Assassin’s Creed Origins funciona a resolución 4K dinámica en Xbox One X, fps no decidido

Assassin’s Creed Origins was just revealed at Microsoft’s E3 2017 conference and the game has been marketed with Xbox One X exclusive features including 4K resolution support. However what wasn’t confirmed regarding the game was that whether it will run at ‘true 4K’ resolution or a different rendering solution.

In an interview with Geoff Keighley for YouTube Live, Assassin’s Creed Origins producer, Julien Laferrière talked about the resolution and frame rate of the game running on the Xbox One X. Since the game has been heavily promoted for the Xbox One X with improved visuals, some people were wondering if the game actually runs at 4K resolution. According to Julien, the game runs at a dynamic resolution on Xbox One X that adjusts resolution depending on the rendering load. It is essentially dynamic 4K resolution so depending on how it is handled, the game might output lower than 4K during intensive scenes.



http://gearnuke.com/assassins-creed-ori ... t-decided/
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