[HO] NASCAR 21: Ignition - ¡Ya a la venta!

Bienvenidos al hilo oficial de NASCAR 21: Ignition.
Lista de logros/trofeos
https://www.trueachievements.com/game/N ... hievements

Dev Diary #1 - The Cars


Early Gameplay - Coke Zero 400 at Daytona
pillo sitio que el genero me encanta [looco]
El otro día compré el 5 y al juego le falta un guardado en mitad de la sesión.

Molan las carreras en las primeras vueltas, pero luego termino con el dedo reventado de pulsar R2 XD
Dev Diary #3 - The People
Gameplay en Charlotte Roval
Vídeo sobre el Paint Booth


Gameplay en Texas Motor Speedway
¿Se puede guardar en mitad de una carrera?
Eddie11 escribió:¿Se puede guardar en mitad de una carrera?


No he visto en la vida un juego de carreras que pudiera salvarse en plena carrera; antes o después sí, pero en plena carrera...
felixyz escribió:
Eddie11 escribió:¿Se puede guardar en mitad de una carrera?


No he visto en la vida un juego de carreras que pudiera salvarse en plena carrera; antes o después sí, pero en plena carrera...

En los F1 se puede desde hace por lo menos 10 años.

Es algo que en el Heat 5 he echado de menos, suelo jugar al 25% pero no siempre tengo tiempo para +60 vueltas.
Eddie11 escribió:
felixyz escribió:
Eddie11 escribió:¿Se puede guardar en mitad de una carrera?


No he visto en la vida un juego de carreras que pudiera salvarse en plena carrera; antes o después sí, pero en plena carrera...

En los F1 se puede desde hace por lo menos 10 años.

Es algo que en el Heat 5 he echado de menos, suelo jugar al 25% pero no siempre tengo tiempo para +60 vueltas.



Vaya, pues disculpa, lo siento. Los f1 los tengo todos desde el 2012 hasta el 2020 (incluido el 2013) y no recuerdo haber visto ni usado nunca esa opción: es obvio que nunca los he jugado muy a fondo... Saludos!
A ver si le ponen VR, que echo de menos los ovalos desde que me pase de iRacing a Raceroom
felixyz escribió:
Eddie11 escribió:
felixyz escribió:
No he visto en la vida un juego de carreras que pudiera salvarse en plena carrera; antes o después sí, pero en plena carrera...

En los F1 se puede desde hace por lo menos 10 años.

Es algo que en el Heat 5 he echado de menos, suelo jugar al 25% pero no siempre tengo tiempo para +60 vueltas.



Vaya, pues disculpa, lo siento. Los f1 los tengo todos desde el 2012 hasta el 2020 (incluido el 2013) y no recuerdo haber visto ni usado nunca esa opción: es obvio que nunca los he jugado muy a fondo... Saludos!

Pausa > Guardar en mitad de la sesión y listo.

Además de que puedes salirte entre sesiones sin problemas, en el 5 tienes que hacerlo todo de golpe o simularlo...
Notas del parche 1.2.5.0 que ya está disponible
Versions

Xbox Patch - 1.2.5.0
PlayStation Patch - 1.2.5.0
PC/Steam Patch - 1.2.5.0
Release Dates

Xbox - 11/18/2021
PlayStation - 11/18/2021
PC/Steam - 11/18/2021


HARDWARE & PERIPHERALS

Added support for Steering Wheel buttons for in game actions (such as the Pit Menu)
[PlayStation-only] Added support for Thrustmaster T-GT Wheel
[PlayStation-only] Added support for Thrustmaster T150 Wheel
[PlayStation-only] Added support for Thrustmaster T300RS Wheel
[PlayStation-only] Added support for Thrustmaster T500 Wheel
[Xbox-only] Added support for Thrustmaster Ferrari 458 Italia Wheel
[Xbox-only] Added support for Thrustmaster Ferrari 458 Spider Wheel
[Xbox-only] Added support for Thrustmaster Leather Edition Wheel

[Xbox-only] Added support for Thrustmaster Servo Base Wheel
[Xbox-only] Added support for Thrustmaster TMX Pro Wheel
[Xbox-only] Added support for Thrustmaster TMX Wheel
[Xbox-only] Added support for Thrustmaster TS-XW Wheel
[PC-only] Reinstated support for Logitech MOMO Wheel Shifter

[PC-only] Reinstated support for Fanatec CSW 2.5 with V3 Inverted pedals
[PC-only] Reinstated support for Thrustmaster T150
[PC-only] Added support for multiple monitors, to use this feature please set the game to Borderless Windowed Mode


DRIVERS

Added AJ Allmendinger to the driver roster


CARS & SCHEMES

Fixed an issue that could cause the player car to unexpectedly slow down at Atlanta
Fixed an issue that was causing the player to drive a lap under AI control at Martinsville
Fixed an issue where the front splitter of the Camaro would roll around in sync with the wheels
Fixed an issue that was causing driver numbers to look squashed in some resolutions
Fixed an issue that would cause the game to reset the player's default view


RULES, CAUTIONS, YELLOW FLAGS

Improved sensitivity of Yellow Flags, especially on Speedways
Improved player and AI formation on rolling restarts after a Yellow Flag, additional refinement is needed
Improved AI behavior determining need to pit after cautions, additional refinement is needed

Fixed an issue that could cause autopilot to retain control of the player's car if a Yellow Flag is thrown while the player is pitting
Fixed an issue that was causing the player car to not be repaired after a Yellow Flag pitstop
Fixed an issue that was forcing the players to pit if the pit menu was open as a Yellow Flag was triggered


AI

Adjusted the AI to better handle large obstacles on track such as accidents involving multiple cars

Adjusted AI behavior after Yellow Flags
Adjusted AI behavior so that they do not suddenly slow down when exiting the pit at Charlotte
Fixed an issue that would cause AI to receive tire wear at an accelerated rate which resulted in too frequent pitstops


WEAR & DAMAGE

Adjusted the maximum allowed tire pressure to be more realistic
Adjusted damage settings to greatly reduce the frequency of encountering an issue that could prevent damage from being shown on the car after an impact
Fixed an issue that was causing damage sustained in race to be carried over to the start of replays


PITSTOPS

Adjusted the autopilot to be able to drive the player car with a burst tire when in the pit road
Fixed an issue that could cause the player driver to float outside of the car during pitstop scenes


CAREER

Adjusted the Calendar so event names and logos no longer overlap
Fixed an issue that was causing the wrong scheme to be shown during Career victory sequences


MULTIPLAYER

Added initial implementation of “ghosting” feature to Online play, additional improvements to come

Added a confirmation prompt when leaving an Online lobby
Improved the length of the transition from the Datapad to the track in Online sessions
Fixed an issue that could cause the Online exit prompt to be briefly unresponsive
Fixed an issue that could cause players to see their own scheme as being incorrect in online games
Fixed an issue that could prevent players from the joining their friends if they accept an invite from within another online session


REPLAYS

Significantly reduced the stuttering seen in certain camera views in replays
Improved audio in replays so engine sounds and track placement sound more accurate


PAINTBOOTH

Added NASCAR Race Car and Ford logos to the Paintbooth templates

Fixed an issue that could cause the game to crash when adding a single decal to a custom car over and over
Fixed an issue in the Paintbooth that could cause the wrong side of the car to be shown
Fixed a corrupted window texture that would be shown on custom Toyotas during cutscenes
[PlayStation-only] Fixed an issue that could cause saves to become corrupt when saving highly detailed custom vehicles


MENUS

Adjusted Menus in garage so that they can no longer disappear when looking around the car interior
Adjusted the names of certain Audio options for increased clarity
Fixed the Controller Vibration toggle, it is now possible to disable controller vibration
Fixed an issue that could prevent the Pause Menu from being opened
Fixed an issue that could cause the Skip Session button to load the same session when chosen before heading to track

Fixed an issue that could result in the Online Hopper Menus overlapping the Main Menu
Fixed an issue that was preventing the Pause Menu from being opened during qualifying sessions
Fixed an issue that would cause duplicate controller inputs to be registered on the Online Menu
Fixed an issue that could cause a dead state if the player chose to restart the session while shifting focus to the crew chief
Fixed an issue that could cause UI prompts to disappear when the player chooses to restart a race while holding the Datapad


LOCALIZATION

Updated the localization for Online playlists
Added several localizations for the Display and Controls menus


https://support.nascarignition.com/hc/e ... 07-1-2-5-0
Notas del parche 1.3.0.0 que ya está disponible
Release Dates

Xbox - 12/7/2021
PlayStation - 12/7/2021
PC/Steam - 12/7/2021

HARDWARE & PERIPHERALS
Added controller vibration to provide feedback on various track surfaces
Added new controller calibration tools to the pause menu and datapad to assist users reporting issues with acceleration (please refer to the FAQ for additional details)
[PlayStation-only] Added support for Logitech G29 Wheel buttons to navigate frontend menus
[PlayStation-only] Added support for Thrustmaster T-GT Wheel buttons to navigate frontend menus
[PlayStation-only] Added support for Thrustmaster T80 Wheel buttons to navigate frontend menus
[PlayStation-only] Added support for Thrustmaster T150 Wheel buttons to navigate frontend menus
[PlayStation-only] Added support for Thrustmaster T248 Wheel buttons to navigate frontend menus
[PlayStation-only] Added support for Thrustmaster T300 Wheel buttons to navigate frontend menus
[PlayStation-only] Added support for Thrustmaster T300RS Wheel buttons to navigate frontend menus
[PlayStation-only] Added support for Thrustmaster T500 Wheel buttons to navigate frontend menus
[Xbox-only] Added support for Logitech G920 Wheel buttons to navigate frontend menus*
[Xbox-only] Added support for Thrustmaster Ferrari 458 Italia Wheel buttons to navigate frontend menus*
[Xbox-only] Added support for Thrustmaster Ferrari 458 Spider Wheel buttons to navigate frontend menus*
[Xbox-only] Added support for Thrustmaster Leather Edition Wheel buttons to navigate frontend menus*
[Xbox-only] Added support for Thrustmaster Servo Base Wheel buttons to navigate frontend menus*
[Xbox-only] Added support for Thrustmaster TMX Wheel buttons to navigate frontend menus*
[Xbox-only] Added support for Thrustmaster TMX Pro Wheel buttons to navigate frontend menus*
[Xbox-only] Added support for Thrustmaster TS-XW Wheel buttons to navigate frontend menus*
[Xbox-only] Added support for Thrustmaster TX Wheel buttons to navigate frontend menus*
[PC-only] Added support for Logitech G920 Wheel buttons to navigate frontend menus

*Note: there is a known issue on Xbox that menu navigation on supported wheels currently has functions that are associated with LB mapped to the View button.

RULES, CAUTIONS, YELLOW FLAGS
Fixed an issue that was causing cars to be placed in the wrong order after restarts under caution
Fixed an issue that could place the player in first place after every caution restart

AI
Improved the AI's ability to smoothly enter the pit road with other cars around
Fixed an issue that would cause AI to drive into accidents after multiple yellow flags have already been triggered
Fixed an issue that was causing AI drivers to pit after a yellow flag

PITSTOPS
Fixed an issue that could prevent players from pitting at Daytona
Fixed an issue that would prevent players from successfully pitting if they qualified in first position at Road America
Fixed an issue where a pit crew member might be missing their equipment

CAREER
Added a feature that will apply improved performance to the player car if they sign a contract with a higher rated team
Fixed an issue that was causing players to start in the wrong position when simulating qualification
Fixed an issue that would place the player 1st on the grid when choosing to qualify last via simulated qualifying
Fixed an issue that could cause the player to be placed 40th on the grid at road courses regardless of where they qualified
Fixed an issue that could cause the game to crash after completing 3 seasons in career

MULTIPLAYER
Added a confirmation prompt when exiting an online party
Adjusted when cars are ghosted in online play
Fixed an issue that would cause the driving line assist to be displayed in online sessions when disabled
Fixed an issue that could prevent online races from starting properly
Fixed an issue that would prevent cars from ghosting when using novice assists in some circumstances
Fixed an issue that was preventing players from ghosting in some situations

REPLAYS
Fixed an issue that could cause a placeholder texture to be displayed in the cockpit camera during replays

PAINTBOOTH
Updated custom schemes to clean up the seams between zones
Fixed an issue that could cause a softlock in the paintbooth if decals were rapidly added
Fixed an issue that was causing gradients to flip in the paintbooth
[PC-only] Fixed an issue that could cause some paintbooth UI elements to appear off screen

ART
Fixed an issue that could cause the lighting to flicker in some situations

AUDIO
Fixed an issue that could prevent tire audio from playing

SETTINGS
Fixed a number of issues related to setting deadzones to maximum
Fixed an issue that was causing a brief deadstate when switching the level of assists

MENUS
Fixed an issue that was causing placeholder online menus to be shown in some circumstances
Fixed an issue that could cause the datapad to go invisible when looking to your crew chief

https://support.nascarignition.com/hc/e ... 27-1-3-0-0

El Patriotic DLC Pack ya está disponible

¡El juego con licencia oficial de la NASCAR Cup Series de 2021 rinde homenaje a los hombres y mujeres de las Fuerzas Armadas de los Estados Unidos con el DLC "Patriotic" de NASCAR 21: Ignition! Esta colección de contenido adicional desbloquea a Matt Kenseth, legendario campeón de la NASCAR, con su clásico diseño de pintura DEWALT, y más de 80 diseños de pintura para los pilotos de la NASCAR Cup Series de 2021, entre los que se incluyen:
• Aric Almirola – Smithfield Patriotic
• Josh Bilicki – Nurtec/Army
• Alex Bowman – ALLY Patriotic
• James Davison – Nurtec/Navy
• Austin Dillon – Bass Pro Shops Patriotic
• Kevin Harvick – Mobil 1 Patriotic
• Ryan Newman – Kohler Patriotic
• Bubba Wallace – DoorDash Patriotic
Preguntas y respuestas de los desarrolladores del juego.


Parche 1.4.1.0 disponible
Versions
Xbox Patch - 1.4.1.0
PlayStation Patch - 1.4.1.0
PC/Steam Patch - 1.4.1.0


Release Dates
Xbox - 1/25/2022
PlayStation - 1/25/2022
PC/Steam - 1/25/2022

HARDWARE & PERIPHERALS
[PlayStation-only] Fixed an issue that prevented Thrustmaster T80 and T284 Wheels from appearing in the supported wheel list
[PC-only] Fixed an issue that was causing the Fanatec CSL Elite to have inverted pedals

STABILITY
[PC-only] Fixed an issue that was causing the game to crash when receiving a notification from another application

AI
Fixed an issue that could cause AI to trigger endless yellow flags by not pitting correctly
Fixed an issue that could prevent AI drivers from pitting after successive cautions

UI
Fixed an issue that was causing temperatures to be reported in Fahrenheit when set to metric
Fixed an issue that would prevent a message from being displayed when the controller became disconnected
Fixed an issue that could cause the fuel light to incorrectly turn on after a caution
Fixed an issue that was causing the fuel light to remain on after refueling
Fixed an issue that was causing the cockpit lap counter to not increase
Fixed the Grill Tape HUD option so that it increases when navigating right and decreases by navigating left
Removed the redundant crown icons from online lobbies

NASCAR RULES
Added Stages. They can be enabled in the settings for both Career and Race Now. Note: Yellow flag laps under stages do not count into the next stage
Implemented corner cutting penalties for both online and offline play (note: only available in offline play when Rules are enabled). Players who gain an advantage by cutting a corner will now have the full lap invalidated
Fixed an issue that was preventing the relative leaderboard from being correctly updated after a caution
Fixed an issue that could cause players to be stuck in the garage after disqualification

PRACTICE
Fixed an issue that could cause the player car to be damaged at the start of a Practice session

CAREER
Fixed an issue that could prevent career contracts from being offered to the player in some circumstances
Fixed an issue that could cause the qualifying order for a career race to be lost

MULTIPLAYER
Added Private Party sessions for online play. It is now possible to enter online sessions with only your friends. Minimum Party size is 6 players, maximum is currently set to 18 players
Added brief period of AI control at the start of online races to mitigate instances of players swerving at the beginning of a race and causing collisions
Fixed an issue that was preventing players from rejoining their friends after a disconnection

ART
Fixed an issue that could cause visual artifacts to appear in the shadow at the rear of the player car

SETTINGS
[PC-only] Fixed an issue that could cause the game to crash after repeatedly changing the resolution

MENUS
Fixed an issue that was causing duplicate inputs to be recorded on some menus
Fixed an issue that could cause the camera to pan around while navigating the Pause Menu

https://support.nascarignition.com/hc/e ... 03-1-4-1-0
Ostia, 9 GB.

A ver si arreglan el rendimiento en PC.
Qué tal está el juego? Veo en steam que las reviews son atroces la verdad, y aunque siempre me ha gustado la Nascar, me da un poco de miedito...
anavas44 escribió:Qué tal está el juego? Veo en steam que las reviews son atroces la verdad, y aunque siempre me ha gustado la Nascar, me da un poco de miedito...

Lo bueno es que lo puedes encontrar barato, lo malo es que 1 de 10 carreras son disfrutables.

https://steamdb.info/app/1439300/graphs/
Parche 1.4.5.0 disponible
GAME MODES
Added “Test Drive Next Gen Car” to Race Now menu.

CARS & SCHEMES
Fixed an issue that could cause player car to not drive straight after a yellow flag restart.
Fixed an issue that could cause wheels to appear to spin while the car was stopped.
Fixed an issue that could cause the car splitter to appear yellow on Playoff schemes.
Fixed an issue that caused some logos to be missing on Denny Hamlin’s Playoff scheme.
[PC-only] Fixed an issue that could cause reflections in the rearview mirror to render incorrectly

TRACKS
Fixed an issue that could cause placeholder textures to appear in the terrain of certain road courses.
Fixed a portion of missing collision in the wall at Charlotte and Charlotte Roval.
Fixed an issue that could cause some signage, billboards, and screens to display placeholder content on various tracks.
Fixed a stability issue at the end of a race at Texas Motor Speedway.

AI
Fixed an issue that could cause the AI to enter the track during the player’s qualifying session.
Fixed an issue that could cause the AI to take control of the player’s car during Qualifying at Michigan after skipping the Practice session.
Fixed an issue that could cause the AI to retain control of the player’s car if they did not pit after the Stage 1 results screen.
Fixed an issue that caused unintended AI behavior after cautions at Bristol.

PIT STOPS
Fixed an issue that could cause the lap counter to function incorrectly in pit road at Phoenix.
Fixed an issue that could cause the player to pit incorrectly at Daytona.
Fixed an issue that could cause the player car to gloat above the ground in the pit road at Pocono.
Fixed an issue that could cause the pit crew to not be anchored correctly in pit road.

MULTIPLAYER
Fixed an issue that could cause the player car to be controlled by AI.
Fixed an issue that could cause players to not be removed from online servers after the race has ended.

NASCAR RULES
Adjusted the criteria that triggers corner cutting penalties at Road America.
Adjusted the criteria that triggers corner cutting penalties at Indianapolis.
Adjusted the criteria that triggers corner cutting penalties at Daytona Road Course.
Adjusted the criteria that triggers corner cutting penalties at Charlotte Roval.
Adjusted the criteria that triggers corner cutting penalties at Sonoma.
Adjusted the criteria that triggers corner cutting penalties at Circuit of the Americas.
Fixed an issue that could cause the corner cutting flag to be displayed incorrectly during Practice.

REPLAYS
Fixed an issue that could cause the game to freeze.

UI
Fixed an issue that could cause lap data to display incorrect times.
Fixed an issue that could cause the Race Results to display incorrect driver positions.
Fixed an issue that could cause the data on the “View Standings” tab to display incorrectly.
Fixed an issue that caused placeholder information to appear in the Results screen.

AUDIO
Fixed an issue that could cause an audio error when the

SETTINGS
Added a setting to enable/disable camera shake on impact.
Fixed an issue that caused the option to change the Default Camera View to be missing in the Main Menu and Datapad.

https://support.nascarignition.com/hc/e ... 95-1-4-5-0
24 respuestas