PS Classic Hack - Bleemsync beta pública 1.0 ya disponible. Wiki + Tutorial dentro

@alexperez85

no, crea la carpeta transfer en la raíz y dentro de esa carpeta mete los juegos "a pelo". Y siquieres la portada en formato png, la portada debe llevar el mismo nombre que el juego
con la 1.2 parece que ha mejorado mucho la cosa, no? van ya bien los juegos de dreamcast, n64 y psp?
@Yuluga No , incluso e comparado con mi raspberry y van mejor en ella.
@Serginho2009 Prueba esto https://github.com/justMaku/gpghax , formatea usb y copia. A mi me paso y lo recupere asi. Suerte!!

A lo que venia :P , modifique los juegos internos . Hay manera de generar la lista para que salgan en retroarch los nuevos y no los que vienen por defecto ?¿
snock escribió:@Yuluga No , incluso e comparado con mi raspberry y van mejor en ella.
@Serginho2009 Prueba esto https://github.com/justMaku/gpghax , formatea usb y copia. A mi me paso y lo recupere asi. Suerte!!

A lo que venia :P , modifique los juegos internos . Hay manera de generar la lista para que salgan en retroarch los nuevos y no los que vienen por defecto ?¿


Gracias aunque lo había solucionado manteniendo pulsado Open y Power durante 5 segundos.

Respecto a tu pregunta en teoría habría que cambiar el archivo “internal “ del retroarch aunque no sé su ubicación.

El tema de que vayan bien N64, Dreamcast y PSP es utópico. El hardware no da más de sí.
Buenas!

Acabo de pillarme una Ps Classic de ofertaza y he estado investigando sobre el tema, pero tengo un par de dudas. Entiendo que lo mejor es instalar el bleemsync que trae el retroarch, pero una vez hecho esto, el sistema te deja elegir al iniciar entre bleemsync y retroarch, cierto? Supone alguna diferencia jugar en uno o en otro a los juegos de PSX? Cuál es el más recomendable?

Y en otro orden de cosas, existen listas de compatibilidad? De PSX principalmente, pero también estaría bien saber qué sistemas puede emular sin fallos.

Gracias chicos!
Hola, ayer le cambie el nombre a los archivos de los juegos de MAME, para que sean mas reconocibles, por ejemplo, pero ya no los reconoce cuando intento cargalos con los cores de MAME, cuando le vuelvo a poner el nombre original del archivo si que van, no se puede cambiar el nombre del archivo para que sea mas reconocible? es que los nombres de algunos archivos del juego que sea, casi ni sabes de que juego se trata, me pegue el palizon de cambiar uno a uno los nombres de los juegos(que no son pocos) y no va ni uno, en cambio con los nombres originales si, hay algo que haga mal, o esto es asi?
bilboide escribió:Buenas!

Acabo de pillarme una Ps Classic de ofertaza y he estado investigando sobre el tema, pero tengo un par de dudas. Entiendo que lo mejor es instalar el bleemsync que trae el retroarch, pero una vez hecho esto, el sistema te deja elegir al iniciar entre bleemsync y retroarch, cierto? Supone alguna diferencia jugar en uno o en otro a los juegos de PSX? Cuál es el más recomendable?

Y en otro orden de cosas, existen listas de compatibilidad? De PSX principalmente, pero también estaría bien saber qué sistemas puede emular sin fallos.

Gracias chicos!

Eso me gustaría saber a mi..... Estoy igual que tu
bilboide escribió:Buenas!

Acabo de pillarme una Ps Classic de ofertaza y he estado investigando sobre el tema, pero tengo un par de dudas. Entiendo que lo mejor es instalar el bleemsync que trae el retroarch, pero una vez hecho esto, el sistema te deja elegir al iniciar entre bleemsync y retroarch, cierto? Supone alguna diferencia jugar en uno o en otro a los juegos de PSX? Cuál es el más recomendable?

Y en otro orden de cosas, existen listas de compatibilidad? De PSX principalmente, pero también estaría bien saber qué sistemas puede emular sin fallos.

Gracias chicos!


He visto alguna lista de compatibilidad.

De PSOne:

https://www.psdevwiki.com/ps3/PS1_Class ... ility_List

Por lo que he probado emula correctamente: NES, SNES, Master System, Mega Drive (con 32x y Mega CD, PC Engine (con Supergrafx y Super CD ROM), Game Boy, Game Boy Color, Game Boy Advance o Game Gear por citarte las plataformas más recurrentes. Por supuesto también Neo Geo y las placas arcade de CAPCOM (Pre CPS, CPS1, CPS2 y CPS3).

Otros sistemas de la época no me he parado. Eso sí: Atari Jaguar, 3DO y Saturn son injugables. N64, PSP y Dreamcast presentan problemas, más o menos graes, según el juego.
@bilboide la de 20 pavos en el eroski no? xDDDD

yo tb la he pillado , estaba esperando que llegase a ese precio , que es lo que de verdad creo que vale.

A mi me han dicho que andan cortos de stock , y que tardaran en enviarla...mientras tanto , un poco de investigacion nunca viene mal

Se que tengo la PS3 para jugar a PS1 ....pero hay que reconocer que aunque por dentro es un mojon , por fuera es bonita.

Es decir, que emula basicamente lo mismo que una raspi o una consola china....weno , la hackeare y si no le veo utilidad, la dejare en mi coleccion

PD:aun me compadezco de aquellos que pagaron 100 euros por esto xDDD

saludos
Me imagino que la mayoría lo sabréis pero, hay una actu del Bleemsync a 1.2


BleemSync v1.2 Release Notes

Added Network support
Added Folder support with on-console Folder app
Added on-console Game Manager app
Updated RetroArch to 1.7.8
Fixed issues with transfer tool and pbp files
Improved transfer tool serial identification
Fixed issue with RetroArch playlist generator
Fixed stock emulator multi-disc launching issue
Added new settings variables to web UI
Added new settings variables to settings menu
Modified settings menu to dynamically load modifiable variables from file

BleemSync 1.2.0: https://www.classicmodscloud.com/bleems ... c1.2.0.zip

BleemSync 1.2.0 Custom Kernel: https://www.classicmodscloud.com/bleemsync/LBOOT.EPB


BleemSync v1.2 – Installing from fresh (Instalación desde 0)
Disclaimer – We are not responsible for any damage caused to your console. Please note that you are installing and using at your own risk!

Download the BleemSync v1.2 zip package to your computer.
Format a USB drive (USB 2.0 preferable) to FAT32 and label it SONY. The format must be FAT32 or ext4.
Extract the zip package to the root of your newly formatted USB.
Make sure your console is unplugged from power.
Insert the USB to controller port 2 on your console and hook the console power back up. Progress updates are displayed on the screen so it is recommended to have the HDMI cord plugged in. It is recommended that while updating you do not have any other usb devices connected to your console. Note: If you have an externally powered usb hub, insert your usb drive into the hub and insert the hub into controller port 2. (Recommended for users with USB power issues)
When the console’s LED is orange, power it on as normal and wait!
The system will create a backup of your existing kernel, recovery, and data partitions. This may take up to 5 minutes. The LED will alternate green and red while this is happening, and the following will be displayed on screen: Screenshot
After the backup has completed the initial payload will be installed to the console. When the payload has finished installing you should see this screen: Screenshot
Once the console has powered off and you see an orange LED. Remove your usb stick and plug it into your computer.
IMPORTANT: Create a backup of your consoles backup files copy them somewhere safe. The backup files are stored in USB:\bleemsync\backup. It is important you keep a copy of these files somewhere safe. They are unique and can only be used on the console that created them. DO NOT DELETE THESE FILES FROM THE USB DRIVE! If they do not exist then the console will re-create them on boot (and any backups made subsequent to this would be of the upgraded BleemSync kernel and not the original one).
Download the custom kernel (LBOOT.EPB) and save it to USB:\bleemsync\update. Safely remove the usb from your computer and plug it back into your console.
Turn on your console. The console will count down from 5 before performing the kernel upgrade. During the upgrade the console will turn off (LED completely off), turn back on (LED flashing green), and then turn off once more.
When the LED has returned to orange the installation of BleemSync is now complete! Turn the console back on and it will now boot to the BleemSync Boot Menu.
Next Steps

Ensure you have created multiple copies of the backup files. The backup files are stored in USB:\bleemsync\backup. It is important you keep a copy of these files somewhere safe as they will be required should you need to revert your console back to stock or recover your console. They are unique and tied to the console that created them. There will be three files:
USB:\bleemsync\backup\LBOOT.EPB
USB:\bleemsync\backup\LBOOT_KERNEL.EPB
USB:\bleemsync\backup\LRECOVERY.EPB
Do not delete these files from the USB drive. If they do not exist then the console will re-create them on boot (and any backups made subsequent to this would be of the upgraded (modified) system and not the original one).

Reformat your USB drive in a better format. exFAT, NTFS and ext4 are all supported. Simply copy the entire contents of your USB drive to your computer, format the drive in the format you want (remember to name the drive SONY), and then copy the contents back to your USB drive. Note however that should you want to restore your kernel (or further upgrade to any future kernel releases) then you will need to reformat you drive into FAT32 or ext4 (or use a secondary usb for the upgrade). The kernel upgrade process is not compatible with NTFS or exFAT
(Optional) Use your OTG cable! Simply connect your USB drive to your OTG cable and start the console as normal. BleemSync will load in the same way that it would when you connect it to controller port 2.



BleemSync v1.2 – Updating from BleemSync from 1.1 (Actualización desde v1.1)
Disclaimer – We are not responsible for any damage caused to your console. Please note that you are installing and using at your own risk!
Please Note: You should ALWAYS backup your usb before attempting to upgrade. The upgrade shouldn’t affect your data however we can not guarantee that you will not lose data in the process. So please backup your usb data before attempting.
Download the new BleemSync zip package to your computer.
Extract the folders from the zip to your usb. Overwrite any existing files/folders. (Note: Mac users should choose merge not replace when extracting the new files to the usb)
(Optional) This update resets your RetroArch settings to update the downloader url. If you wish to keep your existing settings please delete the UPDATE_RA_CONFIG file in USB:\bleemsync\flags. You may also skip the payload reinstall by deleting the rest of the files in the flags directory.
Connect your usb drive to your console as you normally would and power on the console. The update is now complete.
Optional Kernel Update

A new kernel is available for BleemSync 1.2 that adds in support for additional network adapters and restores rumble functionality for certain controllers to install the new kernel please follow the instructions below. (Note: Kernel upgrades must be done via the front usb ports using a usb with either a FAT32 or ext4 filesystem)

If your usb drive is formatted as NTFS/exFAT please stop here and see “Flashing kernel using secondary USB” otherwise continue.
Download the custom kernel (LBOOT.EPB) and save it to USB:\bleemsync\update. Safely remove the usb from your computer and plug it back into your console.
Turn on your console. The console will count down from 5 before performing the kernel upgrade. During the upgrade the console will turn off (LED completely off), turn back on (LED flashing green), and then turn off once more.
When the LED has returned to orange the upgrade is now complete! Turn the console back on and it will now boot to the BleemSync Boot Menu.


Flashing kernel using secondary USB (Flashear el Kernel usando un USB Secundario, si tu usb no está en Fat32)

Flashing a kernel to the system requires either a FAT32 or ext4 file system. If your usb is formatted as NTFS or exFAT you will need to either use a secondary USB to flash the system. Alternatively you can completely backup all the files from your original USB to your computer and reformat it to FAT32 or ext4 to complete this process, once the process is complete the usb can be reformatted back to the original file system, and you can restore all the files.

Format a USB drive (USB 2.0 preferable) to FAT32 and label it SONY. The format must be FAT32 or ext4.
Extract the BleemSync v1.2 zip package to the root of your newly formatted USB.
Copy your backup files from your original USB (or backup) to your new USB. Make sure they are placed in USB:\bleemsync\backup you will need to create this folder if it does not exist.
Download the custom kernel (LBOOT.EPB) here, and save it to USB:\bleemsync\update. Safely remove the USB from your computer and plug it back into your console. It is recommended that while updating you do not have any other USB devices connected to your console.
Turn on your console. The console will count down from 5 before performing the kernel upgrade. During the upgrade the console will turn off (LED completely off), turn back on (LED flashing green), and then turn off once more.
When the LED has returned to orange the kernel upgrade is now complete! You can now remove the USB. You can now return to using your original USB.


Fuente: https://modmyclassic.com/bleemsync/
FJTR escribió:Me imagino que la mayoría lo sabréis pero, hay una actu del Bleemsync a 1.2


BleemSync v1.2 Release Notes

Added Network support
Added Folder support with on-console Folder app
Added on-console Game Manager app
Updated RetroArch to 1.7.8
Fixed issues with transfer tool and pbp files
Improved transfer tool serial identification
Fixed issue with RetroArch playlist generator
Fixed stock emulator multi-disc launching issue
Added new settings variables to web UI
Added new settings variables to settings menu
Modified settings menu to dynamically load modifiable variables from file

BleemSync 1.2.0: https://www.classicmodscloud.com/bleems ... c1.2.0.zip

BleemSync 1.2.0 Custom Kernel: https://www.classicmodscloud.com/bleemsync/LBOOT.EPB


BleemSync v1.2 – Installing from fresh (Instalación desde 0)
Disclaimer – We are not responsible for any damage caused to your console. Please note that you are installing and using at your own risk!

Download the BleemSync v1.2 zip package to your computer.
Format a USB drive (USB 2.0 preferable) to FAT32 and label it SONY. The format must be FAT32 or ext4.
Extract the zip package to the root of your newly formatted USB.
Make sure your console is unplugged from power.
Insert the USB to controller port 2 on your console and hook the console power back up. Progress updates are displayed on the screen so it is recommended to have the HDMI cord plugged in. It is recommended that while updating you do not have any other usb devices connected to your console. Note: If you have an externally powered usb hub, insert your usb drive into the hub and insert the hub into controller port 2. (Recommended for users with USB power issues)
When the console’s LED is orange, power it on as normal and wait!
The system will create a backup of your existing kernel, recovery, and data partitions. This may take up to 5 minutes. The LED will alternate green and red while this is happening, and the following will be displayed on screen: Screenshot
After the backup has completed the initial payload will be installed to the console. When the payload has finished installing you should see this screen: Screenshot
Once the console has powered off and you see an orange LED. Remove your usb stick and plug it into your computer.
IMPORTANT: Create a backup of your consoles backup files copy them somewhere safe. The backup files are stored in USB:\bleemsync\backup. It is important you keep a copy of these files somewhere safe. They are unique and can only be used on the console that created them. DO NOT DELETE THESE FILES FROM THE USB DRIVE! If they do not exist then the console will re-create them on boot (and any backups made subsequent to this would be of the upgraded BleemSync kernel and not the original one).
Download the custom kernel (LBOOT.EPB) and save it to USB:\bleemsync\update. Safely remove the usb from your computer and plug it back into your console.
Turn on your console. The console will count down from 5 before performing the kernel upgrade. During the upgrade the console will turn off (LED completely off), turn back on (LED flashing green), and then turn off once more.
When the LED has returned to orange the installation of BleemSync is now complete! Turn the console back on and it will now boot to the BleemSync Boot Menu.
Next Steps

Ensure you have created multiple copies of the backup files. The backup files are stored in USB:\bleemsync\backup. It is important you keep a copy of these files somewhere safe as they will be required should you need to revert your console back to stock or recover your console. They are unique and tied to the console that created them. There will be three files:
USB:\bleemsync\backup\LBOOT.EPB
USB:\bleemsync\backup\LBOOT_KERNEL.EPB
USB:\bleemsync\backup\LRECOVERY.EPB
Do not delete these files from the USB drive. If they do not exist then the console will re-create them on boot (and any backups made subsequent to this would be of the upgraded (modified) system and not the original one).

Reformat your USB drive in a better format. exFAT, NTFS and ext4 are all supported. Simply copy the entire contents of your USB drive to your computer, format the drive in the format you want (remember to name the drive SONY), and then copy the contents back to your USB drive. Note however that should you want to restore your kernel (or further upgrade to any future kernel releases) then you will need to reformat you drive into FAT32 or ext4 (or use a secondary usb for the upgrade). The kernel upgrade process is not compatible with NTFS or exFAT
(Optional) Use your OTG cable! Simply connect your USB drive to your OTG cable and start the console as normal. BleemSync will load in the same way that it would when you connect it to controller port 2.



BleemSync v1.2 – Updating from BleemSync from 1.1 (Actualización desde v1.1)
Disclaimer – We are not responsible for any damage caused to your console. Please note that you are installing and using at your own risk!
Please Note: You should ALWAYS backup your usb before attempting to upgrade. The upgrade shouldn’t affect your data however we can not guarantee that you will not lose data in the process. So please backup your usb data before attempting.
Download the new BleemSync zip package to your computer.
Extract the folders from the zip to your usb. Overwrite any existing files/folders. (Note: Mac users should choose merge not replace when extracting the new files to the usb)
(Optional) This update resets your RetroArch settings to update the downloader url. If you wish to keep your existing settings please delete the UPDATE_RA_CONFIG file in USB:\bleemsync\flags. You may also skip the payload reinstall by deleting the rest of the files in the flags directory.
Connect your usb drive to your console as you normally would and power on the console. The update is now complete.
Optional Kernel Update

A new kernel is available for BleemSync 1.2 that adds in support for additional network adapters and restores rumble functionality for certain controllers to install the new kernel please follow the instructions below. (Note: Kernel upgrades must be done via the front usb ports using a usb with either a FAT32 or ext4 filesystem)

If your usb drive is formatted as NTFS/exFAT please stop here and see “Flashing kernel using secondary USB” otherwise continue.
Download the custom kernel (LBOOT.EPB) and save it to USB:\bleemsync\update. Safely remove the usb from your computer and plug it back into your console.
Turn on your console. The console will count down from 5 before performing the kernel upgrade. During the upgrade the console will turn off (LED completely off), turn back on (LED flashing green), and then turn off once more.
When the LED has returned to orange the upgrade is now complete! Turn the console back on and it will now boot to the BleemSync Boot Menu.


Flashing kernel using secondary USB (Flashear el Kernel usando un USB Secundario, si tu usb no está en Fat32)

Flashing a kernel to the system requires either a FAT32 or ext4 file system. If your usb is formatted as NTFS or exFAT you will need to either use a secondary USB to flash the system. Alternatively you can completely backup all the files from your original USB to your computer and reformat it to FAT32 or ext4 to complete this process, once the process is complete the usb can be reformatted back to the original file system, and you can restore all the files.

Format a USB drive (USB 2.0 preferable) to FAT32 and label it SONY. The format must be FAT32 or ext4.
Extract the BleemSync v1.2 zip package to the root of your newly formatted USB.
Copy your backup files from your original USB (or backup) to your new USB. Make sure they are placed in USB:\bleemsync\backup you will need to create this folder if it does not exist.
Download the custom kernel (LBOOT.EPB) here, and save it to USB:\bleemsync\update. Safely remove the USB from your computer and plug it back into your console. It is recommended that while updating you do not have any other USB devices connected to your console.
Turn on your console. The console will count down from 5 before performing the kernel upgrade. During the upgrade the console will turn off (LED completely off), turn back on (LED flashing green), and then turn off once more.
When the LED has returned to orange the kernel upgrade is now complete! You can now remove the USB. You can now return to using your original USB.


Fuente: https://modmyclassic.com/bleemsync/


De vibración y analógicos nada, veo mucho mejor el autobleem que no tiene riesgo de brickeo y te pone automáticamente todo y te deja ejecutar los juegos a través de retroarch desde el menú de autobleem.

@Serginho2009 esa lista de compatibilidad es de ps3.
Pues esta tarde si me da lugar, probaré auto bleem.

Saludos
@Serginho2009 En un grupo que estoy "dicen" la emulacion es perfecta ... yo ya me callo y no les digo nada ... por que suelen ser los mismos que dicen lo mismo con la raspberry. Son lo que son ...y habran juegos que si van perfectos pero otros no.

Por el precio que tienen no se le puede pedir mas ... a mi por ejemplo con retropie suele fallarme el audio en n64 cosa que en la psc es todo.

@FJTR Yo lo instale incluso he probado a conectarme a partidas online ... pero el rollo de tener la misma roms .. pff me tira patras.
alguien sabe porque al lanzar juegos de Dreamcast me sale el logotipo en negro y me lanza al menú de la BIOS?
Antes me iba bien.
3763 respuestas
172, 73, 74, 75, 76