[HO] MotoGP 18

Bienvenidos al hilo oficial de MotoGP 18.
Trailer de anuncio
https://www.youtube.com/watch?v=VAbqXH3n3vQ

Imágenes
https://motogpvideogame.com/media/

The official 2018 MotoGP season, with all riders, official rosters from MotoGP, Moto2, Moto3 and Red Bull MotoGP Rookies Cup and all 19 official tracks, including the new Buriram International Circuit in Thailand;
Faithful reproduction of riders, tracks and bikes, thanks to the Drone Scanning system, for a 1:1 recreation of all the track details, and the 3D scanning technology, to include real MotoGP riders’ faces in game;
Exclusive improved features to make the game experience as immersive as ever, such as new cutscenes, the spectator mode and brand new interactive tutorials;
Enhanced AI, Bike Physics and Collision System, with the introduction of riding aids to offer a more enjoyable simulation at every level;
New scalable damage system and tire management system;
A compelling career mode to climb the ladder from Red Bull MotoGP Rookies Cup to MotoGP class, including an innovative bike development setup, to significantly increase the bikes’ performance, as well as the MotoGP ID to keep track of such progress.


Este año no habrá modo carrera como manager de equipo, pero algunos elementos del desarrollo de la moto se han integrado en el modo carrera.
Este año el campeonato MotoGP™ eSport, será multiplataforma, por lo que los jugadores de Playstation 4, Xbox One y PC podrán participar en él.
Quiero ver un gameplay.
Ya tocaria un juego de motos que realmente sea espectacular y realista.
Dume escribió:Quiero ver un gameplay.
Ya tocaria un juego de motos que realmente sea espectacular y realista.


Si lo que buscas es un simulador con física realista ya existe ese juego"GPBIKES" todo lo demás es arcade...
Imagen en 360 grados de la última curva del circuito de Misano
https://www.facebook.com/motoGPVideogam ... =3&theater

Esta va a ser la portada del juego
Imagen

Vídeo que muestra cómo han creado los circuitos usando el escaneo por dron y cómo han escaneado las caras de los pilotos.
https://www.youtube.com/watch?v=vpwkp8A-U3Q
Vaya graficos... Si son esos de verdad me parece una verguenza
Yo.me he visto.el gameplay en el telefono pero vamos...venguenza los graficos...como que no lo pondria como adjetivo. En todo caso no sorprenden pese al cambio de motor grafoco.
A mi no me parecen malos solo viendo ese cacho de video.
A mi tampoco me parecen malos.
Trailer gameplay
https://www.youtube.com/watch?v=kr5G7of4eLQ

TECHNOLOGY

Unreal® Engine 4 - The introduction of the Unreal ® Engine 4 represents the decisive step forward both in terms of graphics and gameplay. Milestone's team was able to achieve amazing improvements in terms of Visual quality: the effects of light on the slopes and on the bikes have become more realistic than ever, recreating all the reflections of light down to the smallest details. Taking advantage of the highly improved particle effects, the team was able to work on the effects of time and the effects on track, as the smoke of public celebrations.

3D scanning technology- Using the innovative 3D scanning technology, this year were introduced all MotoGP â„¢ faces in the game. All the faces were recreated through a structured light 3D scanners can read the strokes and color, delivering a real-time 3D model, later refined by artists.

Drone System Scanning- The Drone Scanning System was used to play all the tracks, drivers and the bikes down to the smallest detail. The tracks were reworked, so that the layout is extremely faithful to reality, ensuring a precise reproduction of the altitude.

INNOVATIONS

Deleted Scenes- MotoGP ™ 18 this year will present for the first time more than 30 deleted scenes; MotoGP podium to celebrate your victory at the parc fermé for Moto2 and Moto3, the starting grid up to the pits. There will also be standard and custom cut scenes, which will play the iconic gestures each MotoGP rider.

MotoGP ID- MotoGP ID aims to present a series of statistics and details on its performance, comparing them with other players online. With the MotoGP ID every player will have an overview of hours played, the number of races, pole positon, victories, podiums and more.

Spectator mode- Spectator mode, available online, is designed to follow other players with multiple cameras. With a selection of cameras, players will be able to follow the race in various positions along the track and select the on board cameras of several cyclists to get a first-person view of different trajectories and riding styles. With the introduction of spectator mode, all will have the feeling of attending, live, to a real race MotoGP.

Tutorial- Brand new, interactive tutorial will present 18 MotoGP, divided into 3 levels, which will teach the player the acceleration, braking and how to handle the trajectories.

PHYSICS

Realistic physics- Physics has been completely reworked: thanks to the realistic physics simulation, the game faithfully reproduces the behavior of motorcycles for a driving experience that is now more than ever closer to reality. To make the game accessible to less experienced players, MotoGP â„¢ 18 includes several help tools to offer a simulation more fun at every level.

Improved AI - The benefits have been improved, as well as scalability: when choosing the highest level of difficulty, the AI will turn into a most compelling challenge for the player. Thanks to increased scalability, each player will be able to find the level of difficulty that suits your abilities and to his riding style.

Scalable-damage system When falling, the bike and the rider will be damaged, both from an aesthetic and functional. The fairings are realistically suits scratched and the consequences of any error. Depending on the level of simulation reproduced, the bike will be able to undergo a number of falls until you stop completely.

Tyre management- One of the most crucial aspects of a real race is definitely the management of tyres: 18 MotoGP â„¢ will be extremely important to learn how to manage the lifetime of tires during practice sessions, qualifying and races. Players will be able to check the status of the tires through consumer indicators: in this way, players will adapt their driving style in order to maintain optimal conditions of tyres.

CAREER

Road to MotoGP - 18 in MotoGP â„¢, players can build their history in career mode, making inroads in the ladder to success, starting with the youth categories until you reach the Max class. Players began their careers in the lower category, the Red Bull MotoGP Rookies Cup, aiming to achieve and become the new champion of MotoGP â„¢.

Reputation- One of the most important indicators of the State of the career is reputation, which highlights the overall progress of the player's career, giving him an idea of how popular within the MotoGP â„¢ environment. The reputation grows based on the positions of race and the objectives of the team. The higher the reputation, the greater the chance of getting a contract from a prestigious team.

Development of moto- Players will be able to improve some parts of the bike, improving its performance in each race throughout the season. There will be several areas for development of motorcycle:
Engine: players can choose whether to work on acceleration or at maximum speed
Brakes: players will select the modular or aggressive to perfect their motorcycle brakes
Suspension: you can concentrate on the braking curve angle or stability
Frame: opportunity to push stability at speed or agility changing direction
Aerodynamics: the user chooses whether to work on aerodynamics to achieve greater stability and greater speed.
los pilotos en el podio con el cava y los guantes puestos hasta en estos detalles es cutre el juego madre mia
A falta de ver qie tal se siente jugandolo, el cambio a unreal engine me tiene intrigado.
Si tuviera una buena física los gráficos pasarían a segundo plano pero tampoco es el caso.
30 minutos del juego. Aparecen una parte del tutorial, menús, menú de personalización del piloto, repeticiones. Han añadido un slider para configurar la dificultad de la IA, salidas manuales con embrague con posibilidad de hacer salidas en falso.
https://www.youtube.com/watch?v=ookryF6ejGY
Video entrevista con imagenes de la version de pc
https://youtu.be/6hRedg7Z3pQ

Tendremos que ver que tal las sensaciones pero en mi opinión, no tiene mala pinta.

Ya esta disponible para jugar en Steam
Buenas, sabéis si en el modo trayectoria se puede crear un equipo desde cero? En plan empezar con un equipo en moto3 y añadirle sponsors a la carrocería e ir subiendo de categoría junto al equipo... Gracias
carmeloac escribió:Buenas, sabéis si en el modo trayectoria se puede crear un equipo desde cero? En plan empezar con un equipo en moto3 y añadirle sponsors a la carrocería e ir subiendo de categoría junto al equipo... Gracias


No, este año no se puede.
Parece que este año han mejorado la ia, de momento pinta bien el juego
carmeloac escribió:Buenas, sabéis si en el modo trayectoria se puede crear un equipo desde cero? En plan empezar con un equipo en moto3 y añadirle sponsors a la carrocería e ir subiendo de categoría junto al equipo... Gracias

No, solo eliges piloto con cuatro datos basicos, indumentaria , etc. Empiezas en una categoria Redbill promesas y a correr. No hay sponsors, ni manegers con los que lidiar. Maximo hay objetivos para mejorar la moto en los entrenamientos. Al menos por lo poco que he podido jugar.

En lo tecnico esta muy bien.
HDR, desbloqueo de fps y muy bien optimizado.
En cuando a jugabilidad, llevo poco y ademas no tengo la wxperiencia de los anteriores asi que no puedo opinar, pero en los niveles altos de dificultad, el juego, sin ser un simulador puro, es exigente.
Me falta ver si la IA comete errores, en 3 carreras cortas, no he visto ninguno.
Tengo un problema a ver si alguien sabe de que puede ser.

Al iniciar el juego, se queda la pantalla en negro, no se oye nada ni hace intencion de nada mas. He probado a arrancarlo en modo ventana y ni asi. Sobra decir que mi PC cumple de sobras con los requisitos del juego. Primera vez que me pasa con un juego. Tengo tambien todos los drivers actualizados y he verificado los archivos cache.

Obviamente, version de steam. Alguna sugerencia? gracias
sfida escribió:Tengo un problema a ver si alguien sabe de que puede ser.

Al iniciar el juego, se queda la pantalla en negro, no se oye nada ni hace intencion de nada mas. He probado a arrancarlo en modo ventana y ni asi. Sobra decir que mi PC cumple de sobras con los requisitos del juego. Primera vez que me pasa con un juego. Tengo tambien todos los drivers actualizados y he verificado los archivos cache.

Obviamente, version de steam. Alguna sugerencia? gracias

Prueba a apagar el monitor y encenderlo cuando te pase eso, no es coña.
pga escribió:
sfida escribió:Tengo un problema a ver si alguien sabe de que puede ser.

Al iniciar el juego, se queda la pantalla en negro, no se oye nada ni hace intencion de nada mas. He probado a arrancarlo en modo ventana y ni asi. Sobra decir que mi PC cumple de sobras con los requisitos del juego. Primera vez que me pasa con un juego. Tengo tambien todos los drivers actualizados y he verificado los archivos cache.

Obviamente, version de steam. Alguna sugerencia? gracias

Prueba a apagar el monitor y encenderlo cuando te pase eso, no es coña.


Probado y no ocurre nada :-?
@sfida es raro...
Yo, llegados a tu punto, probaria a desconectar usb que no necesites y arrancar el juego.
Mirate de paso el foro de steam a ver si hay mas gente que le pasa. A mi me funciona sin problemas.
Dume escribió:@sfida es raro...
Yo, llegados a tu punto, probaria a desconectar usb que no necesites y arrancar el juego.
Mirate de paso el foro de steam a ver si hay mas gente que le pasa. A mi me funciona sin problemas.


Cree un tema y nadie ha comentado nada. He reinstalado el juego, cambiado drivers, buscado en internet si a alguien mas le pasa (quizas es muy pronto y nadie ha comentado nada aun), he desconectado como bien dices usb que no necesite (el mando, porque solo tengo teclado y raton usb) he apagado y encendido la pantalla, en opciones de lanzamiento le he cambiado la resolucion, puesto en ventana pequeña y nada... no lo entiendo, cumplo de sobra los requisitos para correr el juego hasta en ultra.

Lo ultimo que voy a probar es descargarlo pirata y ver si me funciona, por que ya no se que mas hacer....
(mensaje borrado)
Alguien ha intentado jugar con DualShock 4? no me detecta el mando de ninguna forma. El 17 al menos lo detectaba aunque tampoco fuese fino
No tiene mala pinta....
Despues de haberlo jugado que opinais en cuanto a graficos....jugabilidad...etc...
Vale la pena la compra?
Gracias
Ya está disponible el parche para mejorar la estabilidad de los modos multijugador. En las próximas semanas habrán más parches que mejorarán los gráficos, más libertad a la hora de configurar los controles, trofeos en PS4, mejoras en la IA, físicas animaciones y más.
Hi all, we just released a patch on PS4 and PC/Steam (shortly on Xbox One too) aimed to improve stability on multiplayer modes. This is only the first step: we know some of you are experiencing other issues, and we're working on fixing them as quick as possible. Over the next few weeks, you'll see improvements to the overall graphics on all platforms, more freedom when mapping controls, all trophies obtainable on PS4, tuning to AI, physics, animations and more.

This is just the beginning of a series of updates, we'll keep reading all your comments and feedback and work to include them in the next patches we are already working on.

https://www.facebook.com/motoGPVideogam ... =3&theater
Estos son los cambios que trae el juego con el parche que han lanzado
As you all know, we've been listening to your feedback and working to improve your MotoGP™18 experience. Today, we're rolling out a full update, which is only the first in a long series. Among many fixes, this patch also includes full support to the eSport season, which will officially launch tomorrow!

• Added photo mode filters and fixed default values
• AI tuning and improvements
• Improved time attack cut detection
• Fixed bonus in riding aids page
• Improved tutorial and bike development tests (in career) visual aids
• Fixed Gyroscopic cam
• Fixed looking back animation in online pause state
• Added full support for eSport challenges
• Updated AI best track times and skills
• Improved lap time detection in time attack and eSport challenges
• Fixed podium effect
• HDR tuning
• Improved spectator mode
• Fixed milestone images in MotoGP ID compare page
• Improved rumble tuning
• Online clients and host synch quality improvements
• Fixed rider fingers animation
• Added poses for moto3 and rookies bikes
• Added Telemetry UDP Broadcast during an (offline) race

https://www.facebook.com/motoGPVideogam ... 31/?type=3
Nuevo parche disponible
Improvements to the AI:
- Improved AI race performances on all tracks
- Improved AI trajectories on all tracks
- The overtake skills of the riders have been improved
- The “slipstream” skill of the opponents have been improved
- Faster opponents laps in qualifying sessions
- Opponents can now make mistakes during corners and crash
- The difficulty level has been reviewed on all GPs
- The skills of the riders of all categories have been reviewed to reflect the results of the 2018 Season
- Online improvements:
- Frame rate in online races is now improved
- Position Replica of the opponents has been improved and is now more accurate
- Added start sequence in spectator mode

Overall improvements:
- Various graphic fixes for bikes
- It is now possible to save a game during a Grand Prix
- Control mapping is now completely free
- Changing camera during the starting scene is now possible
- Improved drying process during wet races
- Improved fall animations
- Minor improvement on the slipstream effect
- Minor improvements in the Red Bull Rookies Cup season of the Career Mode
- Minor Improvements in the Development Tests of the Career Mode

https://www.facebook.com/motoGPVideogam ... 65/?type=3
por lo que veo es mas de lo mismo,como gp-bikes ahora mismo no hay nada igual en sims de motociclismo
Nuevo parche disponible
We keep racing at lightning speed. Another update for PS4, Xbox One and PC/Steam is ready and this time we focused on some of the aspects you have been reporting more loudly. First of all, more improvements to the graphics and aesthetics, especially during replays. Disconnection during session changes should now occur less frequently. Here are the full patchnotes and, as usual, keep sending us feedback through our Customer Support: http://milestone.it/supporto/?lang=en

• Graphics and effects improvements
• Fixed online disconnections while changing race session
• Sound improvements
• Ragdoll improvements
• AI improvements
• Improved stability
• Localization fixes
• Several minor fixes

https://www.facebook.com/motoGPVideogam ... =3&theater
hacia bastante que no jugaba a un motogp y la verdad es que graficamente me ha decepcionado.
La jugabilidad practicamente la misma de siempre...
Buenas
Alguien para echar unas partidas
Tengo dos días de prueba y me gustaría aprovecharlos
Yo soy Ernesticohijo
Nuevo parche disponible
New Patch: thanks to your reports we have released a new update to solve some problems encountered during the game.
Thanks for your essential support!
Here's what will be included in the new patch, available for PS4, Xbox One and PC/Steam.

-The Championship winning trophy is now unlocked as soon as the player has enough points to mathematically win.
-Resolved online disconnections between qualification and race.
-Improved general stability of the game.
-Fixed the bugs related to the race overprint.
-Fixed bugs related to falls during replays.
-Fixed the cam when you fall under the bridge in the Grand Prix of Japan.
-Removed logos 21 and 11 from custom bikes.
-Fixed the position of the nickname that covered the Suzuki logo on the suit.
-Fixed the autopilot on Valencia that is activated by falling near the pits.

https://www.facebook.com/motoGPVideogam ... &__tn__=-R
hay peñilla jugando a este juego?esta a 17 eurillos y me apetece pillarlo [risita]
39 respuestas