Voy traduciendo algo:
Estamos bastante sorprendidos por las puntuaciones que ha recibido (GT5), las esperábamos peores! Sabemos que el juego no muestra todo el tiempo de desarrollo que hemos empleado pero estamos trabajando en ello.
Teníamos un producto prácticamente acabado cuando lanzamos prologue, esperábamos lanzar el producto final 8 meses después.
Entonces Sony pidió que el juego entero fuera a 1080p, 60FPS. Nosotros lo teníamos programado a 720p, 30FPS.
Lamentablemente no teníamos espacio (temporal?) para todo lo desarrollado así que los dejamos en paralelo. Se lanzarán como DLC en algún momento ya que Sony presionó para hacer el lanzamiento ahora (y así mejorar las ventas de PS3 en navidades),
Estamos mirándonos el feedback y mejoras como estas están en camino (DRM en los saves, diseño del menú cutre, etc) y se lanzarán vía DLC si todo va según lo planeado.
Respecto a los premium/standard, Kaz quería más de 1000 coches completamente modelados, pero como he dicho antes Sony nos metió prisa con lo que tuvimos que importar los coches de GT5 con su baja carga poligonal y mejorarlos un poco.
Era ambicioso pero hubiera funcionado. Teníamos la potencia justa para ponerlo todo en funcionamiento (incluyendo árboles y público 3D y todos los coches como premium).
El Yaris aparecerá en los coches usados.
El Vitz es un coche nuevo premium, es un Yaris con otro nombre.
Sí, hay más carreras específicas para los modelos. Se añadirán nuevos eventos vía DLC: los primeros serán carreras con límites de potencia (250, 350, 500bhp).
-Los estándar serán upgradeados a premium (modelos con más polígonos, vista de salpicadero, llantas intercambiables...)
-Se podrá configurar la frenada
-Se está trabajando en nuevos circuitos
-Los campeonatos/carreras nuevos se limitarán en potencia y no en fabricante
-Habrá un update sobre el online que no está anunciado aún (no puedo decir más sobre eso)
-El modo B-Spec y la repeticiones tendrán botones para pasar rápido.
-Habrá más cosas que no puedo contar aún.
Es una queja común y hemos estado trabajando en ello. La prioridad para el audio ahora mismo es proporcional al usuario la posibilidad de poner su música tanto en los menús como en carrera y poder ecualizar el volumen en carrera además de proveer una transición suave de la música cuando se cambien las diferentes pantallas.
Estamos trabajando también en nuevos sonidos de motor.
Lo siento, no puedo hacer nada sobre eso. Estamos en proceso de crear nuevas series de carreras dedicadas (es el siguiente paso en desarrollo online) para permitir que los usuarios corran sus propias series como en A-Spec. ALgunas de ellas tendrán recompensas para los mejores pilotos.
Habrá algunos de los antiguos favoritos (coches?) que volverán pero no puedo decir nada aún, es una sorpresa.
No queríamos ofrecer circuitos reescalados así que estamos rediseñandolos desde cero. Pintan fantásticamente de momento!
Salir de los menús es un poco extraño ahora, estoy de acuerdo. Se plantea que el botón O te saque del menú sin tener que confirmar con X cada vez, pero de momento no es piroritario. Siempre el botón my home cuando estás en A-Spec/B-Spec
No podemos arreglar los tiempos de carga, son así por la cantidad de datos a cargar del disco. Si va REALMENTE lento desconecta de PSN. Igualmente con una conexión lenta los menús se ralentizarán ya que los hemos programado con interacción online tanto en single como multiplayer.
Se planea sacar unas cuantas nuevas Home Screens y permitir al usuario elegir cual le gusta más. No es prioritario igualmente, queremos hacer cosas del gameplay primero.
La música jazz puede no gustar a todo el mundo pero se escogió en la reuniones de equipo. Como dije antes podrás cambiarlas por tu propia música así que no será un problema.
Sacar los nuevos coches es una prioridad.
Los mensajes de confirmación son cosas de Sony. Parece ser que la gente se cabrea si no les avisamos cuando están a apunto de hacer algo así que no tenemos elección sobre eso, aunque algunos se eliminarán.
Todo se sacará secuencialente, bit a bit en diferentes parches para no perjudicar a los que tienen conexiones de baja velocidad (cada parche ocupará no más de 150mb)
Como dije arriba hemos importado el sistema de IA de GT4 con algunas mejoras. Teníamos un sistema entero totalmente nuevo casi listo para salir pero por los requisitos de Sony con 1080p/60FPS no hemos podido trabajar en ello durante un tiempo. Se sacará como parche en su momento.
Los DLC no se anunciarán hasta que estén colgados. De este modo si se retrasa no tendremos a la gente quejándose de nuevo. Lo queremos perfecto, sobre todo después de las críticas que el juego ha recibido.
Esperad y mirad. Habrá nuevos coches disponibles en DLC en algún momento. Probablemente costarán (dinero).
Estamos presionados por sony que realmente necesitaba mejorar la venta de PS3 en navidades. Esto es un vendeconsolas.
El sonido de los coches estándar está importado de GT4. Cuando se convieran en premium se cambiará también el sonido.
Sobre el sonido en coches premium, se grabó específicamente para GT5. Si no suenan bien, revisa tu configuración/equipo porque en los laboratorios de prueba suenan fantásticos
Los sonidos de la NASCAR se han sacado de los propios coches. Si suenan mal compra un mejor sistema de sonido. Que nosotros sepamos no hay problemas de EQ con los ruidos de motores pero estamos mirandolo por si acaso.
No se pueden cambiar las llantas en estándar porque son modelos completamente diferentes a los premium. Las ruedas con muchos polígonos en los coches con pocos polígonos quedarían fatal. Cuando se suban a premium (los coches) podréis cambiar las ruedas.
El phototravel no está disponible para standars por que la baja carga poligonal los hace verse mal para ser honestos. Marcos de puerta con jaggies, sombras cutres, texturas de baja calidad... no queremos gente sacando fotos de eso y repartiéndolas por la red cuando estamos trabajando en hacer todos los coches premium, eso darían una falsa impresión. El photo travel funcionará cuando todos los coches sean premium.
El 3D era un requisitos de Sony para mostrar sus nuevas Bravias (que pronto vendran en packs TV-PS3-GT5). Por ello tuvimos que subir a 60fps y sony quería el 1080p, de nuevor por las Bravias.
Los karts se pensaron desde el principio para divertirnos un poco. Me gustan bastante personalmente. Puede que haya más en adelante, esperad.
8 meses tras prologue hubieramos tenido un juego acabado (con mucha mejor calidad que el actual) pero Sony nos mostró sus exigencias así que tuvimos que aceptar, desde entonces casi 3 dando la brasa hasta que tuvieron lo que querían.
If it doesn't it'll be EQ or compression issues, and we'll certainly want to know about it. We check all the community boards daily so if it's posted on there we'll see it. Like I said they're all genuine recordings and no major issues reported so far.
GT3 was the last one really designed for users without a wheel in the high spec races. Wheels have become much more commonplace now, so it made sense to start catering development towards them.
GT5 is so much better with a wheel but only once we get the update out.
Like I said, wait and see what tracks are coming Who knows, there might be quite a nice collection of classics.
It'll be easier when everything is premium and you have the option of buying each car used or new (Lupo will be listed under the VW dealer).
The used car dealership will be getting a makeover with new "Sort By" options (Manufacturer/Price/Age/BHP etc). It'll still update just as often though, so it'll be no easier to get a second hand Lupo, but you'll be able to buy a new one (at a premium of course).
-Kaz likes the Skyline. He's not going to budge on that. Ever. His choice.
We can't say because they'll get flooded with comments of people wanting to contact us.
Lets just say if it's well known, we check it.
I can say we check the GT5 forum on the PS3 boards, but not and 3rd party ones (if it's a big community, we watch it).
t was debated, but Kaz sees GT5 as his own baby, he wants to nurture it for a long time, so waiting out until GT6 would mean several years of waiting. Sony wanted 1080p NOW for the new Bravia series, so we had to give in.
GT6 isn't even being worked on just now, we're probably looking at future gen consoles for it
patufet escribió:Lo que os pongo a continuación está extraido de los foros de GTPlanet, y presuntamente son respuestas de un empleador Poliphony a varias cuestiones relacionadas con el juego. Tienen sentido y en resumen explica que el juego no está acabado y que Sony ha forzado la salida antes de Navidades por las ventas que supone.
Interesante cuando comenta que el juego podía haber estado terminado 8 meses después del Prologue, pero Sony les obligó a una resolución de 1080p y 60fps por lo que el trabajo fue enorme y ha derivado en mucho tiempo y no incluir cosas que tienen pensadas. De la misma manera luego Sony les pidió que incluyeran las 3D, todo con el objetivo de promocionar sus nuevas TV Bravia. Dice muchísimas más cosas interesantes, algunas parecen como he dicho respuestas a usuarios.:
A PD Member:
We were personally actually quite surprised by the raitings it got, we expected lower! We know the game doesn't show all the dev time we've put in to it, but we're working on that.
We did have a near finished product when we released prolouge, we were looking at a period of about 8 months before release.
Then Sony demanded the entire game be 1080p, 60FPS. We had it coded at 720p, 30FPS.
Sadly no more space for the systems we developed, so they're on the sideline. They'll be released as DLC eventually, but Sony pushed for a release now (PS3 sales need a boost for xmas).
We ARE working on feedback though, and things like this keep coming up (along with DRM on saves, crappy menu design etc) and they will be improved through DLC if everything goes according to plan.
As for Premium/Standard, Kaz wanted over 1000 fully modeled car, but as I said before Sony rushed the release so we had to import the low poly GT4 models and upscale them a bit.
It was ambitious, but it would've worked. We had just enough power to work with to get everything in (including 3D crowds/trees and all cars as premiums).
The Yaris will appear in the used car dealership.
The Vitz is a new car and a premium model, it's a Yaris by another name.
Yes, there are more model specific races this time round. New events will be added via DLC, the first ones will be races with bhp limits (250, 350, 500).
-Standards upgraded to premiums (higher poly models, dash view, changeable rims etc).
-Brake tuning will be added
-New tracks are being worked on
-New races/championships will be released that are BHP limited, not manufacturer limited.
-There will be an as yet unnanounced update to online play (I can't say more than this).
-B Spec and replays will get fast forward buttons.
-Some more stuff I can't say yet
It's a common complaint, and it's being worked on. Priority for audio just now is to give the user their own BGM on menus as well as in race, to equalize the volume of in-race user BGM and to give a more seemless transition of audio when you change screens.
Some new engine sounds are being worked on too.
Sorry nothing I can do there. We are in the process of setting up dedicated race series though (this is the next stage in online development) to allow users to run their own series, just like those in A-Spec. Some of these will have rewards for the best racers.
There will be some old favourites brought back from earlier in the series, but I can't say which yet - it's a surprise!
We didn't want to just offer upscaled tracks so we're redesigning them from scratch. They look fantastic so far!
Exiting the menus is awkward right now, I agree. It's planned to make the "O" button take you right out of a menu and not have to press "X" to confirm every time, but it's not a high priority at the moment. There's always the "My home" button for when you're in A-Spec/B-Spec.
-Load times can't be fixed, it's due to the amount of data that has to be loaded from the disk, and we can't speed that up. If it's REALLY slow, disconnect from PSN. Equally if you have a slow internet connection menus will lag, since we've programmed online integration in both since and multiplayer.
-There's plans to release several new "Home Screens" and allow the user to choose the layout that suits them best. Not a priority though, we want to sort out the gameplay first.
-Jazz music, might not be everyones tastes but it was chosen at team meetings. As I said earlier, soon you'll be able to replace the background BGM with user BGM so it won't be an issue.
-Delievered cars are being worked on as a priority. Chances are the fuction will stay but the cutscene will be skippable.
-As for loving your own music, it'll be equalized in volume across all tracks soon, and you'll be able to change tracks in game, so it should get even better!
The conformation pop-ups are there because of Sony. Apparently people get all pissy if we don't warn them they're about to do something, so we don't really have a choice on all of them, but some will go. We did try though.
Everything will be released sequentially, bit by bit in different patches for those on slower internet connections (each patch will be no bigger than 150Mb).
As I said above, we had to import the AI system from GT4 with a few tweaks. We have a whole new system almost ready to go but Sony's requirements for 1080p/60FPS means we couldn't get it done on time. It'll be available in patch in due course.
DLC won't be announced until it's up and online. This way if it's delayed a bit we don't get people moaning again. We want it perfect, especially after the criticism the game has got.
Wait and see. New cars will be available via DLC *eventually*. Most likely these will cost.
We were pressured in to a release by Sony who really need to boost PS3 sales this xmas. This title is a console seller, hence the rush.
All standard car sounds were imported from GT4 (with a bit of tweaking on some).
When they become premium cars the engine sounds will be updated too.
As for the engine sounds on premium cars, they were recorded specifically for GT5. If they don't sound good, get a new setup because in the test labs here they sound fantastic
NASCAR sounds were taken from the cars themselves. If they sound bad get a better speaker setup. As far as we're aware there's no EQ issues with engine noises but we're looking out for them in case they do crop up.
Can't change the rims on standards because they're completely different models to the premiums. High poly wheels on a low poly car would look crap. When they're upgraded to premium you'll be able to change wheels.
Phototravel isn't available for standard cars because the low poly count means they look bad if I'm honest. Jagged door frames, poor shadows, low quality textures.... we don't really want people taking pictures of those and spreading them round the net when we're working on making all cars premium, would give a false impression.
Photo travel will be available to all cars when upgraded to premium.
3D was a Sony requirement, to show off their new Bravia TVs (there will be bundle deals with TV/PS3/GT5 soon). Because of that we had to up it to 60FPS and Sony want the 1080p, again to show off the new Bravia TVs.
Go Karts were planned from the start for a bit of fun, I quite like them personally. They may have more use later on, just wait.
8 months after prolouge we would have had a finished game (at a much higher quality than the current release) but Sony gave their demands so we had to agree, hence almost 3 years of working our asses of to try and get what they wanted.
If it doesn't it'll be EQ or compression issues, and we'll certainly want to know about it. We check all the community boards daily so if it's posted on there we'll see it. Like I said they're all genuine recordings and no major issues reported so far.
GT3 was the last one really designed for users without a wheel in the high spec races. Wheels have become much more commonplace now, so it made sense to start catering development towards them.
GT5 is so much better with a wheel but only once we get the update out.
Like I said, wait and see what tracks are coming Who knows, there might be quite a nice collection of classics.
It'll be easier when everything is premium and you have the option of buying each car used or new (Lupo will be listed under the VW dealer).
The used car dealership will be getting a makeover with new "Sort By" options (Manufacturer/Price/Age/BHP etc). It'll still update just as often though, so it'll be no easier to get a second hand Lupo, but you'll be able to buy a new one (at a premium of course).
-Kaz likes the Skyline. He's not going to budge on that. Ever. His choice.
We can't say because they'll get flooded with comments of people wanting to contact us.
Lets just say if it's well known, we check it.
I can say we check the GT5 forum on the PS3 boards, but not and 3rd party ones (if it's a big community, we watch it).
t was debated, but Kaz sees GT5 as his own baby, he wants to nurture it for a long time, so waiting out until GT6 would mean several years of waiting. Sony wanted 1080p NOW for the new Bravia series, so we had to give in.
GT6 isn't even being worked on just now, we're probably looking at future gen consoles for it.