Por sí a alguien le viene bien voy a hacer un resumen, pero no es fácil debido a google translator. Hay partes en las que no entiendo prácticamente nada. Tampoco tengo tiempo para hacerla en detalle.
No pongo mi opinión al respecto, solo añado lo poco que está subrayado.
Si me he dejado algo importante o no he entendido algo bien...
Empieza diciendo que no va a comparar con otros pes porque se ha pasado toda la generación anterior al FIFA.
1. Los gráficos cumplen de sobra, si. Ser espectaculares pero todo se ve muy fluido a 60fps.
2. La bola, su física y su libertad le han encantado. Dice que influye mucho y se nota.
3. Los pases. No basta con aporrear la X, hay que pensar qué hacer. Importa mucho el posicionamiento del jugador, si tiene el balón controlado, etc. También con los pases al hueco tanto por bajo como por alto, si no los haces en situaciones adecuadas lo más probable es que los corte un defensa, incluso pasando con Pirlo.
4.
Este punto es el que peor entiendo. Lo que nombra es entretenimiento, controles y física, pero creo que se refiere más a todo lo que tiene que ver con las animaciones, el motor de colisiones, los controles de la pelota en su aspecto más visual, etc. Dice que en este punto es donde más debe mejorar con respecto al FIFA sin ser catastrófico.
Creo que cualquiera que haya probado las dos sagas últimamente sabe a qué se refiere.. También comenta que se nota especialmente en todo lo que tiene que ver con balones altos y las acciones que siguen al control de uno de ellos.
5. Regatear, se puede y muy bien, sin llegar a desequilibrar el juego y sin necesidad de aprenderse los regates. Además el jugador puede cubrir la bola con el cuerpo y se notan las diferencias entre unos jugadores y otros.
6. Disparos. Al principio le parecieron flojos, pero luego le fueron gustando más.
7. Los porteros. Dice que aunque no vio nada desastroso que tuviera una gran influencia en el resultado si se ven cosas raras bastante a menudo.
8. El arbitraje. Muy muy bien, mejor que en FIFA.
9. Cansancio acumulado. Demasiado. Dice que él es más de control y pase que de correr y que al final de los partidos
todos los jugadores estaban a cero de energía. Le parece demasiado acusado y piensa (y estoy de acuerdo) que si un jugador a corrido poco debería llegar al final del partido bastante bien.
10. Se lo ha pasado muy bien y ha recuperado sensaciones olvidadas hace mucho.
EDITO: en evoweb hay alguien traduciendo las impresiones anteriores al inglés poco a poco y lo del cansancio debe ser que no esta implementado (o eso espero) porque parece que solo depende del tiempo que está el jugador en el campo sin influir ni distancia, si sprints ni resistencia del jugador.
Polter2k escribió:Bueno volviendo al hilo con otro comentario de otro francés publicado en Wenbuk
by Richmond » Tue Aug 05, 2014 12:27 pm
New long French impression.
a beautiful story! Come on, it's my turn to share with you my impressions after my rapid passage last Friday at the premises of konami. Already, I said that I could not play 6 games, all against another player . Given that I am not at all a connoisseur of PES, do not expect me to tell you about changes from the last PES. I simply say that it is not at all the same game I've tested in demo in recent years. And so much the better. Conversely, I'm going to do a walk against FIFA taking as a basis since it is the football game that has occupied me throughout the PS3 generation.
1) Fluidity when you hold us . This is the first thing that meets the eye! We really have a very pleasant visual experience. No jerks, no heaviness, a very sharp image. In short nothing to say it is over 60 FPS stable. To stay on the visual, I would say that the whole is coherent without being a visual slap. Some coatings, such as panels are cheap and the lawn is a little "high", not very realistic. M'enfin, I was not there for the visual.
2) The ball, this beautiful bastard. This is what I 'I preferred in this short experience. It is a pure joy to see a balloon react logically, or rather physical way. Do not get the impression that the ball is magnetized is just indescribable. It changes the perception of the game and especially ca spits realism. What a joy to see the ball from anywhere and quiet ride after an indecisive contact between two players and not always see spinning to a nearby player. Some will be frustrated by this innovation because it involves being more specific in how we control or approach. Like many, I made one or two failures in trying to pass the ball to see it end up in my heels as misplaced. But nothing too serious.
3) You suck or are you stupid? Bah you suck or you're stupid .... Again, great happiness. Passing does not return to press X and prepare his race or his next pass to the next player. Must clearly be precise. Whether the direction or power. And yet I have not played with too rusty on manual settings since PES. effect is immediate. Streamline the game becomes a job at all times. Control, power, player position, direction of the stick. In my opinion everything is hugely important in the PES and that's good. Ca instantly felt in drafts duels in midfield loaded. The ball goes anywhere because the pressure is on and the little lost precision associated with the presence of opponents makes any magic happening almost impossible.
FIFAiste a big change for me as a regular that any Triangle parte perfect way at any moment. Even pirlo will not let a caviard if it is not in an acceptable position. positioning of the players is also very rewarding. Very few passes were successful in reaching their destination when I was a player correctly placed 2/3 yds from passer to block the path. Again, it changes fifa.
I still found some trouages but ultimately came ca be me. While I'm at it, I tried spamming L1 triangle and their efficacy rates is low if we do not try calling need. The passes are acceptable but the placement and anticipation defenders are very good, making it difficult to exploit these movements.
After, it does not make them unusable for all but it will be a real opening (typically a winger shifted his side). Otherwise, if only one applies and we know rotate, c ' happiness is responsiveness. I regret the absence of a setting for the power bar which is very (too) sensitive but frankly I nitpick.
Conclusion, a player with no mastery will do absolutely NOTHING. And it is happiness.
4) Entertainment, controls, physics. Probably the point where PES has some way compared to fifa. Warning, this is far from catastrophic but it remains rich. Ideally, I prefer balancing proposed by PES since even a very good technical player does not become an eel capable of making 360 less than half a second. But say that visually, PES offers less variation.
At physical contact, I watched a lot of small flaws but never had consequences. It's no worse than fifa and many physical challenges that ultimately favorable or cons of players from the same team that catapult.
Clearly, I prefer the discretion of the PES engine today. My main complaint comes from the heaviness of some controls, particularly air balloons. Breasts controls or lifting leg reminds slow previous PES. There is also a big lack of responsiveness on the actions chained on an air balloon. I actually had a lot of controls where I expected a head, a password or a recovery. Bon ca allowed me to put my best goal (center chest rooney, fly below the control. The guy konami has gets off) but it has frustrated me more than anything else in the set. Again, I can not know to be a way to avoid that but I did well gaffe try centers followed bourrinage square behind to see the player make a mold control. In short, to adjust. Otherwise, the controls are pretty well screwed. We appreciate the difference between the players. The difference between air control and a control ground level. The difference between a pass and a polished scud missile.
5) Dribble my colt, dribble! To see that I'm noob last PES, I really enjoy driving the ball players. Already we feel the difference from one player to another, but in all cases it feels master of the ball. felt that if things are done correctly, it'll follow unless the adversary decides otherwise. Protect the ball with his body works well, and allows to consider his next move. This again puts both value the intelligent placement of the team without the ball. Because throw will instantly punished by the reactivity found players. While staying a few meters can paralyze the player and push a fault.
jinking The run is also very nice but far from being cheated. In abused more often leads to lose mastery than the reverse. However, use it wisely with a technical player or even just impetuous (valencia or kagawa) can make pleasurable VERY breakthroughs.
Feints keystrokes are as effective as in fifa and any area of the pitch. Moreover, we find one of my criticisms made above about the variety of entertainment as it is the same pretense whatever player priori. Okay I admit I have not tested with a DC Anyway, dribbling full benefits of physical ball. I really gets off and again I was using almost nothing palette moves available. (I even skipped the shot twice R1 to accelerate sharply, I regret when I see the number of times I went with valencia lol)
6) shots ... strange. I first found keystrokes very soft. And I maintain that most of the time they lack intensity. However, I've seen some from as bullets with my recovery rooney, or a shot of RVP absolutely dazzling. A small balance is to be seen at this level. Otherwise we feel can mark n ' anywhere. And it is a welcome sensation.
7) Guardians of the Galaxy? Then the guards. Well, I had just read about their nullity. And I have not seen monumental blunders. however, easily tics that do not lie on point. Poor coverage angles, over-anticipation of a center when it is obvious that the path will be cut, poorly supported strikes and uncaptured not asked to foot and then switch to manual in that damn shit out ... etc. If I have not seen anything dramatic, there's material has beautiful blunders anyway.
8) The arbitrator ENCU ** .... the referee enc ****! Personally I found good on the boards matches made. Few mistakes whistled for nothing. The deserved yellow, red also (yes I cut a little ). For convenience, I have not had any glaring situations. Overall I found it better than fifa. Basically, every time I announced fault (me or another player), there was indeed foul. Nothing made me curse.
9) All this, it wears! And yes, players are simply dead at the end of a match. And yet I am not a nag R1. Instead I prefer to play calmly and accelerate advisedly. However, each game all players were zero. Behind and they become CFA level Ideally, I agree to the fact that a player feels the weight of his efforts. However, I would say that the impact of the passing of time in relation to efforts is too important. A MDC with which I do not run at all should have made any acceptable form late in the game. Ca is absolutely so that we can review player on this point effectively. Indeed, no interest to play down to do the diff end of the game if players are also punctured after 70 minutes of total football.
10) The last word you will understand that I had a good time on this demo. I found old reflexes forgotten and mostly I was finally able to enjoy telling me that the player next to me had applied to get me some phases of play So I think that PES will REWARDING. Ie that reward players applied and not spam tactics bullshit. Adding to this the fact that his players master and his game is fluid and natural in most cases, and you get a football game very fun. I could stay and play even the low 2h with the same 2 teams that AC would not bother me.
A special thank you also to the team that welcomes us. They are very friendly and cheerful and the place is more enjoyable to play video games. Thanks also to my playing partner who I suspected, has spared me somewhat. Whatever the end, I came out the winner with 3v 2d 1n If you have any questions.