Parry escribió:nERon93 escribió:Un alivio que no sea el final de la franquicia, aunque puedan sacar otros juegos con la misma jugabilidad y que sigan siendo muy buenos(ej. bloodborne) la saga souls tiene algo que la hace unica
Siguiendo la tónica reinante y lógica del hilo, si sacan otro juego que no es Souls y se diferencia lo suficiente ya no sería un Souls, ergo sigue siendo el final de la saga. Una pena, no quiero que se acabe
![a lágrima viva [buuuaaaa]](/images/smilies/nuevos/triste_ani3.gif)
Evidentemente, ¿alguien se piensa que un juego de ninjas o ciencia ficción es un "souls"? Yo por lo menos no, será otra cosa, pero un souls propiamente dicho no (es que los souls son medievales jajaja).
Yo tampoco quiero que se acaben...
![a lágrima viva [buuuaaaa]](/images/smilies/nuevos/triste_ani3.gif)
Por otro lado, traigo información fresquísima de gente que ha estado probando la demo a puerta cerrada:
FROM Software began working on Dark Souls 3 a year before Dark Souls 2 shipped. Confirmed by Brad Shoemaker of Giant Bomb on their livestream right now.PEEVE PEEVERSON https://twitter.com/peeverson DkS3 details:
DkS1 movement/combat (same parries/backstabs).
Kick is back.
Summon signs.
Soul Level matchmaking (dedicated servers).
I didn't ask about cheaters. I was going to, but realized I'd get a canned response. They're beyond aware.
Ragdolls return.
@DreadedCone almost busted out laughing as Miyazaki spoke bc an enemy was stuck in ground shaking its butt in air
Enemies & combat seem faster. I'd say it's due to the aggression of certain enemies, ultimately looks fast as DkS1.
Boss: giant woman w/ dual blades, but hunched over swirling strangely. Odd movement, similar to Moon Presence delayed attacks (pic here)
They said "dedicated game servers"...we're not sure if it's a mistake in translation, or dedicated servers for actual PvP.
Hands-on demo coming later, I believe they said around end of July/early August at one of the other conventions.
I can't confirm, maybe one if the others can, but I believe 2-handing is still in as well. Not sure, I'd imagine so.
30fps confirmed. I'd imagine 1080p considering it's only next gen/PC, but not sure if it was officially mentioned.
Funny you say that, the term "immersion" was used often in the presentation. I almost cried, lol.
Also: An enemy was launched into air w/ great sword's stance attacks. He twirled around before crashing to the ground like DkS1 animation.
THE greatsword, or a greatsword-class weapon?
Great sword, aka ultra great sword class. It swung like an ultra great sword in DkS1, but significantly faster w/ more moves.
Think of stances as BB weapon transformations. When activated, your char takes a different stance and has a new moveset.
How were those dual-scimitars?
Pretty cool. Its stance move is a series of fancy twirls, reminiscent of DkS1 "dancing" movements.
Armor we saw was the char youve seen in promo. Looks amazing, and the cape was singed, the edge glowing orange as if burning.
This giant, flowing, swirling leech blob appeared, the nearby group of enemies suddenly trapped in it swirling inside.
They said he was a Lord of Cinder resurrecting. Keyword "a" Lord of Cinder.
No magic shown during the demo. It was just showing off a straight sword, great sword, dual-scimitars, and a bow.
It looks like what I feel many expected of a Dark Souls 2 when first hearing about it, and then some.
Oh, they aren't lacking anymore. Bows now look more viable as a primary weapon rather than a sidearm/after-thought.
The term "Legolas" was used jokingly by Miyazaki himself, lol.
Also you could move freely with the bow...so much so that there's a rolling R1 for it.
Put it this way: At one point, he roll backstabbed an enemy. Considering estus seems to work like DkS 1, heal punishes seem back.
Building on guard breaks, you don't riposte after. You just follow up with an attack.
Guards broken by new stance mechanic, which varies stances weapon to weapon. Skeptical at first until I saw. Very strategic.
OROBORO https://twitter.com/oroborotheninja
Miyazaki also confirmed the game will have soul level based matchmaking.
Dark Souls 3 is going to be for PS4, Xbox One, and PC. Miyazaki said it will run at 30 fps.
We saw 4 different weapons in the demo, the straight sword, greatsword, legion scimitars (two weapons in one), and the short bow.
Dark Souls 3 looks and plays almost exactly like Dark Souls 1. The speed, rolling, parrying, riposting, and backstabbing is almost exact.
EDIT:
Are the Bow&Arrows like Ds1 or ds2?
they are unlike any other souls game, they seem insane now
they pulled out 3 different weapons on the same character
Evidently one of a dual wield weapon pair is sheathed until you press the button to two hand it. Two weapons, or are there weapons specifically designed to be dual wielded? Mostly conjecture, Obobobo wasn't too clear.