goldenaxeband escribió:Huela a Vita la cosa, ¿no?
roberto28live escribió:Gameinformer ataca de nuevo:Es difícil no volver a caer en el hype si nos tientan con “un nuevo título no anunciado”, y eso es lo que ha vuelto a hacer la revista en la red social Twitter.
El próximo número de GameInformer, que se revelará el próximo 5 de enero, tendrá una portada que "la gente se puede imaginar", pero la desarrolladora que se encuentra detras de este ítulo va a ser algo inesperado para muchos usuarios.
Estas son las publicaciones de Andy Mcnamara, el sujeto que se encuentra tras el nuevo número de la revista:
¿¿Es #Halo4 la portada del mes de Febrero?? No, pero puedo prometerte que muchos no se lo esperaran.
Estoy trabajando con el tema ahora, se imprimirá esta misma semana, lo revelaremos el 5 de enero - Hasta ese día, por mi parte no habrá más pistas.
A esperar hasta el día 5...
coromiba escribió:roberto28live escribió:Gameinformer ataca de nuevo:Es difícil no volver a caer en el hype si nos tientan con “un nuevo título no anunciado”, y eso es lo que ha vuelto a hacer la revista en la red social Twitter.
El próximo número de GameInformer, que se revelará el próximo 5 de enero, tendrá una portada que "la gente se puede imaginar", pero la desarrolladora que se encuentra detras de este ítulo va a ser algo inesperado para muchos usuarios.
Estas son las publicaciones de Andy Mcnamara, el sujeto que se encuentra tras el nuevo número de la revista:
¿¿Es #Halo4 la portada del mes de Febrero?? No, pero puedo prometerte que muchos no se lo esperaran.
Estoy trabajando con el tema ahora, se imprimirá esta misma semana, lo revelaremos el 5 de enero - Hasta ese día, por mi parte no habrá más pistas.
A esperar hasta el día 5...
Por lo que dice en la noticia, me suena a lo del nuevo resident evil creado por el estudio que hizo legendary.
Saludos

Imageepoch is working on a Bishojo RPG for PlayStation 3, if we’re connecting the pieces of a Tenshoku-EX job listing correctly.
The listing seeks 3DCG background effect designers to work on a PlayStation 3 RPG featuring bishojo (attractive anime girls) in combat. Imageepoch is not directly mentioned in the listing, but it does provide a location: Tokyo’s Minato Ward, 7 minutes from Hamamatsu-cho Station, 4 minutes from Hinode Station and 10 minutes from Daimon Station. This is where Imageepoch’s Tokyo office is located.
Diodox escribió:Si es que lo tienen hecho, salió para Gamecube con muy buenos gráficos, a eso le ponen HD y si quieren 3d y ya esta, sencillísimo. No sé a que esperan...
SpardaK escribió:Ya se venia ronroneando lo del posible remake del "Metal Gear Solid", de realizarse seria fantastico, con mejoras en graficos y jugabilidad adaptados a la actual GEN
XDDDDDDDDDD Es broma, es que me he reído 1000
Blizzard Entertainment is seeking an enthusiastic software engineer to be a key contributor on the Diablo team. This position is responsible for ensuring the best implementation of sophisticated networking systems on consoles.
Responsibilities
Design, implement, and maintain networking related game systems for the console game.
Identify previously unknown issues and offer solutions.
Requirements
A minimum of 3 years game coding experience
A minimum of 1 shipped multi-platform AAA title (Xbox 360 and PS3) as a network engineer
Familiar with implementing client / server architecture
In-depth knowledge of PSN and Xbox Live
Networking experience in TCP and UDP protocols
Fluent in C / C++
Able to work in a collaborative team environment
Passion for playing console games
Pluses
Experience with bandwidth optimization
Computer science, EE, Mathematics, Physics, or a related degree
Familiar with Diablo and other Blizzard Entertainment products
Prior development work on client / server game systems
goldenaxeband escribió:Blizzard contratando para el Diablo Team a personal con experiencia en consolasBlizzard Entertainment is seeking an enthusiastic software engineer to be a key contributor on the Diablo team. This position is responsible for ensuring the best implementation of sophisticated networking systems on consoles.
Responsibilities
Design, implement, and maintain networking related game systems for the console game.
Identify previously unknown issues and offer solutions.
Requirements
A minimum of 3 years game coding experience
A minimum of 1 shipped multi-platform AAA title (Xbox 360 and PS3) as a network engineer
Familiar with implementing client / server architecture
In-depth knowledge of PSN and Xbox Live
Networking experience in TCP and UDP protocols
Fluent in C / C++
Able to work in a collaborative team environment
Passion for playing console games
Pluses
Experience with bandwidth optimization
Computer science, EE, Mathematics, Physics, or a related degree
Familiar with Diablo and other Blizzard Entertainment products
Prior development work on client / server game systems
Fuente: Examiner


paulcarrack escribió:Multiplayer?? God of war?? Porque estamos a 29 de diciembre sino me suena a inocentada.
DEW!!
[Sony Santa Monica Studio is also hiring additional positions for this "unannounced new IP". Other positions include: Senior Staff Concept Artist, Art Production Manager, Animator, Senior Environment Artist, and much more! Check out all of the job postings for this new game here!
***Original Story***
Sony Santa Monica Studio, the developers behind God of War, are hiring for an unannounced new IP.
According to the job description on Gamasutra which was posted today, the postition is for a Senior Combat Designer who is expected to partner with the organization to:
Assist, collaborate with and take direction from Lead Combat Designer and Game Director as needed on any the following: character and boss designs from concept to implementation completion, including character animation implementation and tuning, environmental character impact, special effects, sound effects, AI gameplay scenario layout and gameplay tuning, controller configuration, gameplay features, magic distribution, character balance and ramping.
Work within the set standard for all character asset design, creation and in-game implementation within the production path as it relates to design, art and otherwise.
Participate in required production related meetings and functions as needed. Attend and participate in combat-specific discussions concerning combat design and combat design issues.
Must comprehend a working knowledge of the game production pipeline in order to communicate effectively with other team members.
Must understand the relationship between gameplay elements within the level and the overall game and all of the ways the player can respond to each gameplay element.
Nothing is known about the game, but let the speculation begin.
From the description it looks like the game will be similar to God of War, with boss fights and a heavy focus on character animation and combat design. And if that's the case, then chalk one up for another promising PS3 exclusive!
Many popular older games that got but a single sequel have left fans wondering if a third title will ever see the light of day. Little Big Adventure is no exception.
Good Ol’ Games just posted an interview with the developers behind these two PC classics, and while there is no mention of anything related to Little Big Adventure 3, a remake of the first game is mentioned as being under development, which is definitely great news; even if it would be better to get a third game… oh well. Maybe if the LBA1 remake becomes a hit we can get the threequel we so desire.
Among several hundred other titles, Little Big Adventure and its sequel are currently 50% off over at Good Old Games, putting them at $2.99 a piece, so why not pick them up while reading the interview? But do hurry, as the sale ends in a few days.
Truly a shame that there haven’t been games this good in recent years, or even great adventure games in general, so it’s a good thing we can still enjoy the classics.
Spark Unlimited trabaja en STAR WARS Battlefront III
NeoGAF member Nirolak has been involved with some resume digging for Thief 4. There are some intriguing finds.
First, it appears that the game may very well have online support. Although this wouldn’t be at all shocking, this would be the first game in the series to feature Internet connectivity.
It’s also sounding like Thief 4 will take advantage of the Unreal Engine 3. Various resumes state that the team members have been working with the Unreal engine while a couple of CVs explicitly say that it is the Unreal Engine 3.
Castlevania: Lords of Shadow producer Dave Cox might have just hinted at the release of a sequel in a Twitter update today.
Cox retweeted a link to a CVG article that mentions Castlevania: Lords of Shadow 2 as one of its “24 games that will define gaming in 2012.” His message with the tweet: “Tweeted without comment .”
Could a Lords of Shadow sequel announcement be on the horizon?
2012 will prove to be a very exciting year for Crystal Dynamics, more so than any in recent memory. Not only will our team be eating, sleeping, and breathing Tomb Raider, but we’ll also be hard at work preparing to reveal exciting new intellectual property to the world. member.eu.square-enix.com
Activision own the exclusive rights to James Bond games but were rather quiet when the new 007 movie Skyfall was announced.
However, I have just been flicking through the latest issue of Empire magazine (which has a glowing review of the PS Vita) and it has a preview of the upcoming Bond movie which explains that Skyfall will be released fifty years after Dr. No.
The celebrations include a documentary on the Bond franchise, a Bond-car exhibition at Beaulieu, a new video game and the re-release of Dr. No itself.
The bag. It contains precisely zero cats.
Game Informer’s teasing its next issue, which will apparently contain a feature on a new installment in a series which “old school gamers will freak out over.” It won’t be the actual game readers will “freak” over though, but the studio behind the development of it. The reveal is set for this coming Thursday, January 5, and GAF users are speculating it could be a new Road Rash entry from Criterion or even a Valve-developed
Blade Runner title. Thanks, CVG.
goldenaxeband escribió:La portada de la GameInformer de enero la revelan este jueves. Según el editor dejará alucinados a los jugadores de la vieja escuela ya que es un nuevo juego de una saga conocida. Lo que sorprenderá no es el juego en sí, sino el estudio que está detrás de él.Game Informer’s teasing its next issue, which will apparently contain a feature on a new installment in a series which “old school gamers will freak out over.” It won’t be the actual game readers will “freak” over though, but the studio behind the development of it. The reveal is set for this coming Thursday, January 5, and GAF users are speculating it could be a new Road Rash entry from Criterion or even a Valve-developed
Blade Runner title. Thanks, CVG.
Fuente: VG247
O un nuevo Soul Reaver. Y el jueves es cuando me pego el ostion
Fans of the series of sniper still waiting eagerly for the second part of the series, which is known to be based on Crytek's CryEngine third Publisher and developer City Interactive, meanwhile, is anything but idle.
So it seems you have to work on two projects. First, a first-person shooter still unknown, and Sniper: Ghost Warrior 3rd This information comes from a job description on the official website of the company out. This is probably also based on the CryEngine third
Lili_Fey escribió:goldenaxeband escribió:La portada de la GameInformer de enero la revelan este jueves. Según el editor dejará alucinados a los jugadores de la vieja escuela ya que es un nuevo juego de una saga conocida. Lo que sorprenderá no es el juego en sí, sino el estudio que está detrás de él.Game Informer’s teasing its next issue, which will apparently contain a feature on a new installment in a series which “old school gamers will freak out over.” It won’t be the actual game readers will “freak” over though, but the studio behind the development of it. The reveal is set for this coming Thursday, January 5, and GAF users are speculating it could be a new Road Rash entry from Criterion or even a Valve-developed
Blade Runner title. Thanks, CVG.
Fuente: VG247
Killer Instinc 3 por Netherrealm StudiosO un nuevo Soul Reaver. Y el jueves es cuando me pego el ostion
Emily reported it last week as a rumor and today we can confirm it: Epic Mickey 2 is a real thing. The official Disney newsletter went out today, citing a release on the Wii, Xbox 360 and PlayStation 3. And it’s scheduled for a Christmas 2012 release.
As we told you before, the game will feature two-player co-op with one player controlling Mickey and the other behind Oswald the Lucky Rabbit as they venture through lands filled with forgotten Disney characters once again. Also, as Emily reported, the game will feature different endings based on the actions you take while you play.
One interesting note is that the Disney newsletter doesn’t mention a Wii U release for Epic Mickey 2. Maybe the announcement will come when Nintendo “re-announces” the system at E3 this year.
reberes escribió:ale, otro COD
http://projectironwolf.com/
veremos si no es fake (Tiene pinta de revolucion rusa por el titulo y el emblema comunista, pero a saber).

For ten years, legions of heartbroken SEGA fans have wanted to see a continuation of the Shenmue saga. But none more so than legendary game creator Yu Suzuki, who in a recent interview with fansite Shenmue Master has hinted that he can obtain the license from the Japanese publisher in order to develop a third game.
In the fascinating video interview, Suzuki - who left his position within SEGA in late 2011 for an advisory role in the company - was apprehensive about detailing major plot points for a potential Shenmue III.
Referring to a picture of an unknown character standing with protagonist Ryo Hazuki's father, he hinted that, "This is the person who has trained with Iwao [Hazuki] in the olden days in China. Then, in the story that will take place after Shenmue II, he will become a "key" character!"
His resistance to talk more on a series that has been refused a continuation by SEGA for a decade shows that Suzuki still has hopes that Shenmue III can be a reality. When pressed further, the director explained that, "Shenmue's license is an IP that belongs to SEGA... We can obtain the license from SEGA."
. Nah, no sé cuando saldrá, supongo que de 12:00 a 20:00 hora de la costa este de Estados Unidos. cloud_cato escribió:Quien estará detrás de Suzuki para q se atreva a decir algo así???, su otro proyecto para mobage ha sido un fracaso total y no tienen dinero...
Sea quien sea, q lo hagan de una vez y saquen los juegos originales en HD antes de Shenmue 3


Warner Bros. Interactive Entertainment, TT Games and the LEGO Group Announce Lego Batman 2: DC Super Heroes
The Highly-Anticipated Sequel to the Best-Selling LEGO Videogame of All Time Returns with Help from Super Heroes including Superman, Wonder Woman and Green Lantern
Batman is back to save Gotham City and the action will only build from here! Warner Bros. Interactive Entertainment, TT Games and The LEGO Group are teaming up once again to announce that LEGO Batman 2: DC Super Heroes will be available beginning Summer 2012 for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, the Wii system, and Windows PC, as well as the Nintendo DS hand-held system, Nintendo 3DS hand-held system, and PlayStation Vita handheld entertainment system. The game is the sequel to the best-selling LEGO Batman™: The Videogame, which to date has sold more than 11 million units worldwide.
LEGO Batman 2: DC Super Heroes complements the brand new, recently released LEGO Super Heroes: DC Universe toy collection. The line includes five construction sets, such as The Batcave and three buildable, detailed action figures.
In LEGO Batman 2: DC Super Heroes, the Dynamic Duo of Batman and Robin join other famous super heroes from the DC Universe including Superman, Wonder Woman and Green Lantern to save Gotham City from destruction at the hands of the notorious villains Lex Luthor and the Joker. Batman fans of all ages will enjoy a new and original story filled with classic LEGO videogame action and humour as players fight to put the villains back behind bars.
“LEGO Batman 2: DC Super Heroes builds upon the action and cooperative gameplay experience established in our best-selling LEGO video game to date, LEGO Batman: The Videogame,” said Tom Stone, Managing Director, TT Games. “We’re offering fans a rich and expansive Gotham City environment filled with cool characters, great customization options and plenty of surprises that families, young gamers and DC Universe fans can enjoy together.”
“LEGO Batman 2: DC Super Heroes further extends and combines both the Batman and LEGO videogame experiences to create very fun gameplay,” said Samantha Ryan, Senior Vice President, Development and Production, Warner Bros. Interactive Entertainment. “Fans of all ages are going to enjoy the action and light hearted humour that TT Games and LEGO provide.”
LEGO Batman 2: DC Super Heroes allows players to explore all new areas of Gotham City utilizing a variety of vehicles including the Batmobile and Batwing. In addition, they’ll be able to fight for justice by mastering new gadgets and suits, such as Batman’s Power Suit and Robins’ Hazard Cannon, and using all-new abilities including flight, super-breath and heat vision.