[PsVita] ¿que hago mal en el CMakeList.txt?

Este es el susodicho:

cmake_minimum_required(VERSION 2.8)

if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
  if(DEFINED ENV{VITASDK})
    set(CMAKE_TOOLCHAIN_FILE "$ENV{VITASDK}/share/vita.toolchain.cmake" CACHE PATH "toolchain file")
  else()
    message(FATAL_ERROR "Please define VITASDK to point to your SDK path!")
  endif()
endif()

project(Marco)
include("${VITASDK}/share/vita.cmake" REQUIRED)

set(VITA_APP_NAME "Marco")
set(VITA_TITLEID  "VSDK00017")
set(VITA_VERSION  "01.00")

set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu11")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")


include_directories(
  ../common
)

add_executable(${PROJECT_NAME}
  src/main.cpp
)

target_link_libraries(${PROJECT_NAME}
  SDL2
  SDL2_image
  vita2d
  SceDisplay_stub
  SceCtrl_stub
  SceAudio_stub
  SceSysmodule_stub
  SceGxm_stub
  SceCommonDialog_stub
  SceTouch_stub
  SceHid_stub
  m
)


include_directories(${SDL2_SOURCE_DIR}/include)
   
vita_create_self(${PROJECT_NAME}.self ${PROJECT_NAME})
vita_create_vpk(${PROJECT_NAME}.vpk ${VITA_TITLEID} ${PROJECT_NAME}.self
  VERSION ${VITA_VERSION}
  NAME ${VITA_APP_NAME}
  FILE (COPY resources/Attack_1.png DESTINATION "${CMAKE_BINARY_DIR}")
  FILE sce_sys/icon0.png sce_sys/icon0.png
  FILE sce_sys/livearea/contents/bg.png sce_sys/livearea/contents/bg.png
  FILE sce_sys/livearea/contents/startup.png sce_sys/livearea/contents/startup.png
  FILE sce_sys/livearea/contents/template.xml sce_sys/livearea/contents/template.xml
)


el error salta por esta linea FILE (COPY resources/Attack_1.png DESTINATION "${CMAKE_BINARY_DIR}")

Gracias por vuestra ayuda.
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