Nintendo anuncia Gheist

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Nintendo announces Geist

NINTENDO 'POSSESSES' N-SPACE TO DEVELOP GEIST

Exclusive Game for Nintendo GameCube Features Ability to 'Possess' Game Characters

REDMOND, Wash., May 13, 2003 – Boosting its exclusive Nintendo GameCube™ library, Nintendo of America Inc. today announces a development collaboration on the new game Geist with n-Space, Inc., a Florida-based video game developer. Based on an original concept by n-Space, the game will be developed by n-Space with creative and technical input from Nintendo and will be published by Nintendo.

Geist leads players through the game in a first-person perspective, providing the unique ability to 'possess' other characters in the game. As a ghost or Geist, players can advance through the game by virtually entering the bodies of other characters, taking advantage of their physical and mental abilities. Combining a mixture of action and stealth styles of game play, Geist adds an enthralling new mixture to the first-person genre.

"This collaboration with n-Space is another step we're taking to expand our global development resources as we continue to make games that appeal to all gaming audiences," says Peter MacDougall, executive vice president, sales and marketing, Nintendo of America Inc. "Geist will provide players with a truly innovative experience only available on the Nintendo GameCube."

Geist marks the first title n-Space has developed exclusively for Nintendo GameCube. Founded in 1994, n-Space has developed several million unit-selling games, such as Duke Nukem: Time To Kill, and demonstrates a strong understanding of immersive game play and action.

According to Erick S. Dyke, n-Space president, "This agreement is a milestone for n-Space, and we're pleased to offer this innovative game title exclusively on Nintendo GameCube."

Additional details regarding Geist will be available at the E3 Expo 2003, May 14-16 at the Los Angeles Convention Center.

As the worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co. Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home video game systems. The systems include Game Boy®, Nintendo® 64, Game Boy Advance and Nintendo GameCube™. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.6 billion video games worldwide, creating enduring industry icons such as Mario™ and Donkey Kong® and launching such franchises as Zelda™ and Pokémon®. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

n-Space, Inc., headquartered in sunny Orlando, Florida, designs and develops innovative and technically-sophisticated video games for console video game systems. Founded in 1994, n-Space, Inc. has developed several million-selling video games such as Duke Nukem: Time To Kill, Rugrats: Search for Reptar, and others. n-Space is represented by Interactive Studio Management.

For more information about Nintendo, visit the company's Web site, http://www.nintendo.com.
Quizas este chulo, pero a mi no me gustan los FPS y este parece que va a ser eso
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