F1 Manager 23 - ¡Ya a la venta!

Bienvenidos al hilo oficial de F1 Manager 23.
Saldrá el 31 de julio
Notas del parche 1.3 que saldrá en consolas hoy y que en PC ya se encuentra disponible
Hello folks!

An update for F1® Manager 23 is rolling out to PC as of July 27 and consoles a few days later, details of which can be found below!

GAME STABILITY
Fixed issue preventing user from sending out reconfigured car in qualifying
Fixed softlock after multiple viewings of qualification data screen
Fixed rare game crash occurring after a red flag
Fixed softlock after race left on pause for significant length of time
Fixed rare crash on NVIDIA GPU
Fixed rare crash after resuming Race Replay save
Fixed softlock scrolling driver standings panel when running reserve driver in P1

GAME BALANCE
Rebalanced rating decline rate for elite, older drivers
Rebalanced rating decline impact for drivers that DNF
Rebalanced progression rate of F2/F3 drivers

TEAM MANAGEMENT
Fixed inaccurate 'Grid Average' data in Car Analysis
Improved DHL Fastest Pit Stop Competition end of season flow
Updated compound performance report for Qatar

RACE SIM
Fixed data discrepancies occurring from a mid-session save
Fixed weather from changing when loading mid-session save
Fixed "x Laps To Go" notification appearing too early
Fixed Events in Data View showing as 'undefined'
Improved garage lighting
Improved pit exit battle team radio messages
Reduced frequency of 'overheating tyres' team radio messages
Reduced frequency of pit stop error replays (for minor pit stop delays)

RACE REPLAY
Fixed some unequal car performance attributes in 'Equal Performance' Exclusive Scenarios
Fixed tyre compounds showing incorrectly on tyre wear graph in Race Moments
Improved clarity of Exclusive Scenario Starting Grid objectives

CONSOLE
Improved analogue stick sensitivity

PRESENTATION
Fixed long pause before selected team appears on screen in team selection and title screen backgrounds
Fixed gender tag displaying on pitcrew screen in German localisation
Fixed text truncation on pitcrew screen for all non-English localisation

https://www.f1manager.com/2023/update-notes/1-3
Como curiosidad, ¿los miembros de los equipos siguen pareciendo un casting de Netflix o son fieles a la vida real? [qmparto]

Vida real:

Imagen

Imagen
¡Hola a todos! Acabo de terminar de jugar al juego de Fórmula 1 y quería compartir mis impresiones sobre esta emocionante experiencia.

Desde el momento en que comencé mi primera carrera, quedé impresionado por la atención al detalle y la fidelidad del juego. Los gráficos y efectos visuales son impresionantes, lo que me hizo sentir como si estuviera al volante de un verdadero monoplaza en la pista.

La jugabilidad es sencillamente adictiva. Los controles son muy precisos y cada decisión que tomas en la pista tiene un impacto significativo en el resultado de la carrera. Es un desafío constante encontrar el equilibrio entre la velocidad y el control, y eso es precisamente lo que hace que este juego sea tan emocionante.

Además, me encanta la variedad de modos de juego que ofrece. Desde el modo Carrera en el que puedes convertirte en un piloto profesional y gestionar tu equipo, hasta las carreras rápidas y desafíos especiales, siempre hay algo nuevo que descubrir y disfrutar.

Otro aspecto destacado es la autenticidad de los circuitos y los coches. Los detalles cuidadosamente recreados hacen que la experiencia sea más inmersiva y realista. Es realmente como estar en la Fórmula 1.

Quiero felicitar a los desarrolladores por el gran trabajo realizado. Se nota el esfuerzo y la pasión que han puesto en este juego.

Por supuesto, ningún juego es perfecto, y hay algunas áreas que podrían mejorarse, como ciertas animaciones y la inteligencia artificial de los oponentes. Sin embargo, estoy seguro de que con actualizaciones y el apoyo continuo de la comunidad, este juego solo mejorará con el tiempo.
Parche 1.6 disponible


NEW FEATURES
Added Team Switching
Expand your legacy across the whole paddock by choosing to manage a new team at the end of a season
Added DLSS support for NVIDIA GPUs
Added FSR support for AMD GPUs

CAR MODELS
Updated Aston Martin car model
Updated Haas car model
Added the blue marking to George Russell's Mercedes
Corrected Williams Halo at lower levels of detail

GAME STABILITY
General stability improvements
Fixed PC-only crash related to DX12
Fixed an issue where Epic Store players could not access Deluxe Edition Scenarios after a network error

GAME BALANCE
Some teams have had their season objectives adjusted [NEW SAVES ONLY]
Mercedes
Initial Season Objective: 2nd -> 3rd
Constructor’s Championship target season: 2024 -> 2025
Alfa Romeo
Initial season objective 7th -> 8th
Alpha Tauri
Initial season objective: 7th -> 8th

TEAM MANAGEMENT
Fixed an issue that could prevent the user being able to continue when hiring a reserve driver at end of season
Fixed an issue where car part design and research projects were not generating the appropriate amount of expertise gain when the sliders were moved
Fixed an issue where Research Complete emails were not showing an increase in next year's car stats
Fixed an issue where the email about Factory fires ending was sent before the factory reopened

RACE SIM
Fixed an issue where drivers did not need to use two different tyre compounds after a mid-session save
Fixed an issue where drivers would not start pushing for their flying laps early enough on circuits with long straights in Automatic mode
Fixed tyre warming behaviour in qualifying so that drivers' tyres are warm when starting their flying laps
Fixed an issue where some drivers were missing driver codes on the standings tower (Sorry Mick!)
Fixed an issue where the 'Need to Refuel' dilemma in Practice and Qualifying would not pause the game
Fixed an issue where rain VFX was not present on PlayStation 4 and Xbox One consoles
Fixed a rare soft lock if there was a red flag in Practice or Qualifying while the player team's cars were exiting the pit lane
Fixed an issue where Oscar Piastri could be referred to as "Alex" in team comms

USER INTERFACE
Fixed an issue where the UI was not anchored to the left/right side of the screen when widescreen is enabled
Fixed a soft lock when scrolling through the standings lists in Data View
Fixed a rare soft lock when enabling manual control in Qualifying while the tutorial was enabled
Fixed an issue where the Data View lists could appear blank during races

https://www.f1manager.com/es-ES/2023/ac ... -notas/1-6
Parche 1.9 disponible
Hello folks!

Update 1.9 is now rolling out across all platforms! This update brings further fixes and improvements based on community feedback, as well as adding new Career Difficulty options for both Race Sim AI and AI Car Development.

GAME STABILITY
Optimised memory usage during cinematics
Intel GPUs without active driver development now default to DX11 for improved stability

GAME DIFFICULTY
Added 'Career Difficulty' options for Race Sim AI and AI Car Development

RACE SIM
Added penalty investigations
Added “Investigation: No penalty given” outcome for incidents not warranting a time penalty

RACE WEEKEND
Enabled AI to fit new car parts between races, rather than only on race day; resulting in more informative car comparison data
Updated recommended strategies for Jeddah
Adjusted start times for P2 on Sprint weekends
Fixed audio reactions to constructor title win not triggering when won during a Sprint
Fixed audio reactions to dominant constructor title win referring to a "close" title win when won during a Sprint
Updated Singapore GP lap total from 63 to 62 [NEW SAVES ONLY]
Fixed Alonso Sprint win triggering Grand Prix win commentary lines
Fixed grid lights staying on after race start
Updated medium speed sections on Marina Bay circuit map
Updated DRS zones on Hermanos Rodríguez, Red Bull Ring, and Suzuka circuit maps
Updated circuit speed on Barcelona circuit map

PRESENTATION
Fixed main driver name appearing in replays instead of reserve driver when used in Practice
Fixed sponsor obligation targets not displaying when progressing to screen using R2 button
Fixed Recent History screen in Board Profile showing current drivers for previous seasons
Fixed Race Moment briefly, incorrectly displaying as "On Target" in data view
Fixed "Go to..." link not working when multiple fanfares are triggered simultaneously
Fixed Play/Stop Team Intro button not working when using a controller during new career setup
Updated "Last Lap" notification to say "Final Lap"
Fixed starting grid positions not displaying on Race Preparation screen
Fixed "DRS Disabled" message appearing instead of "DRS Enabled" after loading a mid-session save

INBOX
Fixed rival team principal email stating signed driver is "with us for now" on Jan 1st, after driver is signed on Dec 31st
Fixed rival team principal stating "It could be going better" in F1 Monthly update, when in first place
Fixed repetition of "chassis" in email when rushed car part design project is delayed
Stopped "Skip sponsorship obligation" email dilemma being sent after final race

ANIMATION
Improved lighting in garage scenes during night races
Fixed mechanic clipping through chair in garage
Adjusted cameras used for Bahrain intro cinematic
Fixed bottle clipping and shaking in Monaco podium scenes
Fixed camera view being obscured by set on post-race reaction cinematic

https://www.f1manager.com/es-ES/2023/ac ... -notas/1-9
Parche 1.10 disponible
Hello folks!

Update 1.10 is now rolling out across all platforms! This update brings general fixes and improvements.

GAME STABILITY
Fixed crash that could occur when multiple cars are involved a collision resulting in an investigation
Further GPU stability improvements

RACE SIM
Improved pit releases to prevent cars being held back from traffic unnecessarily
'Avoid Kerbs' command tweaked to reduce cornering speeds more appropriately
Increased base tyre wear rate for Attack and Aggressive pace modes to improve strategy variety and authenticity

TEAM MANAGEMENT
Fixed occurrences of design centre being shut down for 2 days longer than stated in email

PRESENTATION
Updated car screens to improve presentation of various part states
Added staff photo for Jonathan Wheatley
Fixed Lance Stroll missing career history entry for 2022
Added alert icons to Driver/Staff tab and screens when less than 3 months remaining on a contract
Added "Data Not Available" state in Data View when no lap history present, rather than a blank screen
Increased delay on mouse repeat button presses, to prevent potential photo sensitivity issues
Fixed occurrences of fanfare is not displayed when driver rating changes
Fixed occurrences of text on 'Design' and 'Research' buttons overrunning edges
Fixed occurrences of 'Pit Options' button reducing in size
Fixed disproportionately small edit button on Pit Crew screen on Xbox
Fixed 'Restore Defaults' and 'Apply Settings' buttons not working when Settings is opened whilst in Pit Options, when using a controller
Fixed new season fanfare appearing incorrectly when opting to switch team
Added SFX for new season fanfare
Fixed inconsistent Pit Lane Time Loss detail in Circuit Overview screens

ANIMATION
Fixed occurrence of engineers clipping into car jack in race weekend background shots
Fixed occurrence of engineers fiddling with empty air in race weekend background shots

ART
Updated DRS zones on Miami circuit map
Fixed grass appearing in front of camera at Barcelona
Fixed static Rolex clock time display at Barcelona & Hungary
Fixed distorted foliage appearing around Spa

RACE REPLAY
Fixed Hungarian Starting Grid displaying polesitter as "undefined"
Fixed player's best finishing position not being displayed after completing Monza Race Moment
Thank you as always for your continued feedback and support!

https://www.f1manager.com/2023/update-notes/1-10
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