En la entrevista dice, entre otras cosas, que el online será para 8 jugadores, habrá 36 pilotos, están trabajando en un futuro DLC y no habrá pantalla dividida por limitaciones técnicas. El manejo que vemos en los vídeos está al 10-15%, así que aún no han implementado las físicas definitivas. http://www.teamvvv.com/en/news/comments ... -interview
To all our riders and fans, As you know, we have been working on the TT Isle of Man game for quite some time now, and we’re very satisfied with what we’ve achieved on many points. We’ve made an almost perfect replica of the famous Snaefell Mountain Course and the in-game version provides just as many technical challenges as its real-world counterpart. And, never has a video game displayed so many graphical details on such a long race track, and with such speed required to render those graphics. Yet, after much discussion, we believe that the current game is not in line with our expectations, primarily: the gameplay and motorbike physics. Given how important this is to the game, and your experience, we do not want to disappoint you on this. As you might have seen, TT Isle of Man was initially scheduled for November 2017, but we need a little more time. We have therefore decided to push the release date back to March 2018. This extra time will allow us to improve all aspects of the game. Delaying the release of the game is not an easy decision to make but we really want to offer you an experience worthy of the legendary TT and we hope you understand! - The TT Isle of Man – the Game team
Q: Will the Lightweight, Supersport, Zero and Superstock classes be made available to race? A: We decided to focus on Superbike and Supersport as we feel they represent the spirit and the challenge of taking part in the TT. Zero and Superstock bike classes are not planned currently. We’re still working on Sidecars and we’ll have more information closer to the release of the game.
Q:How many of the riders will be featured, ie, what is the depth of the field like? A: There are 23 individual riders featured, 2 categories (Superbike and Supersport) and 27 teams represented for a total of 40 different liveries.
Q: Are there any hidden tracks or is it solely just the TT circuit? A: The game will include the entire (and faithfully-recreated) TT circuit (“Snaefell Mountain Course”). There will also be nine “fantasy” tracks, which we designed to be particularly competitive for 8-player multiplayer mode. When designing these circuits, we wanted to provide a different challenge to that which you’ll face on the TT circuit, for example, you’ll be able to play all these tracks on mass start. They’re smaller, more compact and played over a short amount of time compared to the mammoth TT track, so we’re really excited to see what players think of them!
Q: With regards to the gameplay, can you complete a full 6 lap Senior TT? A: Yep, this is going to be possible! And, if you’re up for the challenge, you can even compete to beat the best times on all 6 laps.
Q: Will there be any vintage machinery available for people to race with? A: We won’t feature vintage or classic bikes, but we do have a special tribute bike coming (but we can’t say more than that at the moment!)
Q: Is it only current riders that are available, or will there be a chance to ride the course as a TT legend like Joey Dunlop etc.? A: For the game, we picked some of the top riders over the last two years and so, we’ll feature a selection of riders mainly from 2016 and 2017.
@er185 Mis mas sinceras felicitaciones por el hilo ! Se agradece el esfuerzo
No conocia el juego y la verdad no pinta mal, los juegos de motos son escasos y este almenos tiene el gran aliciente de la isla de man, algo asin como el nurburgring de las motos !! Veremos como evoluciona hasta marzo.
Improvements Trigger feedback for Xbox gamepads are now available on PC Updated pilot’s animations In the options menu, "resolution" and "refresh rate" values are now associated with the type of screen selected
AI AI pilots are less likely to collide with other vehicles Increased very slightly AI brake skill Adjusted AI turn skill to avoid being too slow during a turn
Fixes Fixed several crashes Fixed several achievements that did not unlock In career mode, fixed Tourist Trophy events that did not appear properly Fixed some achievements that did not unlock properly
We thank you again for your continued feedback and support!
Pues a mi me parece un juegazo y me esta encantando, obviamente está enfocado a la isla y luego tiene algunos circuitos regionales más, con todo en simulacion es realmente divertido y las fisicas me gustan mas que las del Ride 2, de momento es al que le estoy dedicando los huecos que tengo para dar una volada por la isla!
Más detalles sobre el DLC gratuito de los sidecars
The sidecar update is just around the corner! And this time you won’t be alone on the mountain...
That's right! The update will bring 3 different ways to control your vehicle: ✔ Option 1: Player 1 as Rider - AI as Passenger ✔ Option 2: Player 1 as both Rider AND Passenger (using both analog sticks) ✔ Option 3: Player 1 as Rider - Player 2 as Passenger (and vice versa)
All the Options will be playable offline in single player and couch co-op. There will be a multiplayer mode where you’ll be able to compete with up to 7 other players using Option 1 or 2. Please note that, due to technical matters, the online co-op mode (using Option 3) will be implemented a bit later on. We'll keep you updated on its release date.
Ya está disponible gratuitamente el DLC de los sidecars que incluye 3 sidecars y al piloto Xavier Denis con la Kawasaki ZX10R en Superbike y la Honda CBR600RR en Supersport.
"Redescubre la carrera de la isla de Man en modo individual o cooperativo con la incorporación de 3 sidecares. Una experiencia que cambia por completo la mecánica de juego con una física y un manejo totalmente diferentes, con nuevas e intensas sensaciones de velocidad, ¡pero tan exigente como siempre! En el modo individual, controlas al piloto con un stick y al pasajero con otro, o dejas que la IA controle al pasajero. Pídele a un amigo que te acompañe en el modo cooperativo para completar juntos la carrera. ¡Decidid quién será el piloto y quién el pasajero! La coordinación es la clave del éxito. El DLC también incluye al piloto francés Xavier Denis del equipo Optimark, con sus motos: la Kawasaki ZX10R en Superbike y la Honda CBR600RR en la categoría Supersport."
Hi all! We apologise for being less reactive for the last few weeks. It’s been a pretty overwhelming period for the whole team, but now we’re back on track and happy to share the patch notes for our upcoming update with you. This update will be implemented on 9th of July, between 8AM UTC and 12PM UTC. Of course, we will let you know when it’s live. We also wanted to thank you for all your supportive messages and constructive feedback. We have read them very carefully and we can’t thank you enough for being so engaged and passionate. The team is working hard to bring you as many fixes and improvements as possible, so we can assure you that this patch won’t be the last one we publish. If you are still encountering major issues (which are not part of the list below), please make sure to list them as a comment to this post so we can quickly take a look at them. Thanks again for your support and understanding.
The version numbers and time of release per platform are: PlayStation 4 = Patch 1.06 (Patch 1.04 in Japan) | 9 July 2018, 12PM UTC Xbox One = Patch 22.214.171.124 | 9 July 2018, 12PM UTC Steam = Patch 1.05 | 9 July 2018, 12PM UTC
General fixes: - Fixed a crash occasionally occurring when playing against a sidecar ghost. - Fixed a bug that could display a wrong time in the leaderboard. - Fixed a bug that caused ghosts to not correctly upload after a race. - Fixed a crash at the end of the credits screen. - The timer will no longer be displayed during a race after being deactivated in the options.
Xbox One only: - New leaderboards: We want to let everyone know we have been reviewing your comments and concerns regarding several results on PS4, PC and Xbox One online leaderboards. While cleaning the learderboards on both PC and PS4 platforms can be done quite easily; removing the bugged times on Xbox One turns out to be more complicated than expected. Therefore, in order to prevent those bugs from happening again, we need to reset the game’s ranking system for the concerned tracks. We sincerely apologise for the inconvenience and we hope you’ll understand the situation. The tracks which will get new leaderboards are: Supersport: Snaefell Sections 1, 2, 3, 4, 6, and 12, as well as all Fantasy Tracks. Superbike: Snaefell Sections 1, 2, 4, 7, 9, 11, and 12, as well as all Fantasy Tracks except Antrim. Sidecars: Triangle Raceway, Old Blair, Castle Ring, Super Hillside, and Milford Street.