WorthPlaying escribió: Posted on Monday, August 20 @ 12:43:34 PDT
Epic Games announced that it has acquired a majority interest in Warsaw, Poland-based game developer People Can Fly, best known for Painkiller, but most recently has been collaborating with Epic on the PC version of Gears of War. The two companies are collaborating on a new IP which Epic will be previewing privately at Games Convention in Leipzig, Germany this week.
The relationship began last year when People Can Fly was evaluating Unreal® Engine 3 to use for a new multi-platform game project. “PCF showed us their early prototypes within only a few weeks and we were totally blown away,” said Mark Rein, Vice President, Epic Games, Inc. “The quality of their work was extremely high, and knew we had to find a way to work more closely with them in the future.” Epic hired PCF to work on the PC version of Gears of War, and collaborated with them on design of a new IP.
“Working with this team of guys who love making over-the-top shooters was a blast, and we didn’t want it to end,” said Dr. Michael Capps, President of Epic Games. “And their work was outstanding. The multiplayer levels they created for Gears PC look as good or better than the original. How could we not jump at the opportunity to work together on a long-term basis?”.
“We are very excited to be working with Epic Games” said Adrian Chmielarz, Creative Director and Co-Owner of People Can Fly. “To be able to work with the best technology company in the business and collaborate on making amazing fantastic games is an offer you just can’t refuse. Making games is hard work but it is also great fun. Working with Epic reduces the stress of being an independent developer and lets us focus even more on fun side of the business.”
. Colaborando con el Port del GoW a PC y creación de una nueva IP. Ya veremos que tal, el Painkiller es muy entretenido (Lanzaestacas ftw). ¿Tal vez sea la susodicha nueva IP la que se rumoreaba para PS3? paulkubota escribió:Painkiller es un juegazo y el "Boss" final del "Battle out of hell" un hijo de puta.
capi17 escribió:Pues la versión Xbox que he probado debe estar muy defenestrada porque me pareció una mierda de proporciones bíblicas. Si vas a hacer un juego que sea una arena tras otra, al menos haz un buen diseño de enemigos, porque los del juego tenían todos un comportamiento kamikaze igual.
P: D: Los Serious Sam (en PC) molan, eso sí. Lástima que no tenga nada que ver.