PlayStation VR

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Sonyfanboy
MegaAdicto!!!
1.408 mensajes
desde abr 2008
en BCN
Editado 14 veces. Última: 13/10/2016 - 14:33:42 por Ferdopa.
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Lugal
MegaAdicto!!!
2.508 mensajes
desde mar 2007
Esto es real o un fake bien buscado?
Sonyfanboy
MegaAdicto!!!
1.408 mensajes
desde abr 2008
en BCN
chris76
MegaAdicto!!!
2.731 mensajes
desde feb 2005
en Valencia
Y tan real,haber precio y disponibilidad....
ivanovic
Adicto
157 mensajes
desde feb 2004
en BCN
A ver como avanza la cosa
Yiyoyi
Adicto
388 mensajes
desde sep 2010
Real, lo estan presentando en gdc 2014, aunque es un prototipo.
cristan
Admi nistrador Eol
7.136 mensajes
y 2 fotos
desde dic 2003
en Madrid
A ver que precio... lo importante..
caren103
Targaryen
19.080 mensajes
desde ago 2001
Sacado de Gaf:

http://www.neogaf.com/forum/showthread.php?t=787094

EmCeeGramr escribió:Project Morpheus - Sony VR headset prototype - unveiled

Tentative Prototype Specs:

The current dev kit (tentative) has a 1080p display, 90+ degree field of view.

"It's not necessarily the final thing we're going for," but it's good for devs to experiment with.

Tracking builds on PS Move and DualShock 4 technology, "supports forward prediction." Position and rotating head tracking: 1000HZ, 3 Meter Working Volume, Full 360 Degrees

Second question is about if there will be a wire connected from the headset to PS4. "The current prototype is wired" with a five meter wire. They are investigating "other solutions."


Regarding weight, as this is a prototype they're not committing to anything.

They're only cooperating with other VR technology "in spirit." No "standardized APIs."

"Do you plan to use eyetracking inside the device?" They're researching it.

When will it come out? Framerate and latency aims? They won't answer. "Highest framerate we can get, lowest latency we can get," they say, jokingly. "Coming out as soon as possible."



'We believe Morpheus will further enhance PlayStation'. It'll work alongside the camera, and Move.

It's still a prototype, though.

PS Move's technology is being used in Project Morpheus to help with tracking. PlayStation Camera on PS4 is also essential. "It's almost as if it was designed for VR," he said with a wink.

They're using the same tech as PlayStation Move - with a lot higher rate sensors, and the PlayStation Camera.

DualShock 4's sensors and light can be used in conjunction with Morpheus. PS Move may also prove essential.

They want it to be able to be picked up and used with no issues. Pick it up, put it on, you're in VR. Put it down, you're out. No issues.

Finally, we've come to Content. "At Worldwide Studios, we have a really good team." Sony's own studios will "seed" the VR landscape, but they need other devs, hence they're here at GDC.

Current focus is on PlayStation - no talking about how this will, or could, work on PC.


Imagen
King_D
Galiza Calidade
2.320 mensajes
desde sep 2006
en Dallas, TX
"There's also games called The Deep and The Castle, the latter of which will let you use a PlayStation Move to control a sword."

RIP Kinect
Rivolvered
Adicto
465 mensajes
desde abr 2003
en Tokyo (Japon)
Sinceramente me esperaba mas informacion en este evento, y lo unico que veo en esto es en plan... sacar el conejo de la chistera, pero ni se mojan en si es compatible en pc, lanzamiento o precio...

Habra que esperar el proximo dia si se mojan algo mas..

Saludos ;)
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