[Hilo Oficial] Shoot Many Robots ~14 de marzo!~

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Preview:

The title really says it all. Any design document would only get in the way when you pitch a game called Shoot Many Robots. According to the folks over at Demiurge Studios, the name was all that was needed during a fateful company pitch session. Although their studio might not sound familiar, it's almost a sure thing that you've experienced their work. They're like "the guy behind the guy, behind the guy" in the video game industry; having worked on titles such as Mass Effect, Borderlands, and BioShock, to name a few.

The game itself doesn't take a serious approach to the story. In fact, it doesn't really have one at all. What it does have is a pretty unapologetic sense of humor that's refreshingly silly. It all revolves around a paranoid man named P. Walter Tugnut. The "P" stands for Pickles, in case you were wondering, and he has a very strong hatred for robots. Obviously he has a few screws loose; as he spends his days planning for the robot apocalypse in an RV stocked with guns and plenty of booze. After taking residence on the outskirts of an abandoned factory, his dreams come true when it mysteriously begins to create many, many, robots.

Shoot Many Robots Screenshot

The original vision for the game's design was to pull out a concept similar to what Shadow Complex achieved with their perspective take on Metroid and Castlevania. However, being huge fans of the Metal Slug series, Demiurge decided to mesh a run and gun style of gameplay with a significant, yet simple, role-playing game influence. This is what eventually led to the extensive list of items featured in the game, which grant a variety of abilities and statistic buffs to customize your very own P. Walter Tugnut.

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There are well over two-hundred items in the game, including over eighty weapons and a surplus of ridiculously themed outfits. Each item can be equipped into one of three slots corresponding with the head, back, and legs. These can range anywhere from Viking helmets, ballerina tutus, jet packs, and extremely tight leather pants to give "Pickles" an array of endowments. The powers gained from items can provide him with things like improved melee damage, larger ammo capacity, sliding attacks, or even flying capabilities. This gives players a chance to make their characters unique, not only with special abilities, but in appearance as well. Seeing P. Walter dressed in fairy wings and a Scottish kilt is a sight to behold, I assure you.

Shoot Many Robots Screenshot

The gameplay is painfully simple, but in no way is that a bad thing. You basically point and shoot, with the occasional ground-stomp, melee attack, or slide tackle to mix things up a bit. You also gain experience from killing every robot you encounter, which is a wonderful cycle, because you unlock much more paraphernalia for destruction as you progress. Everything can be purchased after collecting as many robot nuts as possible, which act as the in-game currency and come in a variety of bronze, silver, and blue nuts.

Once the hands-on time with the game began, it was absolutely a blast. I couldn't help but laugh from pure enjoyment as we delighted in a symphony of mayhem and robot destruction. One minute you're causing an orgy of explosions and the next you're collecting nuts flying in from all directions. Things can get hectic very quickly, but if you find yourself in a bind you can always pound a quick beer to replenish your health. Thankfully the game features a multiplayer component so you can share in the drunken rampage with your friends.

Shoot Many Robots Screenshot

You can tackle the robot apocalypse with two-players locally, or up to four-players online. It makes it all the more spectacular when fighting alongside a companion, especially with the added competition of killing the most robots. Scores are added up at the end of the level, along with various multipliers for keeping up a killing-spree, and whoever has the most at the end of the round gets a larger share of the nuts collected. Also, anytime you want to binge on a shopping spree or change out your gear, you can do so back at Walter's RV, which serves as a hub from level to level. Although it wasn't in the build we saw, we were also told the RV could be driven around on an overhead map as a sort of level select screen.

By far, the most fun and addicting portion of the game was something that wasn't originally intended to be a part of it; although we're hoping that it could be. It was essentially a test level that featured non-stop robots falling from the ceiling in a completely empty room. It was designed to see how many robots could fit on screen without a major drop in frame rate, which held up surprisingly well considering the insane amount that were present. It was also somewhere they could test their idea for "group AI," which would make robots function like a group of attacking ants, building and stacking to get at you in any way possible.

Even though everything we saw was an early build of the game, it was thoroughly impressive. The RPG elements were simple enough, but provided a great compliment of depth to the simplicity of the games combat. It's all about the shooting, but it was nice to mix it up with the occasional ground-stomp or slide tackle depending on the items you had equipped. Shoot Many Robots will be available as a digital download sometime in 2011, and although I played a build on the Xbox 360, other official platforms have yet to be announced.

By James Trujillo
CCC Freelance Writer

Game Features:

# Shoot Many Robots is a new take on the classic run-and-gun experience, re-imagined as a four-player online co-op action-RPG.
# Collect as many nuts as you can! Nuts are the scoring/currency object in the game for buying and upgrading a wide array of equipment.
# All items have their own perks and stats buffs. Some will better compliment certain weapon types, like a Soldiers helmet will boost machine gun ability; while other items boost physical attributes, such as running speed or jump height.
# In this "Borderlands meets Metal Slug" action-RPG players will navigate an overworld map using an RV to visit different sites and regions, as opposed to basic chunks; giving players much less of a linear experience.




Fuente: CheatCC

Detalles más interesantes:

Los creadores señalan que su propósito original era crear un gameplay con reminiscencias a ''Metal Slug'' incorporándole elementos de [[RPG]] presentes en el amplio sistema de customización de las armas.

Hay en torno a los 200 artículos en el juego, incluyendo 80 armas y un gran número de trajes. Cada item puede ser equipado en uno de los tres huecos correspondientes a cabeza, espalda y piernas. Estos van desde cascos vikingos, tutús de bailarina, jet backs o pantalones de cuero.
Después de un buen tiempo sin noticias, un nuevo video:

Meet the cast:

http://vimeo.com/28013635
tiene pinta a Metal Slug estare atento a este hilo
Mola. No sabia de su existencia. Si tiene previsto salir este año no le queda mucho. Seguramente lo pille si tiene un buen control y es dinámico. A simple vista me cautiva.

Habrá que estar pendiente :)
la verdad ke tiene mu buena pinta , estilo metal slug tanto escenarios , enemigos y musica.
Interesante video sobre el aspecto visual de Shoot Many Robots:

http://www.youtube.com/watch?v=f-D0HWu_ ... ata_player
Pinta bien,,,este juego de plataformas a la antigua. Le seguiré la pista.

Gracias goldenaxeband [oki]
gracias por la info.

Parece que estará entretenido.
Bueno, pues ya hay fecha: 14 de marzo en PSN, así que para XBLA más o menos lo mismo.

Sony’s confirmed today that Demiurge Studios’ Shoot Many Robots will launch on PSN on March 14.

PlayStation Plus buyers who pick it up within the first two weeks of launch will be offered a free DLC pack, including extra weapons & outfits, valued at €5.

Shoot Many Robots follows P. Walter Tugnut on his mission to kill as many robots as possible after a factory ominously begins to produce killer robots.


Fuente: VG247
Tiene buena pinta, a ver que sale al final.
Buen concepto. Rezo por que no la caguen como casi siempre ocurre con muchos de estos juegos con los errores de siempre: 30 fps, controlado con el analogico para apuntar, imposibilidad de remapear los controles, etc.
Tiene toda la pinta de ser tan frenético como metal slug, me encanta!
Alguien lo ha pillado? si es asi podria decir si el modo campaña es cooperativo online ?gracias.
kalenji_69 escribió:Alguien lo ha pillado? si es asi podria decir si el modo campaña es cooperativo online ?gracias.


Si, hasta 4 jugadores.

Un saludo.
Buenas , si a alguno le apetece echarse unos vicios que me agregue : botacoxes
A ver si encuentro a cuatro personas que lo tengan para echar unas partidas. Podéis agregarme para matar robots un rato
Hola.

Un amigo y yo estamos buscando el logro de cuatro jugadores, si alguien quiere sacárselo que me agregue por favor.

Gracias.

Un saludo.
Un amigo y yo también buscamos gente para el logro de 4 jugadores, cuando salga del curro te agrego, o por si quieres ir agregandome: DVDiano360.
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