
fidillo escribió:Si te refieres a las Nand serian: 128 x 2
Salu2
REHome escribió:fidillo escribió:Si te refieres a las Nand serian: 128 x 2
Salu2
¿Cómo lo sabes?
y el acceso es mas rapido? pregunto... :SShark escribió:Los modelos nuevos (80GB en adelante) sólo tienen 16MB.
La mayor parte del firmware se guarda ahora en el disco duro.
Iverson88 escribió:y el acceso es mas rapido? pregunto... :SShark escribió:Los modelos nuevos (80GB en adelante) sólo tienen 16MB.
La mayor parte del firmware se guarda ahora en el disco duro.
PS3 Flash memory
The PS3 has 256 megabytes of flash memory to store firmware, using two NAND 128MB Samsung flash chips. The installed firmware data is interleaved between the two flash chips for speed. To prevent errors, Error Correcting Code (ECC) Checksum is added/used on the data in the PS3 flash chips. In newer PS3, a single 16MB Spansion flash chip is used.
Type Size Speed Voltage Packaging Manufacturer Serial Number Description
NAND Flash 128MB 30ns 3.3V 48-pin Samsung K9F1G08U0A-PIB0 256MB total (2 chips) for older model PS3 flash memory
Flash 16MB 80ns 3V 56-pin, 100nm Spansion S29GL128N90TFIR2 16MB total (1 chip) for newer model PS3 flash memory
Because of the slower and smaller flash chips in later versions, newer firmware versions allow for the firmware data to be partially stored on the harddrive (instead of totally inside the firmware), making the flash purely responsible for holding data involved in the critical booting up process. This allows for cheaper flash chips, while using the harddrive for faster speed in the later bootup stages. Below is a layout of the directories inside the earlier flash versions:
* data
* ps1emu
* ps2emu
* sys
* external
* internal
* vsh
Obviously, PS1 and PS2 emulation code on PS3 would reside in ps1emu and ps2emu. Most of the executable files have extension .sprx and are encrypted, (most likely decrypted using the SPE of the CELL). There are four main flash partitions: flash0, flash1, flash2, and flash3. Most of the data is in flash0 and flash1.
Shark escribió:Iverson88 escribió:y el acceso es mas rapido? pregunto... :SShark escribió:Los modelos nuevos (80GB en adelante) sólo tienen 16MB.
La mayor parte del firmware se guarda ahora en el disco duro.
http://www.edepot.com/playstation3.htmlPS3 Flash memory
The PS3 has 256 megabytes of flash memory to store firmware, using two NAND 128MB Samsung flash chips. The installed firmware data is interleaved between the two flash chips for speed. To prevent errors, Error Correcting Code (ECC) Checksum is added/used on the data in the PS3 flash chips. In newer PS3, a single 16MB Spansion flash chip is used.
Type Size Speed Voltage Packaging Manufacturer Serial Number Description
NAND Flash 128MB 30ns 3.3V 48-pin Samsung K9F1G08U0A-PIB0 256MB total (2 chips) for older model PS3 flash memory
Flash 16MB 80ns 3V 56-pin, 100nm Spansion S29GL128N90TFIR2 16MB total (1 chip) for newer model PS3 flash memory
Because of the slower and smaller flash chips in later versions, newer firmware versions allow for the firmware data to be partially stored on the harddrive (instead of totally inside the firmware), making the flash purely responsible for holding data involved in the critical booting up process. This allows for cheaper flash chips, while using the harddrive for faster speed in the later bootup stages. Below is a layout of the directories inside the earlier flash versions:
* data
* ps1emu
* ps2emu
* sys
* external
* internal
* vsh
Obviously, PS1 and PS2 emulation code on PS3 would reside in ps1emu and ps2emu. Most of the executable files have extension .sprx and are encrypted, (most likely decrypted using the SPE of the CELL). There are four main flash partitions: flash0, flash1, flash2, and flash3. Most of the data is in flash0 and flash1.
Según dice el artículo si es más rápido, puesto que la flash que están montando es más lenta (a la par de pequeña). No se el tiempo de acceso del HD.
Tekwarr escribió:Si, bueno... y te puedes fiar de esa web teniendo en cuenta esto? http://www.edepot.com/playstation4.html xD
Note that the PS4 has not been released, so the information is not accurate nor predictable 100%, and some technology may end up being in a future model (like the PS5).