Naitguolf escribió:Ashenbach escribió:El mejor arpg estilo diablo 2 es...el diablo 2 con el mod Median XL. Si no lo habeis probado ya tardais, es igual que el diablo pero cambiando todo, mobs, skills, bosses, items, runas...coge el D2 y lo haces 1000 veces mas grande, rejugable, con ubequests, ubelevels, desafios de nivel, secretos...buf, podria estar horas hablando de este juegazo.
He jugado a PoE, Torchlight 2, TitanQuest, Sacred 1 y 2, Dungeon Siege, Nightstone, Diablo 3...nada se compara al Median. Si los graficos de hace 15 años no son un problema para vosotros, probadlo, no os decepcionara.
A mí me gusta más el mod Hell Unleashed, el Median cambia demiasado a los personajes, con mucho ataque de área y lucecitas :S
Pero el mejor, mejor? El Diablo HD 

 Una pasada
https://www.youtube.com/watch?v=UTfOEunW3hghttp://mod.diablo1.eu.org/ 
Acaban de actualizar el Diablo 1 HD MOD v1.04 (new class - Necromancer) Mola bastante el Nigromante 

version beta 1.04
    Added Necromancer class with five new skills
    Added new 48 crafting recipes for Necromancer and Assassin
    Added two new sets with 4 items each
    Apocalypse spell can hit immune monsters again (reverted from 1.033 version)
    Apocalypse spell cost increases quicker with spell levels
    Character will not attack with melee or bow if spell is on cooldown
    Mage type monsters can now be hit slightly longer during phase in/out action
    Items are now visible regardless of line of sight
    Changed Damage goes to mana attribute description to "% Damage absorbed by mana"
    _ Sunless sea boss should be smarter on higher difficulty levels
    Music now plays in River of Flame
    Stone Curse spell now reduces damage taken by target: 75%
    The Dark Lord now sees invisible characters
    Drop of unique and set item randomization has been improved
    Music should now fade in/out on zone changes
    Auto attack follow procedure now stops on first character's melee attack
    Enabled gold droping on character's death
    Increased Benedict The Black's damage
    Increased repulse damage from enchanced lightning affix
    Increased monster inferno damage
    Reduced Bloodlord The Destroyer's damage
    Reduced The Dark Lord's damage
    Reduced Apocalypse spell damage
    Reduced Lightning and Chain Lightning bolt duration
    Fixed bug preventing music from playing if application lost then quickly gained focus
    Fixed stash close/open issues
    Fixed rendering of some large objects
    Fixed resolution change related crash on some systems
    Fixed exit to Island of sunless sea level being unavaiable bug
    Fixed secret tunnel sand trap related bugs
    Fixed bug that would sometimes prevent lost treasure encounter from progressing
    Fixed format of monster immune line in monster extended information
    Fixed Golem spell benefits description
    Fixed some Unique item names to be gramatically correct
    Fixed spelling of "Ability" in skill book
    Fixed slain hero stance when quest is complete, it will behave like regular decapitated body
    Fixed slain townsman speaking when dead
    Fixed error in character select menu that could crash game
    Fixed death in town animation being slow