Hilo oficial - Conferencia de Nintendo (Iwata) GDC [18:30] (#2)

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20:31- Pregunta aIwata como surgio la idea del revomando. Nos cuenta que surgio de la idea de que muchas personas, no se sienten atraidas por el mando normal. Explica que el mando tenia que ser wireless, accesible, sofisticado y revolucionario.
Spira escribió:Bueno por lo menos hay nuevo zelda para ds. Lastima que no la tenga :(
Ya estás tardando [qmparto]
Our path is not linear, but dynamic." Iwata also announced partnerships with Sega and Hudson to offer downloadable access to their classic games via Revolution's Virtual Console. Revolution owners will be able to relive their past gaming glories from the Sega Genesis console by playing a "best of" selection from more than 1,000 Genesis titles, as well as games sold for the TurboGrafx console (a system jointly developed by NEC and Hudson). These games join Revolution's access to 20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and Nintendo(R) 64 eras


OMG!!!!
11:29: Iwata takes the stage. There's one more new adventure for you today: Zelda DS. Short clip plays: cel-shaded-style graphics. Top screen: mostly maps. Action is on the lower screen. Use touch screen to draw things -- transitioning the bottom screen input to the top. Launches later this year -- from Aonuma and team (makers of Wind Waker).

11:31: Iwata is asked all the time: How did you get the idea for the Revolution controller. Elaborates on how some people are afraid to touch regular game controllers. With that in mind Nintendo created lots of prototypes to arrive at the current design.

11:34: Reiterates backwards compatibility to all previous Nintendo titles and the need for the controller to function with it.
20:29 - Iwata toma el micro de nuevo. Habla de tetris DS, y New Super Mario Bros, un nuevo zelda DS es revelado, USA UN MOTOR COMO WIND WAKER. El juego se llama oficalmente The Legend Of Zelda : Phatom Ourglass. Tiene funcionalidad tactil graficos cell shading, formula de puzzle, dibujas abajo y se refleja arriba. Saldra este año.
Spira escribió:Bueno por lo menos hay nuevo zelda para ds. Lastima que no la tenga :(


CORRE A LA TIENDAAA
FandeNintendo escribió:Con anunciar ese Zelda ya se ha follado a la de Sony de ayer


Para mi, el hecho de dejarnos ver God of War 2 se folla al anuncio de Zelda DS, pero si, es una gran noticia tambien.

Ambos son must haves del 15.
REEEEEVVOOOOOOO¡¡¡¡¡¡

vamossss
11:33 AM PDT- A picture of Miyamoto is shown as Iwata continues his presentation. The Metroid Prime creator didn't seem so crazy about the Revolution controller, thus the idea for the additional plug-in for control. Prototypes for the controller are shown, and then the final version, originally shown at the TGS.

11:35 AM PDT- Iwata talks about the new interface of the controller and how easy it is to use, and how expensive it was to get it developed.
11:33 AM PDT- A picture of Miyamoto is shown as Iwata continues his presentation. The Metroid Prime creator didn't seem so crazy about the Revolution controller, thus the idea for the additional plug-in for control. Prototypes for the controller are shown, and then the final version, originally shown at the TGS.

11:35 AM PDT- Iwata talks about the new interface of the controller and how easy it is to use, and how expensive it was to get it developed. Iwata felt the money should be better spent in the game experience, and not high-tech screen performance. Begins talking about classic games that will serve a dual purpose, being retro for classic players and new experiences for young players. Sega Genesis games will be on Revolution, and so will several Hudson Soft games, like Adventure Island and Bomberman.


EOL ya va petado [uzi]

¡¡¡¡¡JUEGOS DE MEGADRIVE!!!! :O
XSEX escribió:lo del zelda, un noticion,, y pocos se lo esperaban,,, al menos esta tarde...

Yo lo esperaba para el E3. En el E3 veremos cosas de el seguro.
joder he leido el mismo texto en 6 post seguidos


PD: seis no, siete
El Zelda DS será en perspectiva 2D pero con graficos 3D.
BUENISIMO lo del Zelda esk imaginarme un wind walker en DS es mortal con eso grafico o similares
y ahora esta liao con revo.... [babas]
20:33 - Aparece una fotografia de myamoto mientras Iwata sigue hablando. Los poseedores de Revolution podran revivi sus glorias del apsado. Desde la sega genisis, jugando una seleccion de mas de 1000 juegos de genesis como tambien jeugos vendidos para la Turbograefx.

OOOOOOOOOOOOOOOO [beer] [beer] [beer]
Iwata felt the money should be better spent in the game experience, and not high-tech screen performance. Begins talking about classic games that will serve a dual purpose, being retro for classic players and new experiences for young players. Sega Genesis games will be on Revolution, and so will several Hudson Soft games, like Adventure Island and Bomberman.
11:37: Games specifically developed for the SEGA Genesis and for the TurboGrafx console will also be playable on Nintendo Revolution.

SAlu2
SEEEEEEEEEGAAAAAA



20:33 - Aparece una fotografia de myamoto mientras Iwata sigue hablando. Los poseedores de Revolution podran revivi sus glorias del apsado. Desde la sega genisis, jugando una seleccion de mas de 1000 juegos de genesis como tambien jeugos vendidos para la Turbograefx.
Loserkid escribió:Our path is not linear, but dynamic." Iwata also announced partnerships with Sega and Hudson to offer downloadable access to their classic games via Revolution's Virtual Console. Revolution owners will be able to relive their past gaming glories from the Sega Genesis console by playing a "best of" selection from more than 1,000 Genesis titles, as well as games sold for the TurboGrafx console (a system jointly developed by NEC and Hudson). These games join Revolution's access to 20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and Nintendo(R) 64 eras


OMG!!!!


LA OSTIA!!!!
20:33 - Aparece una fotografia de myamoto mientras Iwata sigue hablando. Los poseedores de Revolution podran revivi sus glorias del apsado. Desde la sega genisis, jugando una seleccion de mas de 1000 juegos de genesis como tambien jeugos vendidos para la Turbograefx.
MEGADRIVEEEE!!!!!! OHH YEAAAAHHHH!!!!!!
20:34 - Reitera la retrocompatibilidad con todas los titulos de nintendo anteriores, y la necesidad de un mando para usarlos.
SEGA GENESIS EN REVOLUTION!!!
NOTA DE PRENSA FILTRADA!!!!!!

SAN JOSE, Calif., March 23 /PRNewswire/ -- Nintendo President Satoru Iwata today challenged a crowd of game developers to think differently and take a fresh approach to the creation of video games. During his keynote address at the Game Developers Conference in San Jose, Calif., Iwata said Nintendo will provide developers with the tools they need to disrupt the traditional methods of game creation, much as the company already has. (Photo: http://www.newscom.com/cgi-bin/prnh/20050915/LATH122-b) (Logo: http://www.newscom.com/cgi-bin/prnh/20050516/NINTENDOLOGO) These tools include the controller for Nintendo's next home console (code-named Revolution), which lets users control the action on their television screens through the motion of the controller itself. The controller lets game developers create new kinds of gaming experiences, ones that enhance the experience for hard-core gamers while making video games more accessible and less intimidating to novices. The new forms of innovative software that can be created by any size developer will be made available for download via Revolution's Virtual Console service. "This new approach is like stepping onto an unexplored continent for the first time, with all the potential for discovery that suggests," Iwata said. "No one else can match the environment we're creating for expanding the game experience to everyone. Our path is not linear, but dynamic." Iwata also announced partnerships with Sega and Hudson to offer downloadable access to their classic games via Revolution's Virtual Console. Revolution owners will be able to relive their past gaming glories from the Sega Genesis console by playing a "best of" selection from more than 1,000 Genesis titles, as well as games sold for the TurboGrafx console (a system jointly developed by NEC and Hudson). These games join Revolution's access to 20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and Nintendo(R) 64 eras. Iwata also revealed for the first time that a new game called The Legend of Zelda(R): Phantom Hourglass would be released for Nintendo DS later this year. Iwata, a game developer himself, revealed behind-the-scenes stories about the development of three key initiatives. For the industry leading Nintendo Wi-Fi Connection, internal engineers and developers overcame a series of hurdles to make the system seamless and flexible enough to allow players to choose to play wirelessly either with friends or against unknown opponents. The Nintendo Wi-Fi Connection reached 1 million unique users in just 18 weeks -- nearly five times the adoption rate of the leading online game console network. He described a pivotal meeting in coming to agreement on development of the incredibly popular "brain games" in Japan. A leading Japanese scientist attached a sci-fi-looking wired helmet to a Nintendo staffer and then visually demonstrated stimulation of brain activity as the staffer played prototype software. Finally, he described the hundreds of sketches, dozens of prototypes and company-wide collaboration that led to the final form of the unique Revolution controller system, which resembles a traditional TV remote control. He called the related research and manufacturing costs of the new control system, "...our method to disrupt the market...realizing a new way to connect a player to his game."
TOMA YA! MEGADRIVE!
Ahora si puedo morir trankilooooo

Revolution yaaaaaaaaa
11:38: Most important thing is still to be told.


Oleeee!!!!

REVO!!!
Our path is not linear, but dynamic." Iwata also announced partnerships with Sega and Hudson to offer downloadable access to their classic games via Revolution's Virtual Console. Revolution owners will be able to relive their past gaming glories from the Sega Genesis console by playing a "best of" selection from more than 1,000 Genesis titles, as well as games sold for the TurboGrafx console (a system jointly developed by NEC and Hudson). These games join Revolution's access to 20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and Nintendo(R) 64 eras


Genial!!! A ver quien es tocapelotas que dice que no han dicho nada :Ð
11:38 AM PDT- Speaks of "disruption" again. Talks about expensive console games, for $50-$60. Such high-budget games require more time and more people to work on. Licensing keeps costs high, too.
Sega!! [tadoramo]

Estos van a arrasar
A acabarme otra vez todos los sonic XD
¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡PC ENGINE CATALOGUE!!!!!!!!!!!!!!!!!!

ya me puedo morir DIOS!!!!!!!!!!!!!!!!!!!1



[mad]


WOOOOOOOOOOOOOOOOOOOOOOOOOOO
11:35 AM PDT- Iwata talks about the new interface of the controller and how easy it is to use, and how expensive it was to get it developed. Iwata felt the money should be better spent in the game experience, and not high-tech screen performance. Begins talking about classic games that will serve a dual purpose, being retro for classic players and new experiences for young players. Sega Genesis games will be on Revolution, and so will several Hudson Soft games, like Adventure Island and Bomberman.


Bombazo, los juegos de Mega Drive en Revo. Esto se está calentando.
Ahora empieza la fiesta.
11:38 AM PDT- Speaks of "disruption" again. Talks about expensive console games, for $50-$60. Such high-budget games require more time and more people to work on. Licensing keeps costs high, too.
Vaya, que cabrones.....................

Se habian guardao lo mejor para el final [beer] [beer] [beer] [beer] [beer] [beer] [beer]
Maadre, esto van a ser 8 consolas en vez de una.
Elaborates on Nintendo's desire to do something different -- provide solutions for people with great ideas. Nintendo understands importance of graphics. Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games.

:| :|
Paifuu escribió:TOMA YA! MEGADRIVE!
Ahora si puedo morir trankilooooo

Revolution yaaaaaaaaa


¿Te imaginas diciendo eso hace 15 años? [jaja]
Os habeis callao derepente no?
Talks about how graphics shouldn't be the high concentration, like most developers are doing.

11:41 AM PDT- The new Mario and Metroid will be games to be played in a whole new way. Says the Nintendo download service is comparable to Apple's I-Tunes service.
11:41 AM PDT- The new Mario and Metroid will be games to be played in a whole new way. Says the Nintendo download service is comparable to Apple's I-Tunes service.
lo de saga noticion pero espero k tambien sea comppatible con mas consolas de Sega . he oido DREAMcast?
y k es eso del Pcengine?
19:31: Iwata turns to Revolution. "Why are people comfortable picking up a TV remote, but not a game controller?" Revolution needed to be wireless, approachable, sophisticated, and "revolutionary", he says.

19:36: The design process involved lots of game designers - Miyamoto had the one-handed controller idea, while Metroid developers objected so the nunchucka were added, and two-handed controls were acknowledged as necessary for backwards compatibility.

19:37: "Some people put their money on the screen; we decided to put ours on the game interface" - although producing the controller will be expensive, he says.

19:38: "New is good, but there is also an appetite for old" - for kids, classic games are new, for adults they're a way to relive old experiences, Iwata says. So Sega Mega Drive games will be available through Virtual Console, and this applies to Hudson software as well.

big.
largoguns escribió:11:41 AM PDT- The new Mario and Metroid will be games to be played in a whole new way. Says the Nintendo download service is comparable to Apple's I-Tunes service.

Esto promete, se nota que llevan tiempo liaos con el tema.
Ahora parece que dice lo de siempre que los graficos no son importantes....

A ver si dice algun secreto de esos que se guarda.
Acaba de darme un patatus, venta online xD
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. Elaborates on Nintendo's desire to do something different -- provide solutions for people with great ideas. Nintendo understands importance of graphics. Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games. Stresses innovation. Essential to reach new audience: younger people, older people. Nintendo is commited to creating a development environment that lets developers and publishers expand and express themselves. In a few weeks, you will play and see and understand our philosophy.
Evildork escribió:Os habeis callao derepente no?


Eso es porque hemos muerto todos de infarto XD
407 respuestas
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