1up-EGM Revolutionary Warfare article
June 15th, 2006
A six page article has been posted up at 1up.com that has interview’s with both Miyamoto and Iwata and speaks about the five reasons why it could fail or become a success (the last page has a look at some classics they want to see on the VC). It’s long but worth the look. The following are some interesting points made in the article:
Iwata on Support: “…I believe that we’ll see a lot more exclusive third-party content than we saw on the GameCube, with lots of different ideas and unique gameplay…With Wii, we’re really focusing on not only having a strong launch lineup, but also having a steady supply of games coming after launch. That’s our task in the years ahead…”
Iwata on HD: “Because we chose to not go HD, you’re essentially looking at freeing one-fourth to one-sixth of the console’s processing power. When I look at that, I don’t think Wii is going to be underpowered. If you were to go look at a straight list of hard specs, yeah, in that sense Wii is probably not as high as the other systems…So in that sense, for us, it really became a question of whether it was worth it for us to put HD graphics in there in order to please a very small minority…I have an HDTV in my home, but I’m not the mass-market consumer. We really want to bring Wii to as many people as possible.”
Iwata on Wii’s Graphics: “If you were to compare how many calculations all of the systems are able to do, I think that you’d find that there are areas where Wii is not as capable. But in the end, I don’t feel that has really anything to do with what impression a game leaves on the player…It’s more important to focus on bringing these new experiences to the user, rather than focusing on the same stuff that everyone else has been doing for all these years…”
Iwata on WiiConnect24: “Everyone in the room probably has a cell phone, and even though you’re not using it right now, it’s sitting there in a waiting mode where it can receive calls and e-mail. We think that by taking advantage of this concept, we can bring some very interesting new ideas to gaming… (Miyamoto speaks) We do have a lot of ideas on how to use this…we are looking with Zelda at ways of using this functionality to add an element to Wii gameplay.”
Miyamoto on Speaker: “…there were ideas about cameras and microphones and more, and we tried many of them out. But the sound teams in particular were very passionate about having a speaker in the controller that could make noise…(Miyamoto was then asked as to why they wouldn’t include a mic/cam) Well, obviously there are questions of cost and technology. When you think about the type of microphone that would be easy for people to use for home play you think of a headset. And so the issue is, if you have a headset somehow attached to the controller, it gets complicated to use, and we wanted [everything to] be easy to use-simple and fun.”
Miyamoto on VC Upgrades: “…So we’re looking at ways of taking advantage of those improved pictures (progressive-scan etc), but not the sort of thing you are thinking about…”
"I have an HDTV in my home, but I’m not the mass-market consumer. We really want to bring Wii to as many people as possible.”
lherre escribió:Mucho "there was ideas", "we have a lot of ideas", bla bla bla, pero nada en concreto. Por ahora prefiero cosas tangibles como la hd, 5.1, etc. Las ideas se las lleva el viento la mayoría de las veces.
Iwata escribió:I have an HDTV in my home, but I’m not the mass-market consumer...
N-Joint escribió:Parece que desmienten que el mando lleve también un micrófono.
Que pena, creo q en el juego on-line se usará bastante, e incluyendolo en el mando no nos obligaba a comprar mas periféricos.
Raistllin escribió:En definitiva, que Mr. Iwata tiene una HDTV en casa y va vacilando por ahí.
Como dice que él no es un usuario normal...
Y tendrá de pasta el cabrón...
lherre escribió:Mucho "there was ideas", "we have a lot of ideas", bla bla bla, pero nada en concreto. Por ahora prefiero cosas tangibles como la hd, 5.1, etc. Las ideas se las lleva el viento la mayoría de las veces.
vectrex escribió:Nintendo ha renunciado a la batalla tecnologica porque el riesgo que asumiria si entrase en ella seria muy grande y podria llegar a a pasarle como a sega, por eso no le importa ser la consola menos potente, invierte menos que sus rivales en la consola y no pierde dinero con ella,
NaNdO escribió:
¿riesgo muy grande porque? ¿acaso no lleva ofreciendo máquinas muy potentes desde hace años?
¿no podían hacer la Wii más potente? ¿por hacer una Wii tal cual está ahora pero más potente iba a acabar como sega?
PD: según ultimas noticias, si va a ver perder dinero con cada consola vendida. Poco, pero pierde.
billycolt escribió:Lo que ocurre es que leyendo esto uno no se hace una idea clara de lo que tendrá la Wii, no sabe lo que realmente te ofrecerá, todo queda en vaguedades, en sombras, en rumores.
Miyamoto on Speaker: “…there were ideas about cameras and microphones and more, and we tried many of them out. But the sound teams in particular were very passionate about having a speaker in the controller that could make noise…(Miyamoto was then asked as to why they wouldn’t include a mic/cam) Well, obviously there are questions of cost and technology. When you think about the type of microphone that would be easy for people to use for home play you think of a headset. And so the issue is, if you have a headset somehow attached to the controller, it gets complicated to use, and we wanted [everything to] be easy to use-simple and fun.”