[Hilo Oficial] (Team Xecuter) Fusion - Custom Kernel

Hacking avanzado: exploits y sus aplicaciones, modificación de la NAND, etc.

Moderadores: [erick], VIDHAR, blaKCat

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draqen
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Drnefarious360
 
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Mensajepor draqen 25 Abr 2012 02:04

joer qe susto me e pegado tan abandonado estaba el hilo este qe en cuanto lo e visto e dixo ya lo han liberado me a dado un vuelco el corazon. xdd a ver si sale ya dijeron en sus foros que estastaban en su ultima semana de desarrollo

buho67
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Mensajepor buho67 25 Abr 2012 02:41

draqen escribió:joer qe susto me e pegado tan abandonado estaba el hilo este qe en cuanto lo e visto e dixo ya lo han liberado me a dado un vuelco el corazon. xdd a ver si sale ya dijeron en sus foros que estastaban en su ultima semana de desarrollo

No esta demas mantener el hilo vivo, gracias por el todo en uno draqen [oki]

anonimo95
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Mensajepor anonimo95 25 Abr 2012 04:45

danxxxkiller escribió:
c0d3m4st4 escribió:Eso sale desde hace tiempo en el dash normal... os remito a mi video del wasabi (me da pereza andar buscando otro) y ahí tenéis las bibliotecas de vídeo, imágenes y música, y es de hace unas versiones. Todo sigue ahí. Ni de coña han creado un reproductor propio, "me apuesto un webo".

no jugues con eso hermano :O

Jajaja

draqen
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Drnefarious360
 
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Mensajepor draqen 08 May 2012 02:31

Xecuter fusion liberado la primera beta solo para betatesters v1.0.6

Features of Xecuter Fusion as of v1.0.6

Requirements:
RGH/RGH2 Console (JTAG Not Supported)

+ Turns console into full devkit
- Console has full devkit functionality
- Test kits have debugging and memory editing capabilities
- Partnernet has been blocked
- Slim devs that show up as test kits now show up as full devs

+ XEX security checks removed
- Region checks removed
- Bounding path checks removed
- Library version checks removed
- Module import version checks removed
- Media id checks removed
- Module hash checks removed

+ XGD security removed
- Bypass xgd authentication, loads retail game disks
- AP2.5 checks removed

+ Run retail executables
- Executables checked with devkit rsa key, if signature fails it
is loaded with retail encryption keys

+ Container security checks removed
- Rsa signature check removed
- License checks removed
- Arcade games run as full, even when extracted

+ Xbdm.xex
- Mounts all internal drives
- Mounts Firmware folder

+ Hud.xex
- "Family Settings" changed to "Firmware Settings", runs config manager on press

+ Dash.xex
- Games copied to the hard drive via the dashboard no longer require the disk to be in the drive to be played

+ Fusion added features
- Boot in safe mode by pressing eject to boot (dev only)
- Loads alternate system files from Firmware\Kernel\
- Both devkit and retail hardware/accessories work
- Switch between retail or devkit system link encryption
- Switch between retail or devkit system encryption
- Bypass booting to dev launcher
- Pair any dvd drive to console
- Display cpukey, dvdkey and other important information
- Both retail and devkit profiles can be used simultaneously
- Multi disk games can be ran from hdd without problems
- Trainer launcher accessible through hot-key launch

Notes

- The custom boot animation has a small side effect where the console will take a bit longer to boot. The reason for this is that the animation does not start playing at first boot, rather it plays once the console is fully booted. It is being worked on and will be fixed soon.

- Multi-Disk Games
Multi disk games can now be run from the hard drive and still function properly when the game requests to switch disks. In order for Fusion to auto detect and switch to the next disk of a game, the game must be put into a special folder structure. Every disk for the game needs to be ripped to its own folder named disc1, disc2, etc. Each disk folder must be placed inside a folder just for that game.

naikon1
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Tu Alma es Mia
 
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Mensajepor naikon1 08 May 2012 02:47

(JTAG Not Supported)

[buuuaaaa] [buuuaaaa] [buuuaaaa] [buuuaaaa] [buuuaaaa] [buuuaaaa]

xboxadicto
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Mensajepor xboxadicto 08 May 2012 03:00

WOOOOOOOOOO por fin se sabe algo mas y sobre todo ya estan los betatesters, eso kiere decir ke no tardaremos muxo en tener una primera revision jejeejjej

Una pena lo de las JTAG, pero a ver si sacan un parche o algo. (menos mal ke tengo RGH)

el_aprendiz
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Traduciendo...
 
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Mensajepor el_aprendiz 08 May 2012 03:01

I-M-P-R-E-S-I-O-N-A-N-T-E!!!!

Joder..yo solo tengo jtag [buuuaaaa] [buuuaaaa] [buuuaaaa] [buuuaaaa]

nopongona
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Adicto
 
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Mensajepor nopongona 08 May 2012 03:20

tocate las narices me acabo de hacer una jtag y el fusion no vale [buuuaaaa] [buuuaaaa] [buuuaaaa]

Messiahs
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I see you
 
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Ubicación: Alicante

Mensajepor Messiahs 08 May 2012 03:25

No esta mal, pero vamos no es tan diferente para el usuario de a pie, lo que ofrece en comparacion del firm normal + dashlaunch, si a eso le sumas el plugin xbdm la cosa queda bastante parecida, asi que con jtag por ahoa no nos perdemos mucho a ver como avanza la cosa

Moogle
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Mensajepor Moogle 08 May 2012 03:33

draqen escribió:Xecuter fusion liberado la primera beta solo para betatesters v1.0.6

Features of Xecuter Fusion as of v1.0.6

Requirements:
RGH/RGH2 Console (JTAG Not Supported)

+ Turns console into full devkit
- Console has full devkit functionality
- Test kits have debugging and memory editing capabilities
- Partnernet has been blocked
- Slim devs that show up as test kits now show up as full devs

+ XEX security checks removed
- Region checks removed
- Bounding path checks removed
- Library version checks removed
- Module import version checks removed
- Media id checks removed
- Module hash checks removed

+ XGD security removed
- Bypass xgd authentication, loads retail game disks
- AP2.5 checks removed

+ Run retail executables
- Executables checked with devkit rsa key, if signature fails it
is loaded with retail encryption keys

+ Container security checks removed
- Rsa signature check removed
- License checks removed
- Arcade games run as full, even when extracted

+ Xbdm.xex
- Mounts all internal drives
- Mounts Firmware folder

+ Hud.xex
- "Family Settings" changed to "Firmware Settings", runs config manager on press

+ Dash.xex
- Games copied to the hard drive via the dashboard no longer require the disk to be in the drive to be played

+ Fusion added features
- Boot in safe mode by pressing eject to boot (dev only)
- Loads alternate system files from Firmware\Kernel\
- Both devkit and retail hardware/accessories work
- Switch between retail or devkit system link encryption
- Switch between retail or devkit system encryption
- Bypass booting to dev launcher
- Pair any dvd drive to console
- Display cpukey, dvdkey and other important information
- Both retail and devkit profiles can be used simultaneously
- Multi disk games can be ran from hdd without problems
- Trainer launcher accessible through hot-key launch

Notes

- The custom boot animation has a small side effect where the console will take a bit longer to boot. The reason for this is that the animation does not start playing at first boot, rather it plays once the console is fully booted. It is being worked on and will be fixed soon.

- Multi-Disk Games
Multi disk games can now be run from the hard drive and still function properly when the game requests to switch disks. In order for Fusion to auto detect and switch to the next disk of a game, the game must be put into a special folder structure. Every disk for the game needs to be ripped to its own folder named disc1, disc2, etc. Each disk folder must be placed inside a folder just for that game.


yo solo espero que se pueda cambiar de la vercion nomal a esta por xell y usb sin abrir la consola. ¿lo veis posible? soñar es gratis xD...
Ultima edición por Moogle el 08 May 2012 03:58, editado 1 vez

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