items in Red Dead Online
Fixed an issue where certain emotes would not show corresponding text in the activity feed when performed in Red Dead Online
Fixed an issue that caused players to get stuck in a loop while performing an emote
Fixed an issue that meant players were unable to use the ‘Surrender’ emote in the Photo Studio
Fixed an issue that resulted in players being unable to save their outfits after changing parts of a role outfit
Fixed an issue that resulted in players being unable to change their clothes in Wardrobes
Fixed an issue that caused some clothing items to be incorrectly unavailable while another item was equipped
Fixed an issue that occurred if players attempted to preview a role outfit while wearing a non-role outfit

Weapons and Combat

Fixed an issue with incorrect animations when observing other players in a Red Dead Online perform gun tricks
Fixed an issue that allowed you to fire sidearm weapons while performing gun tricks
Fixed an issue that caused the player to holster an equipped Machete or similar long blade weapon when tackling someone
Fixed an issue where weapons holstered on back/shoulder would be permanently offset after carrying a large item or body
Fixed an issue that caused the weapons of some ambient guards to appear invisible while in a Red Dead Online session
Fixed an issue that may have prevented ammo cartridges from appearing during the reload animation of some revolvers
Fixed an issue where Explosive Ammo may have incorrectly applied damage when shot at long range, resulting in one-hit kills against other players
Fixed an issue that prevented players from manually reloading their off-hand weapon while dual wielding on horseback
Fixed an issue that prevented the LeMat Revolver from firing when switching between ammo types and dual wielding with another type of sidearm
Fixed several issues with incorrect animations when observing other players in a Red Dead Online session firing weapons on-foot and from horseback
Fixed an issue that prevented Dynamite from being planted correctly on the side of some wagons and coaches
Fixed an issue where snow deformation would be ignored when planting Dynamite on the ground and leave it floating
Fixed an issue where the Bolas weapon would incorrectly kill animals on impact instead of knocking them over
Fixed an issue with animations when using the Bolas weapon while standing on a moving train
Fixed an issue where some automatic actions such as opening doors and jumping over ledges would not trigger while holding some thrown weapons
Fixed an issue that caused lasso weapons to break hold of animals too easily when at range on horseback
Fixed an issue with camera transitions while aiming and throwing lasso weapons
Fixed an issue with animations that occurred when attacked by an animal while aiming and throwing lasso weapons
Fixed several issues with animations when performing the melee shove action added with the Frontier Pursuits update
Fixed several issues with animations when performing struggles and grapples against other players in Red Dead Online
Fixed an issue that sometimes caused the player to incorrectly climb/vault while in melee combat
Fixed an incorrect button prompt that appears during player melee struggles in Red Dead Online
Fixed an issue where the ambient population would sometimes not drop held objects before initiating combat with the player in Red Dead Online
Fixed an issue with incorrect animations when observing other players in a Red Dead Online taking cover against objects
Fixed an issue where lock-on aiming modes may not detect a target when aiming while in cover against a tree
Fixed an issue that caused weapons placed in a weapons locker to be placed on the player’s horse after rebooting
Fixed an issue that caused some long arm weapons to not be present on a player’s weapon wheel

Photo Mode

Fixed an issue with Photo Mode where Eagle Eye particle effects were not correctly removed from the world on activation
Fixed an issue with Photo Mode where Lens options would not have full functionality while using the Orbit Camera
Fixed an issue with Photo Mode where the game would advance in time slightly when being activated through the Pause Menu
Fixed an issue with Photo Mode that caused some image filters to appear grainy while HDR is turned on
Fixed an issue with Photo Mode where some text character symbols were missing when using the Photo Mode editor
Fixed an issue with Photo Mode that allowed the Exposure setting to go beyond its maximum intended setting
Fixed an issue with Photo Mode that caused problematic controls for the Blur Strength options

Horses and Vehicles

Fixed an issue that resulted in players being unable to purchase upgrades for their delivery wagon
Fixed an issue where hogtied enemies would not be dropped when mounting a horse and performing gun tricks at the same time
Fixed an issue that caused synchronization pops when replacing the stowed item on another player’s horse during Red Dead Online
Fixed an issue with animations that occurred if a player was tackled while stowing a pelt on their horse in Red Dead Online
Fixed an issue that prevented controller rumble from activating correctly when jumping between horses, vehicles and trains
Fixed an issue that prevented players from being able to mount their own horse after being killed by another player in Red Dead Online
Fixed an issue with animations when mounting horses after being cut free from a hogtie
Fixed an issue with horse animations after being damaged by another player in a Red Dead Online session
Fixed an issue that allowed multiple players to revive the same horse at the same time while in a Red Dead Online session
Fixed an issue with the incorrect placement of rider’s feet in stirrups during Story Mode
Fixed an issue where vehicle damage and scorch marks would not synchronize for all players in a Red Dead Online session
Fixed an issue that allowed two Hunting Wagons to intersect and cause collision problems while players are interacting with the Butcher
Fixed an issue with camera clipping while multiple players are riding in the Hunting Wagon
Fixed several issues with animations related to the Bounty Wagon vehicle
Fixed an issue that resulted in special horse reviver to not work correctly
Fixed cutscene issues that occurred when fast travelling while on horseback
Fixed an issue that caused owned horse stat tanks to visually appear as reset
Fixed an issue that caused players’ Bounty Wagons to have a cooldown despite them dismissing their Hunting Wagon

Shops

Fixed an issue that caused shop menus such as Madam Nazar and the Butcher to open to the Recents satchel tab instead of the appropriate Sell/Donate tab
Fixed issues with new item stars in shop menus
Fixed an issue that resulted in incorrect UI to appear when at the Butcher Table
Fixed an issue that resulted in players being unable to sell a cougar pelt to the Butcher
Fixed an issue that resulted in missing menu options in the Gunsmith
Fixed an issue that caused some club rewards to not be present in the Gunsmith after reaching the required level
Fixed an issue that caused the Gunsmith catalogue to be blank
Fixed an issue that caused the ‘Zoom Out’ option in the Gunsmith to be unresponsive
Fixed pricing issues that occurred in the Gunsmith if the player had cooper as part of their modifications
Fixed UI issues that were occurred when equipping saddles in the Stable
Fixed issues with the Norfolk Roadster horse location in the Stable menus
Fixed an issue that caused Superior Horses to appear in the incorrect location in the ‘Owned Horses’ menu
Fixed an issue that resulted in players being immediately returned to the Stable menu after trying to leave
Fixed an issue that caused the collectors lantern to appear on others saddles when previewing them in the Stable
Fixed an issue that resulted in players leaving the Stable in the wrong vehicle when trying to take their Bounty Wagon out
Fixed an issue that meant players were unable to purchase the Norfolk Roadster horse in the Stable
Fixed button prompt issues that were present when trying to purchase Wagon insurance in the Stable
Fixed an issue that resulted in players being unable to purchase carrots at the Stable
Fixed an issue that resulted in players being kicked from the menu when shopping at the Fence
Fixed an issue that resulted in players not receiving the Hunting Hatchet or Jawbone Knife after purchasing them from the Fence
Fixed issues that occurred when entering the Madam Nazar shop menu
Fixed an issue that would cause the ‘Sell All’ prompt at Madam Nazar to be unresponsive when selling many items at once
Fixed an issue that caused the ‘Sort’ option in Madam Nazar’s shop to not work correctly
Fixed an issue that resulted in players being unable to purchase role outfits from the Handheld Catalogue
Fixed an issue that caused the page for the Wheeler, Rawson and Co. Club Outlaw Pass in the Handheld Catalogue to incorrectly appear as to appear as $0.00

General Fixes – Miscellaneous

Fixed several issues with incorrect or inaccurate cover on several props and objects in the game world
Fixed an issue that caused some cutscene animations to be incorrectly interrupted during playback
Fixed an issue that allowed players to have control of their character during a cutscene
Fixed an issue that prevented players from being able to skin some small animals while slung over their shoulder
Fixed an issue that caused some ambient guards to start investigating an area with other guards when not near the initial location
Fixed an issue where a player spawning into a Red Dead Online session would be immediately attacked by an ambient wild animal
Fixed an issue that resulted in an incorrect error message if a player added Multi-Factor Authentication to their Social Club account while currently playing Red Dead Online
Fixed an issue that caused the player to take cover against objects when attempting to stop tracking a target while using Eagle Eye
Fixed an issue that caused players to ragdoll and take damage when vaulting some fences located in areas with deep snow
Fixed an issue where the breed or color of some animals stored on horseback may change after the player died and respawned
Fixed an issue with animations and popping when causing an enemy to ragdoll in a Red Dead Online session
Fixed an issue that sometimes resulted in players not receiving the option to ‘Parley’ if they were killed by someone who was participating in a job
Fixed an issue that resulted in players incorrectly receiving the ‘Locked & Loaded’ achievement/trophy
Fixed issues that occurred with unlocking the 'Hard Time’ Buckle
Fixed an issue that resulted in player’s cores being drained despite them being in the resting state
Fixed an issue that caused fish to incorrectly spawn in the hot springs in Grizzlies East
Fixed an issue that caused players playing styles to change
Fixed an issue that resulted in players seeing the player they’re spectating to appear under the map
Fixed an issue that resulted in players not correctly receiving the weapons locker after purchasing it
Fixed an issue that resulted in animal carcasses to change quality after breaking them down
Fixed an issue that caused two Cripps to be present at the camp
Fixed an issue that resulted in Cripps becoming hostile to the camp owning player
Después de la actualización me va practicamente igual. Y no se me han reseteado los ajustes gráficos…

Menos mal que tengo ganas de echarle vicios esta noche, que por fin he pisado Saint Denis. [fumando]
ACTUALIZO: Lo he probado en la tele en vez de en el monitor, y vuelve a darme lo de siempre el benchmark. Parece que han roto algo relativo al gsync y empeora el rendimiento en pantallas compatibles con la tecnología.

Edit: ufff, pero jugando me va bastante peor que antes. Mucho stuttering y la gráfica mucho más al límite que antes.

Edit2: vale me acabo de dar cuenta de que lo que va mal es el modo online. En st dennis petardea sin motivo alguno. El modo historia va perfectamente.
javitoto está baneado por "faltas de respeto continuadas."
7 gb de parche!!!

vamos, justo que el juego me estaba andando lo mas bien,....MIEDO ME DA [looco] [looco] [looco]
rubentb escribió:Sabéis si hay alguna manera de bloquear el framerate, sin recurrir a la frecuencia de actualización ni a aplicaciones de terceros?.

Pues una de dos, o lo bloqueas usando el vsync del juego o el de los drivers.
Probado el juego con el nuevo parche... por ahora mismo rendimiento que antes y Gsync funcionando.

He detectado que algunas opciones gráficas habían cambiado respecto a cómo lo tenía y he eliminado los archivos de VULKAN antes de cargar el juego...
bromutu escribió:He borrado los archivos que me dijo Raul y parece que ya no tengo esos parpadeos.

Los ajustes gráficos no se me han tocado tengo los mismo.

Lo que he notado ahora es que cuando abres el mapa pulsando M y para hacer zoom te tiras media hora... como lo tengas con zoom a tope para ver las ciudades y quieras ponerlo grande para irte a la otra punta del mapa te tiras media hora dándole a la rueda del ratón para hacer zoom xDDD


Usa las teclas de avanzar y retroceder pagina
yO NO he notado nada en especial, al menos en los 15 minutos que lo he probado y he hecho una mision
Yo tengo un problema con el online. El modo historia va bien, como antes, pero el online va fatal. Tengo un stuttering brutal en sant dennis y caídas de frames ramdoms a 50fps con la gráfica rascándose la barriga. Algo han jodido ahí.
No he conseguido aun hacerlo andar con Steam Link y jugar en la TV

La version de Rockstar Marketplace quiero decir, ¿alguien mas?

Salta un aviso de error al iniciar el juego, sin mas detalles.
Strait escribió:Yo tengo un problema con el online. El modo historia va bien, como antes, pero el online va fatal. Tengo un stuttering brutal en sant dennis y caídas de frames ramdoms a 50fps con la gráfica rascándose la barriga. Algo han jodido ahí.

Va fatal ahora el online, aqui otro al que le petardea een saint denis,cuando antes me iba bien
He estado dandole como 2h esta tarde y despues de borrar lo que me dijo @RaulKO efectivamente me va como antes.

Por otro lado, otra cosa que me he dado cuenta es que en el modo historia cuando estas montado a caballo parado o estás de pie sin moverte si tienes arboles a lo lejos y montañas se ven perfectos, super definido todo. En cuanto trotas o corres con el caballo (o a pie) se pone borroso lo lejano. En cuanto frenas y paras automáticamente lo lejano vuelve a definirse y estar nítido.

Probadlo en algún sitio que veáis las montañas a lo lejos y que haya árboles, como por la zona de Valentine o el primer campamento.

A alguien más le pasa eso? No se si antes me pasaba tambien, el caso es que me he dado cuenta ahora.
bromutu escribió:He estado dandole como 2h esta tarde y despues de borrar lo que me dijo @RaulKO efectivamente me va como antes.

Por otro lado, otra cosa que me he dado cuenta es que en el modo historia cuando estas montado a caballo parado o estás de pie sin moverte si tienes arboles a lo lejos y montañas se ven perfectos, super definido todo. En cuanto trotas o corres con el caballo (o a pie) se pone borroso lo lejano. En cuanto frenas y paras automáticamente lo lejano vuelve a definirse y estar nítido.

Probadlo en algún sitio que veáis las montañas a lo lejos y que haya árboles, como por la zona de Valentine o el primer campamento.

A alguien más le pasa eso? No se si antes me pasaba tambien, el caso es que me he dado cuenta ahora.


A mí me ha pasado eso desde siempre. El TAA me emborrona las cosas en movimiento.
He probado tu configuración intercalando VULKAN por DIRECTX12 sin encontrar resultados.

Tengo un i5-6600 , 16GB RAM, GeForce GTX 1060 6GB. conectado todo a una TV de 48''.

Llevo desde ayer configurando RDR2 y no encuentro la fórmula.

¿Alguien me puede ayudar? @Motitax
Strait escribió:
bromutu escribió:He estado dandole como 2h esta tarde y despues de borrar lo que me dijo @RaulKO efectivamente me va como antes.

Por otro lado, otra cosa que me he dado cuenta es que en el modo historia cuando estas montado a caballo parado o estás de pie sin moverte si tienes arboles a lo lejos y montañas se ven perfectos, super definido todo. En cuanto trotas o corres con el caballo (o a pie) se pone borroso lo lejano. En cuanto frenas y paras automáticamente lo lejano vuelve a definirse y estar nítido.

Probadlo en algún sitio que veáis las montañas a lo lejos y que haya árboles, como por la zona de Valentine o el primer campamento.

A alguien más le pasa eso? No se si antes me pasaba tambien, el caso es que me he dado cuenta ahora.


A mí me ha pasado eso desde siempre. El TAA me emborrona las cosas en movimiento.

Eso es el desenfoque de movimiento.

@filipoleon En la página anterior he puesto la configuración que yo uso para una GTX 1080.
Un nuevo problema me ha ocurrido , actualizo el juego y cuando entro veo que la imagen se queda oscura sin brillo alguno ... tengo que reiniciar el pc para que la imagen vuelva a la normalidad.

tengo ahora mismo una rx 5700 xt he reinstalado drivers con ddu por si las moscas, borrado la carpeta de settings del juego y nada de nada...

Descarto problemas con hardware porque todos los juegos los he probado y me funcionan correctamente.

Que paranoia mas rara carajo

Voy a probar a tirar atras com los drivers anteriores a ver que ocurre
@motitax El mensaje de antes decía que probé tu configuración, la que colgaste en la página anterior , pero no doy con la tecla.

¿Es necesario tocar el panel de Nvidia como comentábais @Raulko y tú??
pelayiyo escribió:Un nuevo problema me ha ocurrido , actualizo el juego y cuando entro veo que la imagen se queda oscura sin brillo alguno ... tengo que reiniciar el pc para que la imagen vuelva a la normalidad.

tengo ahora mismo una rx 5700 xt he reinstalado drivers con ddu por si las moscas, borrado la carpeta de settings del juego y nada de nada...

Descarto problemas con hardware porque todos los juegos los he probado y me funcionan correctamente.

Que paranoia mas rara carajo

Voy a probar a tirar atras com los drivers anteriores a ver que ocurre


Tire atras con los drivers anteriores a estos ultimos de amd y la cosa mejora pero me baja el brillo del juego y no hay manera de subirlo...
Motitax escribió:
Strait escribió:
bromutu escribió:He estado dandole como 2h esta tarde y despues de borrar lo que me dijo @RaulKO efectivamente me va como antes.

Por otro lado, otra cosa que me he dado cuenta es que en el modo historia cuando estas montado a caballo parado o estás de pie sin moverte si tienes arboles a lo lejos y montañas se ven perfectos, super definido todo. En cuanto trotas o corres con el caballo (o a pie) se pone borroso lo lejano. En cuanto frenas y paras automáticamente lo lejano vuelve a definirse y estar nítido.

Probadlo en algún sitio que veáis las montañas a lo lejos y que haya árboles, como por la zona de Valentine o el primer campamento.

A alguien más le pasa eso? No se si antes me pasaba tambien, el caso es que me he dado cuenta ahora.


A mí me ha pasado eso desde siempre. El TAA me emborrona las cosas en movimiento.

Eso es el desenfoque de movimiento.

@filipoleon En la página anterior puse la configuración que yo uso para una GTX 1080.


en las opciones tengo el desenfoque de movimiento desactivado Oooh
filipoleon escribió:@motitax El mensaje de antes decía que probé tu configuración, la que colgaste en la página anterior , pero no doy con la tecla.

¿Es necesario tocar el panel de Nvidia como comentábais @Raulko y tú??


Yo toco el panel de Nvidia en absolutamente todos los juegos de PC mínimamente exigentes, y es un paso obligado si queremos sacar el maximo partido de la potencia de nuestra GPU...

En el caso del RDR2, desde el panel de Nvidia yo he activado:

- Triple Búfer: Mayor estabilidad y fluidez en el frame rate. Aunque no tengo claro si quitarlo es mejor o no.
- Vsync: Dejar la opción en el juego desactivada y activar la del panel, parece que es algo más estable.
- Low Latency Mode: Disminuye el tiempo de respuesta.
- Maximo rendimiento: Hace que la gráfica trabaje siempre a su maximo potencial cuando hay carga de trabajo.
- Gsync: Si el monitor es compatible, hace que la velocidad de refresco del mismo coincida con la del juego, maximizando la sensación de fluidez incluso cuando hay caidas leves de fps.

Para mi la clave ha sido el Vsync y Gsync, desde que los he activado desde el panel el juego es la crema...
el triple buffer del panel de control nvidia solo funciona con OpenGL , pero en este juego puedes activar el triple bufer en la opciones de video
Yo el triple buffer o tengo desactivado en el juego y en el panel de nvidia
A nadie con 5700 xt y el parche le trastoca el brillo del juego?
A mi la actu no me ha tocado ningún setting.

El benchmark a 3440x1440 con rtx2080 capado a 90fps

Mínimo fps 58
Máximo 89
Media 74

Con el reshade alt f3 activado
Y los ajustes gráficos que tengo son los clásicos que habéis puesto, ultra alto, niebla cercana en bajo, agua medio etc...se ve de escandalo
filipoleon escribió:@motitax El mensaje de antes decía que probé tu configuración, la que colgaste en la página anterior , pero no doy con la tecla.

¿Es necesario tocar el panel de Nvidia como comentábais @Raulko y tú??

Ten cuenta que es para una GTX 1080 que es bastante más potente que la 1060, por lo que tendrás que bajar más la configuración si pretendes conseguir 60 frames.

Y en cuanto al panel de Nvidia, lo único que tengo es el Image Sharpening con el Sharpen a 60 y el ignore film grain en 0 para darle nitidez.
Si alguien sabe una solución para que el online vaya bien de fps que lo ponga. Que lo único que estaba haciendo últimamente era jugar al online y ya no puedo ni eso.
Hola, me estoy volviendo loco o que cojones pasa, perdón por la expresión pero no me lo explico.

He estado jugando sin problemas estos dias a 1080p 60fps sin bajones ni nada extraño

y ha sido actualizar el juego y la madre de dios me está rascando los fps continuamente!! pero que ha pasado?

esto es normal ? van a solucionar esto?


si esto ha sido a raiz de la actualización dejaré de jugar porque me ha puesto de muy mal humor, con lo fluido que me iba.
chusky18 escribió:Hola, me estoy volviendo loco o que cojones pasa, perdón por la expresión pero no me lo explico.

He estado jugando sin problemas estos dias a 1080p 60fps sin bajones ni nada extraño

y ha sido actualizar el juego y la madre de dios me está rascando los fps continuamente!! pero que ha pasado?

esto es normal ? van a solucionar esto?


si esto ha sido a raiz de la actualización dejaré de jugar porque me ha puesto de muy mal humor, con lo fluido que me iba.

Ve a Documentos a la carpeta de Rockstar Games, Red Dead Redemption 2 y en la carpeta Settings borra todo excepto lo de system.xml
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