mame hlsl

Estoy configurando mame 0.201 para obtener unas scanlines decentes y no tengo que parámetros tocar para que las scanlines no estén formadas por "eslabones de cadena". Haciendo click en la imagen se ve a pantalla completa. En los colores claros se aprecia mejor.

Imagen

La resolución del monitor es 1080p.

La configuración que estoy utilizando es:

#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable 1
hlslpath hlsl
hlsl_prescale_x 4
hlsl_prescale_y 4
hlsl_write 1
hlsl_snap_width 2048
hlsl_snap_height 1536
shadow_mask_tile_mode 0
shadow_mask_alpha 0.25
shadow_mask_texture slot-mask.png
shadow_mask_x_count 6
shadow_mask_y_count 4
shadow_mask_usize 0.1875
shadow_mask_vsize 0.1875
shadow_mask_uoffset 0.0
shadow_mask_voffset 0.0
curvature 0.0
round_corner 0.00
smooth_border 0.03
reflection 0.0
vignetting 0.20
scanline_alpha 1.50
scanline_size 1.0
scanline_height 1.0
scanline_bright_scale 1.15
scanline_bright_offset 0.0
scanline_jitter 0.0
hum_bar_alpha 0.0
defocus 0.20,0.0
converge_x 0.25,0.00,-0.25
converge_y 0.0,0.25,-0.25
radial_converge_x 0.0,0.0,0.0
radial_converge_y 0.0,0.0,0.0
red_ratio 1.0,0.0,0.0
grn_ratio 0.0,1.0,0.0
blu_ratio 0.0,0.0,1.0
saturation 1.0
offset 0.0,0.0,0.0
scale 0.95,0.95,0.95
power 0.8,0.8,0.8
floor 0.01,0.01,0.01
phosphor_life 0.0,0.0,0.0

#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable 0
yiq_jitter 0.0
yiq_cc 3.57954545
yiq_a 0.5
yiq_b 0.5
yiq_o 0.0
yiq_p 1.0
yiq_n 1.0
yiq_y 6.0
yiq_i 1.2
yiq_q 0.6
yiq_scan_time 52.6
yiq_phase_count 2

#
# VECTOR POST-PROCESSING OPTIONS
#
vector_beam_smooth 0.0
vector_length_scale 0.5
vector_length_ratio 0.5

#
# BLOOM POST-PROCESSING OPTIONS
#
bloom_blend_mode 0
bloom_scale 0.28
bloom_overdrive 1.0,1.0,1.0
bloom_lvl0_weight 1.0
bloom_lvl1_weight 0.64
bloom_lvl2_weight 0.32
bloom_lvl3_weight 0.16
bloom_lvl4_weight 0.08
bloom_lvl5_weight 0.04
bloom_lvl6_weight 0.04
bloom_lvl7_weight 0.02
bloom_lvl8_weight 0.02
bloom_lvl9_weight 0.01
bloom_lvl10_weight 0.01



He probado configuraciones de muchos sitios y no termino de obtener unas scanlines definidas.

¿Donde está la clave?
hola, quita el filtro bilineal , que emborrona la imagen,o filtro bilineal o scanlines, por lo menos para mi gusto, luego las scanlines al 50% estando a resolución nativa del la pantalla, para que no haya reescalado fuera de lo que le indiques, saludos
pone el shadow_mask_alpha a 0.0 , creo que es ese el problema
2 respuestas