Retro Tink 4K

Abro este hilo para que puedan comentar sobre este magnifico producto que llego al mercado hace unos pocos meses. Tiene un precio considerablemente alto, de unos USD 750. Pero realmente es magnifico lo que hace, lleva cualquier consola RETRO a 4K, incluso consolas que no son tan viejas como PS3, usando esta pequeña maravilla se convierte en una consola 4K con resultados de imagen aparentemente muy buenos!!.

Imagen

https://www.retrotink.com/product-page/retrotink-4k

The RetroTINK-4K is the latest evolution of the RetroTINK line of video line doublers and upscalers. Below is a list of a few standout features.

Outputs

HD Digital Video up to 4K60.
Flexible output modes including 480p, 1080p, 1440p at various refresh rates (60/120/etc.)
Custom modelines possible via a text file on the SD card
Fully buffered video (drop-free on input changes), Gen Locked and Frame Locked sync modes
HDR10 output with full color correction to Rec. 2020
User selectable colorimetry (Rec. 709, Rec. 2020, sRGB, etc.)
High frame rate output modes: 1440p120, 1080p120
Optional deep color output (10 bits at 4K60 may not be compatible with all displays)
Up to 8-ch LPCM audio


Inputs

Wide array of inputs that support virtually every single format out of the box
HD15/VGA:
RGBHV
RGBS
RGsB
YPbPr
S-Video
Composite
SCART
RGBS
RGsB
YPbPr
S-Video
Composite
Rear RCA
YPbPr
RGsB
Composite
Front Composite
Front S-Video
Analog audio input up to 96 kHz/24-bit wth full gain control
Optical TOSLINK audio input supporting 2-Ch LPCM or compressed surround
Audio input can be independently selected of video source
HD Digital Video 1.4 Input supporting up to 1920x1080p60/1920x1200p60 CVT-rb and 8-Ch LPCM or compressed surround


Hardware

Powerful Cyclone V 5CEBA7-series FPGA with 149.5k LE and 7.696 Mbits of BRAM
600 MHz HD Digital Video 2.0 transmitter
48-bit wide low-latency SDRAM frame buffer
Standard USB-C 5V power input
Full size SD card data storage
Custom designed heat sink for passive cooling


Analog Video

Automatic gain calibration
Automatic phase calibration
Automatic input cropping to trim borders
Full control of gain, offset and sample rate
Console specific automatic sample rate detection (experimental feature, SNES, PS1, PS2 and Genesis profiles for both NTSC and PAL)
Support for a wide variety of off-spec arcade and PC boards (may require custom profiles to properly trim and center the image)
Max RGB/component resolution of 1920x1080p60 or 1920x1200p60 CVT-rb
Robust composite/S-video decoder with multi-region support (NTSC, PAL, PAL-60, SECAM)


Scaling

Fully flexible, custom cropping and zooming in the horizontal and vertical space independent of other settings
Automatic aspect ratio correction to 4:3 or 16:9
Motion adaptive deinterlacing including film modes for 3:2 and 2:2 inverse telecine (experimental feature)
RoTATE 90 deg clockwise or counterclockwise (for 240p, 288p and 360p inputs)


CRT Simulation

Multiple CRT beam profiles
Fully configurable CRT beam strength and intensity modulation
Adjustable CRT masks and strength
Interlaced video simulation with offset scanlines
LCD simulation patterns that automatically adapt to scaling, including non-integer factors


Image Processing

End to end RGB pipeline with internal 12-bit precision
Conventional gamma and approximated modes to minimize quantization error
Advanced and fully configurable gamma and perceptual quantizer (HDR)
Advanced color gamut transforms to simulate different display technologies
Linear light processing
Black frame insertion engine (and more!) by legend Blur Busters with customizable pattern and intensity


Profiles

User profiles stored on SD card
Profiles can be assigned to 1-12 buttons on remote
Auto-load profile on powerup
Includes profiles made by legends FireBrandX and Wobbling Pixels


User Interface

Advanced OSD menu based system
Custom premium remote control
Firmware upgradable via SD card


Product Contents

RetroTINK-4K Unit
8GB SD Card with pre-loaded software and profiles
USB-A/USB-C SD Card Reader
Remote Control
USB-A to USB-C power cord
Due to wide range of international plug types as well as product liability with AC adapters, we are not including a power brick. You may use any USB source supplying at least 5V/2A.



Adicionalmente les dejo un video de youtube con un analisis del producto.



Que les parece? alguno lo tiene como para dar sus impresiones?
1.000€ que dolor. [mad]

A ver, en el vídeo, entiendo que en persona se vera mejor, aunque yo hubiera quitado el filtro "Linear", no se, 1.000€ se me hace EXAGERADAMENTE CARO, al del video, viendo las reproducciones y seguidores, quiza le haya salido muy rentable, al resto... a mí me duele.

Un buen cable de video por componentes como el oficial de PS3 o el de Retrogamingcables UK, ya hace maravillas a los ojos, lo puedes mejorar con algún OSSC o similar, pero sin llegar a esas cifras de 4 dígitos
AzagraMac escribió:1.000€ que dolor. [mad]

A ver, en el vídeo, entiendo que en persona se vera mejor, aunque yo hubiera quitado el filtro "Linear", no se, 1.000€ se me hace EXAGERADAMENTE CARO, al del video, viendo las reproducciones y seguidores, quiza le haya salido muy rentable, al resto... a mí me duele.

Un buen cable de video por componentes como el oficial de PS3 o el de Retrogamingcables UK, ya hace maravillas a los ojos, lo puedes mejorar con algún OSSC o similar, pero sin llegar a esas cifras de 4 dígitos



Hasta con un GBS Control de 60 dólares ,que se lleva mejor con las señales progresivas y cambio de resoluciones entre video e ingame que un OSSC.
3 respuestas