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The next Title Update is almost here and we wanted to give you a preview of some of the confirmed changes coming to the game shortly.
This list is not all inclusive, but highlights a handful of the changes which are of major importance to the community. Please note that the Title Update primarily addresses bug fixes and feature additions, balance changes and additional content are addressed through Cloud Updates and DLC, respectively. See What's in an Update? for full info on what is included in each type of update.
Matchmaking and Connection:
Reduction in the peak bandwidth required
Improved tuning of host selection weighting
Progression:
Players should no longer experience a decrease in their character's displayed level
PS3 Voice Chat:
Fixed the primary issues causing players' voice chat to periodically drop out
Fixed mute settings persisting in a session after a player left the lobby
Private/System Link Kit Storage:
Player’s last used kit per character will now persist across matches and sessions
Note that this is ONLY your last used kit per character and is shared between Private and System Link matches
Other:
Added code which lets us remotely tune the number of rounds in the Siege Gametype
Double-Time bonus no longer lost on respec - Players who had previously lost the bonus should have it restored after applying the title update
Fix for infinite loading screen
Fixed a few infrequent crashes
Fixed multiple progression and map exploits
Fuente: http://forums.ubi.com/showthread.php/68 ... ost8425256
. Me estaba oliendo esto, ya que veia extraño que no tuvieramos ya la actualización. 
Ubisoft and their development studios are entirely focused on improving the game experience, supporting the title and listening to the all of your feedback.
There are multiple updates planned over the life of the game and we’re happy to announce that a new Title Update is being delivered for the Xbox 360 version of the game.
Please insure your Xbox 360 is connected to the Internet when you launch Ghost Recon Future Soldier, a message will then pop up to inform you that a game update is available for you to download and install.
This Title Update includes some very important changes that we would like to highlight.
The list of changes below is not all inclusive.
Matchmaking and Connection:
Reduction in the peak bandwidth required;
Improved tuning of host selection weighting;
Progression:
Players should no longer experience a decrease in their character's displayed level;
Private/System Link Kit Storage:
Player’s last used kit per character will now persist across matches and sessions;
Note that this is ONLY your last used kit per character and is shared between Private and System Link matches;
Other:
Added code which lets us remotely tune the number of rounds in the Siege Gametype;
Double-Time bonus no longer lost on respec - Players who had previously lost the bonus should have it restored after applying the title update;
Fix for infinite loading screen;
Fixed a few infrequent crashes;
Fixed multiple progression and map exploits.
The PS3 version of the game will receive the title update at the latest next week, with an additional voice chat fix; we’ll keep you posted.
The team is also working hard on the PC version, and a specific title update for the PC will be released early next week to fix input compatibility issues.
vigurias escribió:Hola, yo tambien estoy disponible para campaña coop y guerrilla,
por cierto, todavia no he coincidido en ninguna de peloton EOL sss
no se cuando juegan
mi id es vegados.
salu2.
![a lágrima viva [buuuaaaa]](./images/smilies/nuevos/triste_ani3.gif)
, con respecto al pelotón es muy difícil jugar en pelotón si no haces una quedada previa con otro, por lo tanto, siempre jugamos como grupo normal de amigos.Usuarios navegando por este foro: No hay usuarios registrados visitando el foro y 10 invitados