Bohemia Interactive, la empresa de videojuegos que desarrolló el Arma II, se ha cargado el mod single player del DayZ, no es justo :
midway escribió:Marko007 escribió:yeladies escribió:Os Informo de que tenemos servidor con basicamente peña española aunque aun solo con 36 slots.
Estamos creando una comunidad de Dayz Española, tamos empezando montando un foro y pronto el dominio.
Quien quiera mas info mp o agregadme con este mismo nick al steam.
Agregado a steam haber si me encuentro con algun superviviente que entienda lo que le digo
Eolianos.net (dirección de Team Speak 3) ahi estamos varios de este hilo.
I_am_legend escribió:Bohemia Interactive, la empresa de videojuegos que desarrolló el Arma II, se ha cargado el mod single player del DayZ, no es justo :
"How many times do I have to explain this?
Kronzky initially released it without asking me, and I discussed it with him and asked that he wait because it was causing an issue for the development. I was receiving large numbers of reports and bug requests because the system isn't designed for single player. It was distracting from the main effort.
We came to an agreement, and I gave him access to my source repository so he could begin researching to develop the single player version but I required him to discuss and work with me around timing for releasing it and how it was released. He didn't do this, and just did whatever he wanted.
So I terminated my relationship with him, as this was a complete betrayal of my trust as far as I am concerned.
From Kronzky's own site: "Please DO NOT MIRROR any content from this site." and "I appreciate your contributions to the community, and the fact that you are spreading the word about new content for ArmA, but having outdated versions is in nobody's interest."
The same is true here. I don't want confusion, I gave him the option of working with me and even gave him access to my private source repository and he abused that privilege. As such, I made the necessary arrangements to have it taken down.
1. I wanted a single repository of download, version sync'd so that there was no confusion.
2. Security issues were greatly increased. A known hacker site was using Kronzky's version for testing of their hacks prior to using them on public servers.
3. I think he was being disrespectful, and he betrayed my trust with his actions.
4. Single Player was not the focus of the mod. I was prepared to work with him to develop this in future but I wanted the timing to be right.
I haven't made ONE SINGLE DIME out of this mod. I could have made a shitload out of it. It really disappoints me when people make assumptions without checking my side of the story, especially here on reddit where I generally find people try and balance both sides. I made plenty of forum replies about this - but new threads keep poping up that continually post the one side argument."
Torregassa escribió:No han jodido señores.
Estabamos yo y Pablo en el campamento dejando unas cosas y hemos sido atacados por alguien desde el bosque. A mi me ha matado y Pablo ha podido desconectarse a tiempo, pero sangrando.
Nos habrá jodido el campamento o simplemente lo habrá saqueado, pero queda claro que hay gente que sabe donde está. Y eso es lo extraño, porque estaba jodidamente lejos. O es alguien que puede entrar donde le salga del nardo en el juego o alguien que sabía perfectamente donde iba.
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