PGR3, Mas imágenes de detalles

the_master está baneado del subforo por "No especificado"
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Platforms
Xbox 360

Uitgever
Microsoft

Developer
Bizarre Creations

Genre
Arcade-simulatie Racer

Release datum
4e kwartaal 2005

Belangrijke Features
Content Download
Online Multiplayer
Spectator modus

First off, let’s give you a brief run down of how light is calculated. On a very basic level there are two main factors in a lighting equation – ambient and diffuse light. The ambient light is the amount of light which is always present in the scene (e.g. if the sun is behind a cloud, or the amount of light in areas of shadow). This is essentially light from the sky. The diffuse lighting adds a directional component, such as the sun, which is added onto the ambient light. Essentially this gives us a minimum and a maximum light level (minimum being the ambient, maximum being the ambient plus the diffuse). How this relates to the pictures is as follows.

In reality, the level of ambient light is not constant. For example, if the sun is behind heavy cloud, then the level of light in the middle of an open field will be greater than that in an alley-way. This is because the buildings either side of the alley-way occlude the sky (i.e. block out some of the light). This ambient occlusion value can be calculated in our lighting tool and stored per-vertex on the models. The first screenshot shows a car wheel with no ambient occlusion (i.e. constant level of ambient light). The second pic shows the same wheel with the intensity of the ambient light from before turned down on a per-pixel basis, depending on the ‘up’ direction at that pixel (upwards facing pixels are lighter than downward facing ones). Finally, the third picture is the full monty. This one takes into account the ambient occlusion that results from the wheel itself, so the disc and bits behind the spokes have an even lower level of ambient light because the spokes themselves block out light


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Para que se vea mejor la iluminacion:
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si no las ves, no te mereces que te lo explike [sati]

Raday
the_master está baneado del subforo por "No especificado"
He editado el mensaje, pero muy mucho no se nota, como solo sea esto, se lo pueden ahorrar [qmparto] [qmparto] [qmparto]
( antes habia puesto que si álgien me explicava las diferencias)

Edit: ahora van y cambian las imágenes, ya decia yo que eran la misma... [poraki]
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