Korpas escribió:@Code37 Pues no, la más alta es 66 Days, en la que cada vez que mueres te quitan un día, es decir, que tienes 66 vidas para pasarte el juego en la máxima dificultad.
Difficulty Modes:
• Wayfarer: A casual, narrative-focused mode for players who want a cinematic experience and a relaxed story without punishing combat.
• Pathbreaker: The standard, balanced baseline mode intended for most players.
• Hellwalker: An advanced, hardcore mode featuring adaptive enemy and boss AI that analyzes your positioning, responds to your spacing, and punishes your mistakes.
• 66 Days: The hardest mode, which ties the protagonist Soul's narrative lifespan countdown into a gameplay mechanic; every death costs one day, and reaching 66 deaths triggers a permanent death that ends the playthrough.