tiene buena pinta.
, y según las imágenes tiene un montón de gestos/animaciones en los ojos y cejas. Closing Comments
The Xbox isn't exactly overflowing with quality platformers, so it's good to see someone take the initiative and try to create something new and different. Voodoo Vince is at best a solid, if somewhat formulaic 3D platformer. At its worst, the game is, well, just another run-of-the-mill platformer. The range of quality is relatively consistent, though it never quite reaches the apex it aspires to.
Our biggest complaint with the game is that the voodoo theme is not used to its fullest potential. Rather, the game takes many tried and true platforming concepts and simply throws a voodoo skin on top, hoping to fool gamers that Voodoo Vince is in fact something new and innovative. In its favor, the game does pull it off to some degree, and the illusion of a fresh concept sometimes persists, though it can be a bit hazy at times.
But looking at the game in the context of what's currently available on the console, it wouldn't be a stretch to say that Voodoo Vince is one of, if not the best 3D platformer on the Xbox. The responsive controls, crisp graphics, admirable sound, and early LucasArts-like humor are only slightly marred by a sometimes iffy camera and linear design.
If you're itching for a fun, likeable platformer, then we suggest taking trip to New Orleans and getting your voodoo on.
8.0 Presentation
From the second the game starts, you're thrown into the Louisiana bayous, and it's more accurate than you think.
8.0 Graphics
Not terribly flashy in any way, but very solid. Recreates the New Orleans experience.
8.0 Sound
Good voice acting and some memorable tunes make the sound one of the game's better qualities.
7.5 Gameplay
It's a 3D platformer with a voodoo doll gimmick. Fortunately for us, it works for the most part. Next time, though, we want more voodoo interactions.
6.0 Lasting Appeal
You'll play, but maybe not twice. Linearity at its best.
7.6 OVERALL:
(out of 10 / not an average)