Por favor, identifícate o regístrate.
Moderadores: Namco69, manologod2, Astral
goldenaxeband escribió:• El humor jugará un papel importante en Rock of Ages, según sus creadores el título está fuertemente influenciado por el grupo cómico Monty Python.
![como la niña del exorcista [360º]](./images/smilies/nuevos/vueltas.gif)
First off, besides the obvious inspirations from classic art did you take any other influence from perhaps a certain artist or any other form of media?
Yes, we certainly did. As many of us are grew up watching Monty Python movies and their excellent short animations by Terry Gilliam we started developing the concept for Rock of Ages we thought that the visual style of those shorts were a match made in heaven for the Rock of Ages concept.
Besides online player vs player games will we be able to have local pvp, and possibly a mode where we play alone and set up the terrain with the obstacles and play as the rock.
The game features a full single player campaign with world bosses and a funny story plus some additional modes we haven’t spoken of yet. The objective of the game is to set up obstacles for enemy boulders, which means you get to place units and smash through others a lot in the game.
All the multiplayer modes can be played in both local split screen and online.
Is there a chance for new content themed around current modern art or possibly just modern style obstacles like tanks to replace the catapult obstacle for example?
We still don’t know what we might do if we decide to release DLC for the game (now we’re really focused on the main game for now), but creating modern art styles has been something we’d really enjoy doing. Some type of more abstract levels with the style of Picasso could be really fun!
Usuarios navegando por este foro: No hay usuarios registrados visitando el foro y 10 invitados